Run 4 summary

https://en.wikipedia.org/wiki/Indian_Premier_League

Tested 2026-05-26 07:03:17 using Chrome 148.0.7778.96 (runtime settings)

SummaryWaterfall MetricsVideoFilmstrip CoachPageXrayCPU Screenshots

Summary

LCP1.076 s
CLS0.031
Coach84
Loading & responsiveness
TTFB
395 ms
First Paint
1.076 s
Fully Loaded
2.269 s
Total Blocking Time
40 ms
Max Potential FID
90 ms
Page weight & requests
Total transfer size
919.8 KB
Requests
66
CPU
CPU long tasks
3
CPU last long task at
1.905 s
Visual progress
First Visual Change
1.066 s
Speed Index
1.234 s
Visual Complete 85%
1.100 s
Visual Complete 99%
2.633 s
Last Visual Change
2.733 s
Screenshot
Waterfall | Download HAR | 

Waterfall

First paintFCPLCPDOMContentLoadedDOM interactiveLoadRender-blockingRedirectError

Video

Run 4
Download video

Filmstrip

19 frames

Use --filmstrip.showAll to show all filmstrips.

0 s
0.8 sCPU Long Task duration 269 ms
1.1 smwStartup 1.045 sDOM Content Loaded Time 1.054 sFirst Visual Change 1.066 sFirst Contentful Paint 1.076 sLCP <P> 1.076 sVisual Complete 85% 1.100 s
1.2 s
1.3 s
1.5 s
1.6 sPage Load Time 1.582 s
1.7 s
1.8 sCPU Long Task duration 50 msLayout Shift 0.00000 1.763 s
1.9 s
2 smwCentralNoticeBanner 1.901 sCPU Long Task duration 90 msLayout Shift 0.03122 1.990 s
2.1 sLargest Image 2.033 sHeading 2.033 sVisual Complete 95% 2.100 s
2.2 s
2.3 sFully Loaded 2.269 s
2.4 s
2.5 s
2.6 s
2.7 sVisual Complete 99% 2.633 s
2.8 sLast Visual Change 2.733 s
Performance advice | Best practice advice | Privacy advice | Page info | Technologies | 

Coach

The coach helps you find performance problems on your web page using web performance best practice rules. And gives you advice on privacy and best practices. Tested using Coach-core version 9.2.1.

Performance advice

84
10 warnings2 info
warn(0)Serve images in modern formats (AVIF, WebP)modernImageFormats

The page ships 78 images (out of 78) in JPEG/PNG/GIF without a modern alternative. Wrap them in a <picture> with a <source type="image/avif"> or "image/webp" before the legacy <img>, or serve modern formats from your image pipeline directly. AVIF and WebP usually deliver 25–50% smaller files at the same quality.

AVIF and WebP routinely deliver 25–50% smaller files than JPEG and PNG at the same perceived quality, and every browser version still under support understands at least one of them. Ship modern formats either through a <picture> element with <source type="image/avif"> / "image/webp" entries in front of the legacy <img>, or directly from a content-negotiating image pipeline that returns AVIF / WebP when the client accepts it. https://web.dev/articles/serve-images-webp

Offenders
warn(0)Avoid extra requests by setting cache headerscacheHeaders

The page has 36 requests that are missing a cache time. Configure a cache time so the browser doesn't need to download them every time. It will save 391.2 kB the next access.

The easiest way to make your page fast is to avoid doing requests to the server. Setting a cache header on your server response will tell the browser that it doesn't need to download the asset again during the configured cache time! Always try to set a cache time if the content doesn't change for every request.

Offenders
warn(0)Total JavaScript size shouldn't be too bigjavascriptSize

The total JavaScript transfer size is 321.2 kB and the uncompressed size is 1.3 MB. This is totally crazy! There is really room for improvement here.

A lot of JavaScript often means you are downloading more than you need. How complex is the page and what can the user do on the page? Do you use multiple JavaScript frameworks?

Offenders
URLTransferContent
https://en.wikipedia.org/w/load.php?lang=en&modules=startup&only=scripts&raw=1&skin=vector-202222.2 KB66.9 KB
https://en.wikipedia.org/w/load.php...ia.org/w/load.php7.9 KB22.7 KB
https://en.wikipedia.org/w/load.php...ia.org/w/load.php17.7 KB60.3 KB
https://en.wikipedia.org/w/load.php...ia.org/w/load.php233.6 KB942.8 KB
https://en.wikipedia.org/w/load.php...ia.org/w/load.php25.4 KB120.5 KB
https://en.wikipedia.org/w/load.php...ia.org/w/load.php2.8 KB14.8 KB
https://meta.wikimedia.org/w/index.php...a.org/w/index.php2.7 KB4.1 KB
https://auth.wikimedia.org/metawiki/wiki/Special:CentralAutoLogin/checkLoggedIn...gin/checkLoggedIn1.4 KB254 B
warn(3)Lazy-load below-the-fold imageslazyLoadingImages

The page has 71 below-the-fold images without loading="lazy". Add loading="lazy" so the browser defers downloading and decoding them until the user scrolls them into view.

Adding loading="lazy" to an <img> tells the browser not to download or decode it until it is close to the viewport. For images that the user may never see (deep in the page, behind a tab, in a footer carousel), this saves bandwidth and main-thread time during initial render. The LCP image and any image in the initial viewport should NOT be lazy-loaded — that delays the first paint. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#loading

Offenders
warn(40)Avoid CPU Long TaskslongTasks

The page has 3 CPU long tasks with the total of 409 ms. The total blocking time is 40 ms and 1 long task before first contentful paint with total time of 269 ms. However the CPU Long Task is depending on the computer/phones actual CPU speed, so you should measure this on the same type of the device that your user is using. Use Geckoprofiler for Firefox or Chromes tracelog to debug your long tasks.

Long CPU tasks locks the thread. To the user this is commonly visible as a "locked up" page where the browser is unable to respond to user input; this is a major source of bad user experience on the web today. However the CPU Long Task is depending on the computer/phones actual CPU speed, so you should measure this on the same type of the device that your user is using. To debug you should use the Chrome timeline log and drag/drop it into devtools or use Firefox Geckoprofiler.

Offenders
  • unknown
  • self
  • self
warn(70)Don't scale images in the browseravoidScalingImages

The page has 3 images that are scaled more than 100 pixels. It would be better if those images are sent so the browser don't need to scale them.

It's easy to scale images in the browser and make sure they look good in different devices, however that is bad for performance! Scaling images in the browser takes extra CPU time and will hurt performance on mobile. And the user will download extra kilobytes (sometimes megabytes) of data that could be avoided. Don't do that, make sure you create multiple version of the same image server-side and serve the appropriate one.

Offenders
warn(70)Don't use private headers on static contentprivateAssets

The page has 4 requests with private headers. The main page has a private header. It could be right in some cases where the user can be logged in and served specific content. But if your asset is static it should never be private. Make sure that the assets really should be private and only used by one user. Otherwise, make it cacheable for everyone.

If you set private headers on content, that means that the content are specific for that user. Static content should be able to be cached and used by everyone. Avoid setting the cache header to private.

Offenders
infoLong cache headers is goodcacheHeadersLong

The page has 21 requests that have a shorter cache time than one year (but still a cache time).

Setting a cache header is good. Setting a long cache header (a year) is even better because the asset will stay in the browser cache across visits. For content-hashed URLs (e.g. app.4af2.css) you can safely use Cache-Control: max-age=31536000, immutable. For unversioned URLs that may change, use a revalidating strategy instead.

Offenders
warn(90)Avoid doing redirectsassetsRedirects

The page has 1 redirect. 1 of the redirects are from the base domain, please fix them!

A redirect is one extra step for the user to download the asset. Avoid that if you want to be fast. Redirects are even more of a showstopper on mobile.

Offenders
infoAdd decoding="async" to non-critical imagesdecodingAsync

The page has 7 images (out of 83) without a decoding hint. Add decoding="async" to non-critical images so the browser can decode them off the main thread.

Setting decoding="async" on an <img> tells the browser it can decode the image off the main thread, which keeps the page responsive to user interactions while images are being processed. The default ("auto") leaves the choice to the browser. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#decoding

Offenders
warn(95)Inline CSS for faster first renderinlineCss

The page has both inline CSS and CSS requests even though it uses a HTTP/2-ish connection. If you have many users on slow connections, it can be better to only inline the CSS. Run your own tests and check the waterfall graph to see what happens.

In the early days of the Internet, inlining CSS was one of the ugliest things you can do. That has changed if you want your page to start rendering fast for your user. Always inline the critical CSS when you use HTTP/1 and HTTP/2 (avoid doing CSS requests that block rendering) and lazy load and cache the rest of the CSS. It is a little more complicated when using HTTP/2. Does your server support HTTP push? Then maybe that can help. Do you have a lot of users on a slow connection and are serving large chunks of HTML? Then it could be better to use the inline technique, becasue some servers always prioritize HTML content over CSS so the user needs to download the HTML first, before the CSS is downloaded.

warn(99)Avoid slowing down the critical rendering pathavoidRenderBlocking

The page has 2 blocking requests and 0 in body parser blocking (0 JavaScript and 2 CSS). There are 1 potentially render blocking requests. You need to verify if it is render blocking: https://en.wikipedia.org/w/load.php?lang=en&modules=startup&only=scripts&raw=1&skin=vector-2022

The critical rendering path is what the browser needs to do to start rendering the page. Every file requested inside of the head element will postpone the rendering of the page, because the browser need to do the request. Avoid loading JavaScript synchronously inside of the head (you should not need JavaScript to render the page), request files from the same domain as the main document (to avoid DNS lookups) and inline CSS for really fast rendering and a short rendering path.

Offenders

Best practice advice

78
1 warning5 info
infoMeta descriptionmetaDescription

The page is missing a meta description.

Use a page description to make the page more relevant to search engines.

infoAvoid unnecessary headersunnecessaryHeaders

There are 24 responses that sets both a max-age and expires header. There are 66 responses that sets a server header.

Do not send headers that you don't need. We look for p3p, cache-control and max-age, pragma, server and x-frame-options headers. Have a look at Andrew Betts - Headers for Hackers talk as a guide https://www.youtube.com/watch?v=k92ZbrY815c or read https://www.fastly.com/blog/headers-we-dont-want.

Offenders
infoGive every image a textual alternativeimageAltText

The page has 6 images without an alt attribute. Add alt="..." with a description, or alt="" if the image is purely decorative.

Every <img> needs an alt attribute. Use alt="meaningful description" for content images so assistive technologies can announce them, or alt="" (or role="presentation" / aria-hidden="true") for purely decorative images so they are skipped. A missing alt attribute leaves screen reader users with no information at all. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#alt

Offenders
warn(50)Set a sensible viewport meta tagviewport

The viewport meta tag does not contain width=device-width, the browser may use a desktop-width fallback.

The viewport meta tag tells the browser how to lay out the page on small screens. Without it (or without width=device-width) the page is rendered at a desktop fallback width and scaled down, which makes text unreadable on mobile. Disabling zoom (user-scalable=no, maximum-scale<=1) is also an accessibility regression. https://developer.mozilla.org/en-US/docs/Web/HTML/Viewport_meta_tag

infoDo not send too long headerslongHeaders

https://en.wikipedia...an_Premier_League has a header content-security-policy that is 4501 characters long. https://en.wikipedia...ia.org/w/load.php has a header sourcemap that is 1419 characters long.

Do not send response headers that are too long.

Offenders
infoAvoid use too many response headersmanyHeaders

https://en.wikipedia...eagues_by_revenue has 31 headers.

Avoid send too many response headers.

Offenders

Privacy advice

80
4 warnings2 info
infoSet a Cross-Origin-Embedder-Policy header so cross-origin subresources opt in to being embedded.crossOriginEmbedderPolicyHeader

Set a Cross-Origin-Embedder-Policy header (typically require-corp or credentialless) on the document response to control cross-origin embedding.

Cross-Origin-Embedder-Policy (COEP) makes the page refuse to load cross-origin subresources unless they explicitly opt in via CORP or CORS. Together with Cross-Origin-Opener-Policy it puts the page in a cross-origin isolated context, which mitigates cross-window side-channel attacks (Spectre) and unlocks high-resolution timers and SharedArrayBuffer. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Embedder-Policy

Offenders
warn(0)Set a Cross-Origin-Opener-Policy header to isolate the page from cross-origin windows.crossOriginOpenerPolicyHeader

Set a Cross-Origin-Opener-Policy header (typically same-origin) on the document response to isolate the page from cross-origin windows.

Cross-Origin-Opener-Policy (COOP) lets a page sever its window-group ties to cross-origin documents that opened it or that it opens. Together with Cross-Origin-Embedder-Policy it puts the page in a cross-origin isolated context, which mitigates cross-window side-channel attacks (Spectre) and unlocks high-resolution timers and SharedArrayBuffer. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Opener-Policy

Offenders
infoSet a Cross-Origin-Resource-Policy header to limit who may embed the page.crossOriginResourcePolicyHeader

Set a Cross-Origin-Resource-Policy header (same-origin, same-site or cross-origin) on the document response to limit who may embed it.

Cross-Origin-Resource-Policy (CORP) is a per-response opt-in that tells the browser which origins are allowed to embed the resource. It blocks cross-origin or cross-site no-cors embedding (img, script, iframe, etc.) and is one of the building blocks of cross-origin isolation. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Resource-Policy

Offenders
warn(0)Set a Permissions-Policy header to control which browser features the page can use.permissionsPolicyHeader

Set a Permissions-Policy header to control which browser features the page can use.

The Permissions-Policy response header (the successor to Feature-Policy) lets a site explicitly opt in or out of powerful browser features such as camera, microphone, geolocation, payment and clipboard. Setting a strict policy reduces the attack surface and limits what embedded third parties can do. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Permissions-Policy

Offenders
warn(0)Set a referrer-policy header to make sure you do not leak user information.referrerPolicyHeader

Set a referrer-policy header to make sure you do not leak user information.

Referrer Policy is a new header that allows a site to control how much information the browser includes with navigations away from a document and should be set by all sites. https://scotthelme.co.uk/a-new-security-header-referrer-policy/.

Offenders
warn(30)Use a strict Content-Security-Policy header to mitigate cross-site scripting (XSS) attacks.contentSecurityPolicyHeader

The policy allows 'unsafe-inline', which lets the browser execute inline scripts and styles directly from the page. Move to nonces or hashes plus 'strict-dynamic' so that inline injection cannot run. The policy allows 'unsafe-eval', which lets the page call eval() and Function(). Almost no application needs this; remove it.

A Content-Security-Policy response header tells the browser which sources of script, style, and other content are allowed. The most effective form is a strict CSP using nonces or hashes together with strict-dynamic; the worst is a missing header, with unsafe-inline and unsafe-eval close behind. https://web.dev/articles/strict-csp

Page info

Page info

TitleIndian Premier League - Wikipedia
GeneratorMediaWiki 1.47.0-wmf.3
Width1904
Height31494
DOM elements11030
Avg DOM depth15
Max DOM depth36
Iframes0
Script tags5
Local storage1.1 MB
Session storage0 b
Network Information API4g

Resource hints

3 hints
dns-prefetch
  • https://meta.wikimedia.org/
  • https://en.wikipedia.org/wiki/auth.wikimedia.org
preconnect
  • https://upload.wikimedia.org/

Technologies used to build the page

Data collected using Coach-core version 9.2.1. With updated code from Webappanalyzer 2026-05-04. Use --browsertime.firefox.includeResponseBodies html or --browsertime.chrome.includeResponseBodies html to help Wappalyzer find more information about technologies used.

Detected technologies

4 technologies
Visual Metrics | Google Web Vitals | Largest Contentful Paint | Cumulative Layout Shift | Browser metrics | Long Aninimation Frames | Visual Elements | Metrics from CDP | Server timings | 

Visual Metrics

Visual progress
Visual progress at 0 s0.0s
Visual progress at 1.2 s1.2s
Visual progress at 1.5 s1.5s
Visual progress at 1.8 s1.8s
Visual progress at 2 s2.0s
Visual progress at 2.3 s2.3s
Visual progress at 2.5 s2.5s
Visual progress at 2.8 s2.8s
FCP1.08s
LCP1.08s
VC851.10s
Long tasks
0.0s0.6s1.1s1.7s2.2s2.8s

Google Web Vitals

Largest Contentful Paint

When the page main content is rendered, collected via the Largest Contentful Paint API. Read more about Largest Contentful Paint.

1.076 sLCP render time

Phase breakdown

  • TTFB395 ms
  • Resource load delay0 ms
  • Resource load duration0 ms
  • Element render delay681 ms

Element

Element type
<p>
Size (w × h)
143520
Load time
0 ms
Recalculate-style elements before LCP
9791 (138.002 ms)

DOM path

body > div:eq(2) > div > div:eq(2) > main#content > div#bodyContent > div#mw-content-text > div:eq(1) > p:eq(2)
LCP

The LCP element is highlighted in the screenshot. If nothing is highlighted the element was removed before the screenshot or the LCP API couldn't find it.

Cumulative Layout Shift

How much the page's content shifts as it loads, collected via the Cumulative Layout Shift API.

0.031cumulative layout shift score

Elements that shifted

Sorted by individual shift score (higher = bigger shift). The top entries usually account for most of the page's CLS.

  • #10.031<div class="mw-content-container"></div>,<div class="vector-column-start"></div>,<img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/b/b6/Cricket_current_event.svg/40px-Cricket_current_event.svg.png" decoding="async" width="33" height="33" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/b/b6/Cricket_current_event.svg/120px-Cricket_current_event.svg.png 2x" data-file-width="60" data-file-height="60">
    body > div:eq(2) > div > div:eq(2),body > div:eq(2) > div > div:eq(1),body > div:eq(2) > div > div:eq(2) > main#content > div#bodyContent > div#mw-content-text > div:eq(1) > table:eq(0) > tbody > tr:eq(15) > td > span > span > img
  • #20.000<span class="vector-icon mw-ui-icon-wikimedia-expand"></span>,<span class="vector-icon mw-ui-icon-wikimedia-expand"></span>,<span class="vector-icon mw-ui-icon-wikimedia-expand"></span>,<span class="vector-icon mw-ui-icon-wikimedia-expand"></span>,<span class="vector-icon mw-ui-icon-wikimedia-expand"></span>
    body > div:eq(2) > div > div:eq(1) > div:eq(1) > nav#mw-panel-toc > div#vector-toc-pinned-container > div#vector-toc > ul#mw-panel-toc-list > li#toc-History > button > span:eq(0),body > div:eq(2) > div > div:eq(1) > div:eq(1) > nav#mw-panel-toc > div#vector-toc-pinned-container > div#vector-toc > ul#mw-panel-toc-list > li#toc-Organization > button > span:eq(0),body > div:eq(2) > div > div:eq(1) > div:eq(1) > nav#mw-panel-toc > div#vector-toc-pinned-container > div#vector-toc > ul#mw-panel-toc-list > li#toc-Teams > button > span:eq(0),body > div:eq(2) > div > div:eq(1) > div:eq(1) > nav#mw-panel-toc > div#vector-toc-pinned-container > div#vector-toc > ul#mw-panel-toc-list > li#toc-Squads > button > span:eq(0),body > div:eq(2) > div > div:eq(1) > div:eq(1) > nav#mw-panel-toc > div#vector-toc-pinned-container > div#vector-toc > ul#mw-panel-toc-list > li#toc-Performance_by_teams > button > span:eq(0)
Layout shift

Elements that shifted by more than 0.01 are highlighted in the screenshot. If an element shifted outside the viewport, it won't appear here — check the video or filmstrip to see the shift.

Browser Metrics

Navigation Timing
First Contentful Paint info
Elements that needed recalculate style before FCP9791
Time spent in recalculate style before FCP138.002 ms
Extra timings
User Timing marks
mwStartup1.045 s
mwCentralNoticeBanner1.901 s

Long Animation Frames

A long animation frame (LOAF) is a frame that took ≥ 50 ms from input to the next paint. The breakdown shows where that time went. Read more about the Long Animation Frames API.

Showing the top 10 longest animation frames.

Long animation frame #1
764.1 ms
  • Blocking198.1 ms
  • Work565.7 ms
  • Render0.3 ms
  • Pre-layout0.2 ms
  • Style & layout0.1 ms

No script attribution available for this frame.

Long animation frame #2
133.8 ms
  • Blocking37.7 ms
  • Work10.6 ms
  • Render85.5 ms
  • Pre-layout7.4 ms
  • Style & layout78.1 ms

Scripts that ran during this frame

Invoker
FrameRequestCallback
Invoker type
user-callback
Source function
flushCssBuffer
Window attribution
self
Source char position
3240
Long animation frame #3
148.9 ms
  • Blocking37.5 ms
  • Work64.4 ms
  • Render47 ms
  • Pre-layout41.5 ms
  • Style & layout5.5 ms

Scripts that ran during this frame

Invoker
IdleRequestCallback
Invoker type
user-callback
Source function
doPropagation
Window attribution
self
Source char position
4314
Invoker
TimerHandler:setTimeout
Invoker type
user-callback
Window attribution
self
Source char position
416691
Invoker
TimerHandler:setTimeout
Invoker type
user-callback
Window attribution
self
Source char position
416691
Forced style and layout
10 ms
Invoker
FrameRequestCallback
Invoker type
user-callback
Source function
flushCssBuffer
Window attribution
self
Source char position
3240
Long animation frame #4
71.5 ms
  • Blocking10.5 ms
  • Work34.6 ms
  • Render26.4 ms
  • Pre-layout20.4 ms
  • Style & layout6 ms

Scripts that ran during this frame

Invoker
IdleRequestCallback
Invoker type
user-callback
Source function
doPropagation
Window attribution
self
Source char position
4314
Invoker
FrameRequestCallback
Invoker type
user-callback
Source function
flushCssBuffer
Window attribution
self
Source char position
3240
Long animation frame #5
117.4 ms
  • Blocking5.7 ms
  • Work103.2 ms
  • Render8.5 ms
  • Pre-layout8.5 ms
  • Style & layout0 ms

Scripts that ran during this frame

Invoker
TimerHandler:setTimeout
Invoker type
user-callback
Window attribution
self
Source char position
416691

Server timings

2 entries
NameDurationDescription
cache0 mshit-front
host0 mscp3070

Custom metrics collected through JavaScript

There are no custom configured scripts.

Extra metrics collected using scripting

There are no custom extra metrics from scripting.

CDP Performance33
AudioHandlers0
AudioWorkletProcessors0
Documents59
Frames32
JSEventListeners1040
LayoutObjects17846
MediaKeySessions0
MediaKeys0
Nodes25196
Resources70
ContextLifecycleStateObservers84
V8PerContextDatas3
WorkerGlobalScopes0
UACSSResources0
RTCPeerConnections0
ResourceFetchers59
AdSubframes0
DetachedScriptStates2
ArrayBufferContents5
LayoutCount16
RecalcStyleCount26
LayoutDuration158
RecalcStyleDuration262
DevToolsCommandDuration97
ScriptDuration255
V8CompileDuration2
TaskDuration1146
TaskOtherDuration371
ThreadTime2
ProcessTime3
JSHeapUsedSize11182976
JSHeapTotalSize14721024
FirstMeaningfulPaint1074
Visual Elements3
LargestImage250px-Indian_Premier_League_Official_Logo.svg.png
Display time2.033 s
Position (x, y)1146, 401
Size (w × h)250 × 128
HTML snippet
<img alt="Tournament logo" src="//upload.wikimedia.org/wikipedia/en/thumb/8/84/Indian_Premier_League_Official_Logo.svg/250px-Indian_Premier_League_Official_Logo.svg.png" decoding="async" width="250" height="128" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/8/84/Indian_Premier_League_Official_Logo.svg/500px-Indian_Premier_League_Official_Logo.svg.png 2x" data-file-width="442" data-file-height="226">
Heading
Display time2.033 s
Position (x, y)478, 174
Size (w × h)796 × 40
HTML snippet
<h1 id="firstHeading" class="firstHeading mw-first-heading"></h1>
LargestContentfulPaint
Display time2.600 s
Position (x, y)478, 582
Size (w × h)948 × 234
HTML snippet
<p></p>
Summary | Largest responses | Per content type | Per domain | Expires & last-modified | Console | After onLoad | Render-blocking | 

PageXray

How the page is built.

HTTP versionHTTP/2.0
Total requests66
Total domains4
Transfer size919.8 KB
Content size2.7 MB
Missing compression0
Cookies410 third-party

Response codes

200
6598.5%
302
11.5%

Requests and sizes per content type

7 types
ContentHeader SizeTransfer SizeContent SizeRequests
html0 b125.3 KB789.3 KB1
css0 b26.9 KB197.0 KB2
javascript0 b313.6 KB1.2 MB8
image0 b368.8 KB335.6 KB30
favicon0 b1.8 KB2.7 KB1
svg0 b81.5 KB160.2 KB22
json0 b2.0 KB1.7 KB1
Total0 b919.8 KB2.7 MB65

Data per domain

4 domains
DomainTotal download timeTransfer SizeContent SizeRequests
en.wikipedia.org5.688 s537.7 KB2.3 MB31
upload.wikimedia.org14.807 s378.0 KB352.8 KB33
meta.wikimedia.org101 ms2.7 KB4.1 KB1
auth.wikimedia.org192 ms1.4 KB254 B1

Expires & last-modified statistics

typeminmedianmax
Expires0 seconds0 seconds1 year
Last modified9 minutes28 weeks8 years

Requests loaded after onLoad event

20 requests

Includes requests done after load event end.

ContentTransfer SizeRequests
html0 b0
css0 b0
javascript32.2 KB4
image30.1 KB2
font0 b0
favicon1.8 KB1
svg17.1 KB11
json2.0 KB1
Total83.2 KB20

Requests loaded after onContentLoad

20 requests

Includes requests done after DOM content loaded.

ContentTransfer SizeRequests
html0 b0
css0 b0
javascript32.2 KB4
image30.1 KB2
font0 b0
favicon1.8 KB1
svg17.1 KB11
json2.0 KB1
Total83.2 KB20

Render blocking requests

11 assets

Render blocking information directly from Chrome.

BlockingIn body parser blockingPotentially blocking
201
Long tasks | Per script blocking | Where time went | Forced reflows | Forced layout/script | Per script | Animations | 

CPU

Download the Chrome trace and drag-and-drop it into Performance in DevTools.

Long tasks

Tasks ≥ 50 ms blocking the main thread, collected via the Long Task API.

TBT40 ms
Max FID90 ms
Total long tasks3
Total time409 ms
Last task at1.905 s
Before FP269 ms1 task
Before FCP269 ms1 task
Before LCP269 ms1 task
After load140 ms2 tasks

Blocking time per script

How much each script blocked the main thread, derived from the Long Animation Frame API. The script that started each long frame is credited with the frame's blocking time — the closest answer to "which script should I fix to improve TBT" the platform exposes.

Top scripts blocking the main thread

2 of 2 scripts

Where the time went

Calculated from the Chrome trace.

Categories

1.098 s total
styleLayout430 ms39.2%
scriptEvaluation269 ms24.5%
other206 ms18.8%
paintCompositeRender113 ms10.3%
parseHTML69 ms6.3%
garbageCollection7 ms0.6%
scriptParseCompile4 ms0.4%

Forced reflows

A forced reflow happens when JavaScript reads a layout-triggering property (offsetTop, getBoundingClientRect, …) inside a handler, forcing the browser to synchronously recompute layout. The scripts below caused most of the page's reflows — fix them in priority order.

Scripts causing reflows

2 reflows ≥ 2 ms across 2 scripts

Forced layout per script

Each long animation frame reports how much time each script spent forcing synchronous style and layout — i.e. JavaScript reading layout-triggering properties mid-execution. Same actionable answer as forced reflows above but measured directly by the browser instead of inferred from the trace.

CPU time per script

Non-composited animations

Animations that fell back from the compositor to the main thread, blocking each frame instead of running on the GPU. Each chip below is a CSS property the page tried to animate that Chrome couldn't hand to the compositor — swap it for a transform or opacity equivalent where you can.

Properties to fix

5 properties · 5 animations
  • border-bottom-color
  • border-left-color
  • border-right-color
  • color
  • border-top-color
afterPageCompleteCheck.jpg | layoutShift.jpg | largestContentfulPaint.jpg | 

Screenshots