Run 5 summary

https://en.wikipedia.org/wiki/United_States

Tested 2026-07-28 00:49:35 using Chrome 150.0.7871.186 (runtime settings)

SummaryWaterfallMetricsRenderingCoachPageXrayCPU

Summary

Google Web Vitals

403 msTTFB
1.180 sLargest Contentful Paint
0.003Cumulative Layout Shift
334 msTotal Blocking Time

Loading

1.180 sFirst Paint
7.002 sFully Loaded
140 msMax Potential FID

Page weight & requests

2.2 MBTotal transfer size
5.5 MBTotal content size
107Requests

CPU

9Long tasks
2.288 sLast long task at

Visual progress

1.166 sFirst Visual Change
1.251 sSpeed Index
1.166 sVisual Complete 85%
2.300 sVisual Complete 99%
2.933 sLast Visual Change
Screenshot
Run 5 · after page complete

Waterfall

First paintFCPLCPDOMContentLoadedDOM interactiveLoadRender-blockingRedirectError

Rendering

Run 5
0.000 s
0s1s2s3s

The red band on the timeline marks when the main thread was busy with long tasks: moments when the page could not paint or respond, however the video looks.

Download video

Filmstrip

13 frames

Use --filmstrip.showAll to show all filmstrips.

Frame at 0 ms
0 ms
0 %
Frame at 900 ms
900 ms
0 %
Frame at 1.200 s
1.200 s
88 %
Frame at 1.300 s
1.300 s
89 %
Frame at 1.400 s
1.400 s
89 %
Frame at 1.500 s
1.500 s
94 %
Frame at 1.600 s
1.600 s
94 %
Frame at 1.700 s
1.700 s
94 %
Frame at 1.800 s
1.800 s
94 %
Frame at 2.000 s
2.000 s
94 %
Frame at 2.200 s
2.200 s
98 %
Frame at 2.300 s
2.300 s
99 %
Frame at 3.000 s
3.000 s
100 %

Click a frame to seek the video to that moment. The dot marks frames where the page changed visually.

Visual instability

16.89 % of pixels ever changed · 0 % changed 5+ times
Heatmap of how often each pixel changed while the page loaded

The whole recording in one image: every pixel is tinted by how often it changed. Amber changed once, deep red changed ten or more times. The scale is fixed, so heatmaps from different runs compare directly.

Flat amber is a page that painted once and stayed put. Red speckle in the shape of the text means the same pixels repainted over and over, usually invisible rendering noise that inflates Last Visual Change and Speed Index. A solid red block is a genuinely restless area, like an ad or a carousel.

Frames

How smoothly Chrome delivered frames to the screen during the test. Dropped counts only frames Chrome flags as affecting smoothness. On mostly-static pages the longest gap includes idle time where there was simply nothing to draw.

Frames shown23
Partial4
Dropped5
Effective FPS12.6
Longest gap242 msat 2.476 s

Why was rendering delayed?

Rendering was not meaningfully delayed. First paint landed at 1.180 s on a 403 ms first byte; the 2 render-blocking requests were done by 836 ms and the remaining ~344 ms is style and layout work (175 ms of it measured style recalculation).

Style recalculation

measured by Chrome during this run

Style the browser had to recalculate before it could paint: many elements or a lot of time spent here points at expensive CSS on the critical rendering path. The recalculation count and the largest single one tell the two problems apart: one massive style change touching most of the page (few recalculations, the largest close to the total) needs different medicine than thousands of tiny ones (many recalculations, each tiny).

One large recalculation dominates. Restyling 11 908 elements cost 175 ms before the page painted (14.9 % of the time to First Contentful Paint), and a single recalculation of 9 087 elements accounts for 129 ms of it. Look for one class or inline-style change on a large container near the top of the DOM that restyles the whole subtree at once. The changes driving it are listed under Style invalidations below.

Before first & largest contentful paint (same paint, 1.180 s)

Recalculations18
Elements11908
Total time175.497 ms
Largest recalculation9087 elements · 128.879 ms

The recalculation work before first paint is 14.9 % of the time to First Contentful Paint.

Render blocking requests

3 requests · 52.6 KB

Blocking requests delay both paints: the browser renders nothing until they arrive, so they push First Contentful Paint and everything after it, including the largest paint (LCP). Requests that block the parser inside the body stall everything after them in the document. Load JavaScript with defer or async, and keep non-critical CSS off the critical path with media attributes. Bars show when each request loaded on a clock that runs to the last paint; the gap after the bars is style and layout work.

RequestWhen it loadedTransferDownload
document
en.wikipedia.org · TTFB 403 ms
1.140 s
461.5 KB1.139 s
ext.cite.parsoid.styles + 15 more modulesblocking
css · load.php styles batch · en.wikipedia.org
414 ms
27.1 KB414 ms
site.stylesblocking
css · load.php styles batch · en.wikipedia.org
343 ms
3.2 KB343 ms
startuppotentially blocking
javascript · load.php startup · en.wikipedia.org
425 ms
22.3 KB425 ms
0295 ms590 msFCP · LCP 1.180 s

Style invalidations

Why the browser had to recalculate style and layout: every DOM/style change invalidates some set of nodes, and the same class or attribute churning over and over is the pattern to hunt. Counts, not milliseconds: the time is in the style recalculation numbers above.

Chase what keeps changing after the page is up. 4 657 style recalculations and 23 152 layout invalidations fired after first paint, on a page the user was already looking at. The biggest driver is attribute title (691×). Start with the script under "Scripts causing invalidations" that keeps triggering it.

Style recalculations5 0614 657 after first paint
Layout invalidations40 31223 152 after first paint

Changes that keep invalidating

top 15
  • attribute: title691×
  • attribute: style102×
  • attribute: class26×
  • pseudo: has23×
  • attribute: hidden23×
  • pseudo: disabled19×
  • pseudo: enabled19×
  • attribute: disabled13×
  • attribute: href
  • pseudo: link
  • pseudo: visited
  • class: mw-made-collapsible
  • attribute: controls
  • class: phase-pre-ready
  • class: state-no-source

Invalidation reasons

split at first paint

After first paint

Invalidations on a page the user was already looking at, the actionable half.

ReasonStyle recalculationsLayout
A stylesheet rule changed2 374
A node was inserted into the page1 249
Related style rule928
An animation updated stylesAnimate transform and opacity so the compositor can run it off the main thread.44
A :has() selector was re-evaluated:has() re-checks a whole subtree on any change inside it. Scope it tightly, or toggle a class in JavaScript instead.25
Attribute23
JavaScript changed an inline styleSet a class instead of writing element.style, so the browser can batch the work.10
An @keyframes rule changed4
An element entered layout20 005
List value change2 199
An element left layout865
An element's size changed53
A style change forced layout19
Unknown7
An SVG element changed2
Slider value changed2

Before first paint: building the page

The page being constructed and styled for the first render. Expected work, shown for scale.

ReasonStyle recalculationsLayout
A stylesheet rule changed1
A node was inserted into the page379
Related style rule8
An animation updated stylesAnimate transform and opacity so the compositor can run it off the main thread.8
JavaScript changed an inline styleSet a class instead of writing element.style, so the browser can batch the work.8
An element entered layout17 130
An element left layout3
An element's size changed7
A style change forced layout1
Unknown7
An SVG element changed10
Scrollbar changed2

Scripts causing invalidations

top 2

4 animations run on the main thread instead of on the browser's fast path that animates without blocking other page work (the compositor); they can make the rendering you see above janky. See them on the CPU tab.

Coach

The coach helps you find performance problems on your web page using web performance best practice rules. And gives you advice on privacy and best practices. Tested using Coach-core version 9.2.1.

Performance advice

80
11 warnings3 info
warn(0)Avoid CPU Long TaskslongTasks

The page has 9 CPU long tasks with the total of 1.027 s. The total blocking time is 334 ms and 2 long tasks before first contentful paint with total time of 343 ms. However the CPU Long Task is depending on the computer/phones actual CPU speed, so you should measure this on the same type of the device that your user is using. Use Geckoprofiler for Firefox or Chromes tracelog to debug your long tasks.

Long CPU tasks locks the thread. To the user this is commonly visible as a "locked up" page where the browser is unable to respond to user input; this is a major source of bad user experience on the web today. However the CPU Long Task is depending on the computer/phones actual CPU speed, so you should measure this on the same type of the device that your user is using. To debug you should use the Chrome timeline log and drag/drop it into devtools or use Firefox Geckoprofiler.

Offenders
  • unknown
  • unknown
  • unknown
  • unknown
  • unknown
  • unknown
  • self
  • self
  • unknown
warn(0)Serve images in modern formats (AVIF, WebP)modernImageFormats

The page ships 74 images (out of 74) in JPEG/PNG/GIF without a modern alternative. Wrap them in a <picture> with a <source type="image/avif"> or "image/webp" before the legacy <img>, or serve modern formats from your image pipeline directly. AVIF and WebP usually deliver 25–50% smaller files at the same quality.

AVIF and WebP routinely deliver 25–50% smaller files than JPEG and PNG at the same perceived quality, and every browser version still under support understands at least one of them. Ship modern formats either through a <picture> element with <source type="image/avif"> / "image/webp" entries in front of the legacy <img>, or directly from a content-negotiating image pipeline that returns AVIF / WebP when the client accepts it. https://web.dev/articles/serve-images-webp

Offenders
warn(0)Avoid extra requests by setting cache headerscacheHeaders

The page has 75 requests that are missing a cache time. Configure a cache time so the browser doesn't need to download them every time. It will save 1.4 MB the next access.

The easiest way to make your page fast is to avoid doing requests to the server. Setting a cache header on your server response will tell the browser that it doesn't need to download the asset again during the configured cache time! Always try to set a cache time if the content doesn't change for every request.

Offenders
warn(0)Total JavaScript size shouldn't be too bigjavascriptSize

The total JavaScript transfer size is 321.3 kB and the uncompressed size is 1.3 MB. This is totally crazy! There is really room for improvement here.

A lot of JavaScript often means you are downloading more than you need. How complex is the page and what can the user do on the page? Do you use multiple JavaScript frameworks?

Offenders
URLTransferContent
https://en.wikipedia.org/w/load.php?lang=en&modules=startup&only=scripts&raw=1&skin=vector-202222.3 KB67.2 KB
https://en.wikipedia.org/w/load.php...ia.org/w/load.php16.5 KB43.4 KB
https://en.wikipedia.org/w/load.php...ia.org/w/load.php17.8 KB60.5 KB
https://en.wikipedia.org/w/load.php...ia.org/w/load.php226.6 KB920.0 KB
https://en.wikipedia.org/w/load.php...ia.org/w/load.php26.2 KB122.6 KB
https://en.wikipedia.org/w/load.php...ia.org/w/load.php2.9 KB14.9 KB
https://auth.wikimedia.org/metawiki/wiki/Special:CentralAutoLogin/checkLoggedIn...gin/checkLoggedIn1.5 KB254 B
warn(3)Lazy-load below-the-fold imageslazyLoadingImages

The page has 64 below-the-fold images without loading="lazy". Add loading="lazy" so the browser defers downloading and decoding them until the user scrolls them into view.

Adding loading="lazy" to an <img> tells the browser not to download or decode it until it is close to the viewport. For images that the user may never see (deep in the page, behind a tab, in a footer carousel), this saves bandwidth and main-thread time during initial render. The LCP image and any image in the initial viewport should NOT be lazy-loaded — that delays the first paint. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#loading

Offenders
warn(50)Total image size shouldn't be too bigimageSize

The page total image size is 1.4 MB. It's really big. Is the page using the right format for the images? Can they be lazy loaded? Are they compressed as good as they can be? Make them smaller by using https://imageoptim.com/.

Avoid having too many large images on the page. The images will not affect the first paint of the page, but it will eat bandwidth for the user.

warn(60)Don't scale images in the browseravoidScalingImages

The page has 4 images that are scaled more than 100 pixels. It would be better if those images are sent so the browser don't need to scale them.

It's easy to scale images in the browser and make sure they look good in different devices, however that is bad for performance! Scaling images in the browser takes extra CPU time and will hurt performance on mobile. And the user will download extra kilobytes (sometimes megabytes) of data that could be avoided. Don't do that, make sure you create multiple version of the same image server-side and serve the appropriate one.

Offenders
infoLong cache headers is goodcacheHeadersLong

The page has 21 requests that have a shorter cache time than one year (but still a cache time).

Setting a cache header is good. Setting a long cache header (a year) is even better because the asset will stay in the browser cache across visits. For content-hashed URLs (e.g. app.4af2.css) you can safely use Cache-Control: max-age=31536000, immutable. For unversioned URLs that may change, use a revalidating strategy instead.

Offenders
warn(80)Don't use private headers on static contentprivateAssets

The page has 3 requests with private headers. The main page has a private header. It could be right in some cases where the user can be logged in and served specific content. But if your asset is static it should never be private. Make sure that the assets really should be private and only used by one user. Otherwise, make it cacheable for everyone.

If you set private headers on content, that means that the content are specific for that user. Static content should be able to be cached and used by everyone. Avoid setting the cache header to private.

Offenders
infoAdd decoding="async" to non-critical imagesdecodingAsync
warn(90)Avoid doing redirectsassetsRedirects

The page has 1 redirect. 1 of the redirects are from the base domain, please fix them!

A redirect is one extra step for the user to download the asset. Avoid that if you want to be fast. Redirects are even more of a showstopper on mobile.

Offenders
infoMake each CSS response smalloptimalCssSize

https://en.wikipedia.org/w/load.php?lang=en&modules=ext.cite.parsoid.styles%7Cext.cite.styles%7Cext.imagemap.styles%7Cext.tmh.player.styles%7Cext.uls.interlanguage%7Cext.visualEditor.desktopArticleTarget.noscript%7Cext.wikimediaBadges%7Cext.wikimediaBadges.ulsV2%7Cext.wikimediamessages.styles%7Cjquery.makeCollapsible.styles%7Cmediawiki.skinning.content.parsoid%7Cmediawiki.skins.legacy%7Cskins.vector.icons%2Cstyles%7Cskins.vector.search.codex.styles%7Cwikibase.client.init&only=styles&skin=vector-2022 size is 27.7 kB (27733) and that is bigger than the limit of 25 kB. Try to keep each CSS response under 25 kB.

Render-blocking CSS holds up the first paint until it has fully downloaded, parsed and applied, so smaller CSS files mean a faster start. Split your CSS into a small critical bundle inlined or eagerly loaded, with the rest lazy-loaded.

Offenders
URLTransferContent
https://en.wikipedia.org/w/load.php...ia.org/w/load.php27.1 KB214.7 KB
warn(95)Inline CSS for faster first renderinlineCss

The page has both inline CSS and CSS requests even though it uses a HTTP/2-ish connection. If you have many users on slow connections, it can be better to only inline the CSS. Run your own tests and check the waterfall graph to see what happens.

In the early days of the Internet, inlining CSS was one of the ugliest things you can do. That has changed if you want your page to start rendering fast for your user. Always inline the critical CSS when you use HTTP/1 and HTTP/2 (avoid doing CSS requests that block rendering) and lazy load and cache the rest of the CSS. It is a little more complicated when using HTTP/2. Does your server support HTTP push? Then maybe that can help. Do you have a lot of users on a slow connection and are serving large chunks of HTML? Then it could be better to use the inline technique, becasue some servers always prioritize HTML content over CSS so the user needs to download the HTML first, before the CSS is downloaded.

warn(99)Avoid slowing down the critical rendering pathavoidRenderBlocking

The page has 2 blocking requests and 0 in body parser blocking (0 JavaScript and 2 CSS). There are 1 potentially render blocking requests. You need to verify if it is render blocking: https://en.wikipedia.org/w/load.php?lang=en&modules=startup&only=scripts&raw=1&skin=vector-2022

The critical rendering path is what the browser needs to do to start rendering the page. Every file requested inside of the head element will postpone the rendering of the page, because the browser need to do the request. Avoid loading JavaScript synchronously inside of the head (you should not need JavaScript to render the page), request files from the same domain as the main document (to avoid DNS lookups) and inline CSS for really fast rendering and a short rendering path.

Offenders

Best practice advice

74
1 warning4 info
infoGive every image a textual alternativeimageAltText

The page has 32 images without an alt attribute. Add alt="..." with a description, or alt="" if the image is purely decorative.

Every <img> needs an alt attribute. Use alt="meaningful description" for content images so assistive technologies can announce them, or alt="" (or role="presentation" / aria-hidden="true") for purely decorative images so they are skipped. A missing alt attribute leaves screen reader users with no information at all. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#alt

Offenders
infoMeta descriptionmetaDescription

The page is missing a meta description.

Use a page description to make the page more relevant to search engines.

infoAvoid unnecessary headersunnecessaryHeaders

There are 25 responses that sets both a max-age and expires header. There are 107 responses that sets a server header.

Do not send headers that you don't need. We look for p3p, cache-control and max-age, pragma, server and x-frame-options headers. Have a look at Andrew Betts - Headers for Hackers talk as a guide https://www.youtube.com/watch?v=k92ZbrY815c or read https://www.fastly.com/blog/headers-we-dont-want.

Offenders
warn(50)Set a sensible viewport meta tagviewport

The viewport meta tag does not contain width=device-width, the browser may use a desktop-width fallback.

The viewport meta tag tells the browser how to lay out the page on small screens. Without it (or without width=device-width) the page is rendered at a desktop fallback width and scaled down, which makes text unreadable on mobile. Disabling zoom (user-scalable=no, maximum-scale<=1) is also an accessibility regression. https://developer.mozilla.org/en-US/docs/Web/HTML/Viewport_meta_tag

infoDo not send too long headerslongHeaders

https://en.wikipedia...iki/United_States has a header content-security-policy that is 4501 characters long. https://en.wikipedia...ia.org/w/load.php has a header sourcemap that is 1352 characters long.

Do not send response headers that are too long.

Offenders

Privacy advice

80
4 warnings2 info
infoSet a Cross-Origin-Embedder-Policy header so cross-origin subresources opt in to being embedded.crossOriginEmbedderPolicyHeader

Set a Cross-Origin-Embedder-Policy header (typically require-corp or credentialless) on the document response to control cross-origin embedding.

Cross-Origin-Embedder-Policy (COEP) makes the page refuse to load cross-origin subresources unless they explicitly opt in via CORP or CORS. Together with Cross-Origin-Opener-Policy it puts the page in a cross-origin isolated context, which mitigates cross-window side-channel attacks (Spectre) and unlocks high-resolution timers and SharedArrayBuffer. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Embedder-Policy

Offenders
warn(0)Set a Cross-Origin-Opener-Policy header to isolate the page from cross-origin windows.crossOriginOpenerPolicyHeader

Set a Cross-Origin-Opener-Policy header (typically same-origin) on the document response to isolate the page from cross-origin windows.

Cross-Origin-Opener-Policy (COOP) lets a page sever its window-group ties to cross-origin documents that opened it or that it opens. Together with Cross-Origin-Embedder-Policy it puts the page in a cross-origin isolated context, which mitigates cross-window side-channel attacks (Spectre) and unlocks high-resolution timers and SharedArrayBuffer. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Opener-Policy

Offenders
infoSet a Cross-Origin-Resource-Policy header to limit who may embed the page.crossOriginResourcePolicyHeader

Set a Cross-Origin-Resource-Policy header (same-origin, same-site or cross-origin) on the document response to limit who may embed it.

Cross-Origin-Resource-Policy (CORP) is a per-response opt-in that tells the browser which origins are allowed to embed the resource. It blocks cross-origin or cross-site no-cors embedding (img, script, iframe, etc.) and is one of the building blocks of cross-origin isolation. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Resource-Policy

Offenders
warn(0)Set a Permissions-Policy header to control which browser features the page can use.permissionsPolicyHeader

Set a Permissions-Policy header to control which browser features the page can use.

The Permissions-Policy response header (the successor to Feature-Policy) lets a site explicitly opt in or out of powerful browser features such as camera, microphone, geolocation, payment and clipboard. Setting a strict policy reduces the attack surface and limits what embedded third parties can do. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Permissions-Policy

Offenders
warn(0)Set a referrer-policy header to make sure you do not leak user information.referrerPolicyHeader

Set a referrer-policy header to make sure you do not leak user information.

Referrer Policy is a new header that allows a site to control how much information the browser includes with navigations away from a document and should be set by all sites. https://scotthelme.co.uk/a-new-security-header-referrer-policy/.

Offenders
warn(30)Use a strict Content-Security-Policy header to mitigate cross-site scripting (XSS) attacks.contentSecurityPolicyHeader

The policy allows 'unsafe-inline', which lets the browser execute inline scripts and styles directly from the page. Move to nonces or hashes plus 'strict-dynamic' so that inline injection cannot run. The policy allows 'unsafe-eval', which lets the page call eval() and Function(). Almost no application needs this; remove it.

A Content-Security-Policy response header tells the browser which sources of script, style, and other content are allowed. The most effective form is a strict CSP using nonces or hashes together with strict-dynamic; the worst is a missing header, with unsafe-inline and unsafe-eval close behind. https://web.dev/articles/strict-csp

Page info

A snapshot of what the browser actually built for this page: the document, how big and deep the DOM tree is and what it kept in storage. Big, deep trees are slower to style and lay out, so the counts Chrome warns about carry a flag.

Page info

Document

What the page says it is and how large it rendered.

TitleUnited States - WikipediaThe document title, shown in the browser tab and used by search results.
GeneratorMediaWiki 1.47.0-wmf.12The tool or CMS that generated the HTML, from the page generator meta tag.
Layout viewport1904 × 64172 pxThe width the page laid out at, and the full height of the rendered document.

DOM structure

How much markup the browser has to build, style and lay out.

DOM elements21,552Very large, slows layout and styleTotal HTML elements. Fewer means less for the browser to style, lay out and paint.
Avg DOM depth16How deeply elements are nested on average.
Max DOM depth34Very deep treeThe deepest nesting on the page. Deep branches cost more style recalculation.
Iframes0No embedded documents on this page.
Script tags5Number of script elements. More scripts usually means more main-thread work.

Storage and connection

What the page stored on the client, and the network it was tested on.

Local storage1.1 MBData the page saved in localStorage, kept across visits.
Session storage0 bData kept in sessionStorage for this tab session only.
Connection type3GWhat the Network Information API reported for the test connection.

Resource hints

3 hints
dns-prefetch
  • https://meta.wikimedia.org/
  • https://en.wikipedia.org/wiki/auth.wikimedia.org
preconnect
  • https://upload.wikimedia.org/

Technologies used to build the page

Data collected using Coach-core version 9.2.1. With updated code from Webappanalyzer 2026-05-04. Use --browsertime.firefox.includeResponseBodies html or --browsertime.chrome.includeResponseBodies html to help Wappalyzer find more information about technologies used.

Detected technologies

3 technologies
  • MediaWikiConfidence100
    Wikis
  • PHPConfidence100
    Programming languages
  • HSTSConfidence100
    Security

Visual Metrics

Visual milestones

all times from navigation start
Speed Index1.25 show quickly the page looked done
First Visual Change1.17 sfirst paint reaches the screen
Last Visual Change2.93 sscreen stops changing · 1.77 s after first
nothing painted yet
≥85%
≥99%
First Visual Change · Visual Complete 85%1.17 s
Visual Complete 95%2.20 s
Visual Complete 99%2.30 s
Last Visual Change2.93 s
Visual Readiness1.77 s· first to last change
00.5 s1.0 s1.5 s2.0 s2.5 s
Visual progress
Visual progress at 0 s0.0s
Visual progress at 1.2 s1.2s
Visual progress at 1.3 s1.3s
Visual progress at 1.5 s1.5s
Visual progress at 1.7 s1.7s
Visual progress at 2 s2.0s
Visual progress at 2.2 s2.2s
Visual progress at 3 s3.0s
FCP1.18s
LCP1.18s
VC851.17s
Long tasks
0.0s0.6s1.2s1.8s2.4s3.0s

Google Web Vitals

403 msTTFB
Good
334 msTBT
Needs improvement

Largest Contentful Paint

When the page main content is rendered, collected via the Largest Contentful Paint API. Read more about Largest Contentful Paint.

1.180 sLCP render time

Phase breakdown

  • TTFB403 ms
  • Resource load delay0 ms
  • Resource load duration0 ms
  • Element render delay777 ms

Element

Element type
<p>
Element id
mwqg
Size (w × h)
172294
Load time
0 ms
Style recalculation before LCP
18 recalculations touching 11908 elements (175.497 ms) — the largest touched 9087 elements (128.879 ms)

DOM path

body > div:eq(2) > div > div:eq(2) > main#content > div#bodyContent > div#mw-content-text > div:eq(1) > section#mwAQ > p#mwqg
LCP

The LCP element is highlighted in the screenshot. If nothing is highlighted the element was removed before the screenshot or the LCP API couldn't find it.

Cumulative Layout Shift

How much the page's content shifts as it loads, collected via the Cumulative Layout Shift API.

0.003cumulative layout shift score

One shift is 77% of your 0.003 CLS. tr:eq(5) moved at 2.155 s. Reserve space for whatever renders into that spot, a fixed height or an aspect-ratio box, so later content stops pushing the page around.

Elements that shifted

Worst first, showing shifts of 0.01 and up. Each percentage is that shift's exact share of the score.

The shift is spread across many movements below 0.01, none large enough to single out. Check the video or filmstrip to see what moved.

Layout shift

Elements that shifted by more than 0.01 are highlighted in the screenshot. If an element shifted outside the viewport, it won't appear here. Check the video or filmstrip to see the shift.

Browser Metrics

Navigation Timing
Extra timings
User Timing marks
mwStartup1.148 s

Server timings

Timing data the server chose to expose through Server-Timing response headers on the main document — typically backend time, cache status or experiment flags.

Server timings

2 entries
NameDurationDescription
WMF-Uniq0 mswe-1-8-account-creation-no-desktop-benefits=treatment;
co_id0 ms2030523113

Custom metrics collected through JavaScript

There are no custom configured scripts.

Extra metrics collected using scripting

There are no custom extra metrics from scripting.

Chrome internal metrics (CDP)33
Audio handlers0
Audio worklet processors0
Documents36
Frames35
JS event listeners3045
Layout objects36184
Media key sessions0
Media keys0
Nodes45073
Resources119
Context lifecycle state observers56
V8 per context datas1
Worker global scopes0
Uacss resources9
Rtc peer connections0
Resource fetchers36
Ad subframes0
Detached script states2
Array buffer contents0
Layout count26
Recalc style count29
Layout duration342
Recalc style duration534
Dev tools command duration198
Script duration332
V8 compile duration2
Task duration2121
Task other duration713
Thread time3
Process time4
JS heap used size10776800
JS heap total size15626240
First meaningful paint1177
Visual Elements3
LargestImage250px-USA_orthographic.svg.png
Display time1.533 s
Position (x, y)1146, 566
Size (w × h)250 × 250
HTML snippet
<img alt="Orthographic map of the U.S. in North America" resource="https://en.wikipedia.org/wiki/File:USA_orthographic.svg" src="//upload.wikimedia.org/wikipedia/commons/thumb/d/dc/USA_orthographic.svg/250px-USA_orthographic.svg.png" decoding="async" data-file-width="551" data-file-height="551" data-file-type="drawing" height="250" width="250" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/d/dc/USA_orthographic.svg/500px-USA_orthographic.svg.png 2x" class="mw-file-element">
Heading
Display time1.166 s
Position (x, y)478, 90
Size (w × h)796 × 40
HTML snippet
<h1 id="firstHeading" class="firstHeading mw-first-heading"></h1>
LargestContentfulPaint
Display time2.200 s
Position (x, y)478, 522
Size (w × h)948 × 286
HTML snippet
<p id="mwqg"></p>

PageXray

How the page is built.

HTTP versionHTTP/2.0
Total requests107
Total domains3
Transfer size2.2 MB
Content size5.5 MB
Missing compression0
Cookies780 third-party

Main document

status 200 · 0 redirects

https://en.wikipedia.org/wiki/United_States

HeaderValue
accept-ch
accept-rangesbytes
age30999
cache-controlprivate, s-maxage=0, max-age=0, must-revalidate, no-transform
content-encodinggzip
content-languageen
content-length466153
content-security-policyscript-src 'unsafe-eval' blob: 'self' meta.wikimedia.org *.wikimedia.org *.wikipedia.org *.wikinews.org *.wiktionary.org *.wikibooks.org *.wikiversity.org *.wikisource.org wikisource.org *.wikiquote.org *.wikidata.org *.wikifunctions.org *.wikivoyage.org *.mediawiki.org mediawiki.org wikimedia.org *.wmflabs.org *.wmcloud.org *.toolforge.org wss://*.toolforge.org *.jsdelivr.net unpkg.com cdnjs.cloudflare.com raw.githubusercontent.com *.github.com code.jquery.com cdn.mathjax.org use.typekit.net fonts.cdnfonts.com use.fontawesome.com i.ytimg.com rsms.me doi.org localhost https://localhost:* http://localhost:* wss://localhost:* ws://localhost:* *.google.com *.gstatic.com *.googleapis.com *.translate.yandex.net yastatic.net ya.ru radically.github.io cdn.sammdot.ca cdn.fontshare.com viaf.org publicai-proxy.alaexis.workers.dev iiif.archive.org api.flickr.com live.staticflickr.com api.anthropic.com api.openai.com api.publicai.co catalogo.pusc.it parsifal.urbe.it opac.sbn.it overpass-api.de api.openrouteservice.org archive.org *.openstreetmap.org *.waymarkedtrails.org *.thunderforest.com registry.ipe.wiki analytics.ipe.wiki qlever.dev app.goacoustic.com wikipedia-archive.ourworldindata.org api.inaturalist.org inaturalist-open-data.s3.amazonaws.com validator.w3.org db.onlinewebfonts.com fontlibrary.org 'unsafe-inline' auth.wikimedia.org; default-src 'self' data: blob: upload.wikimedia.org https://commons.wikimedia.org meta.wikimedia.org *.wikimedia.org *.wikipedia.org *.wikinews.org *.wiktionary.org *.wikibooks.org *.wikiversity.org *.wikisource.org wikisource.org *.wikiquote.org *.wikidata.org *.wikifunctions.org *.wikivoyage.org *.mediawiki.org mediawiki.org wikimedia.org *.wmflabs.org *.wmcloud.org *.toolforge.org wss://*.toolforge.org *.jsdelivr.net unpkg.com cdnjs.cloudflare.com raw.githubusercontent.com *.github.com code.jquery.com cdn.mathjax.org use.typekit.net fonts.cdnfonts.com use.fontawesome.com i.ytimg.com rsms.me doi.org localhost https://localhost:* http://localhost:* wss://localhost:* ws://localhost:* *.google.com *.gstatic.com *.googleapis.com *.translate.yandex.net yastatic.net ya.ru radically.github.io cdn.sammdot.ca cdn.fontshare.com viaf.org publicai-proxy.alaexis.workers.dev iiif.archive.org api.flickr.com live.staticflickr.com api.anthropic.com api.openai.com api.publicai.co catalogo.pusc.it parsifal.urbe.it opac.sbn.it overpass-api.de api.openrouteservice.org archive.org *.openstreetmap.org *.waymarkedtrails.org *.thunderforest.com registry.ipe.wiki analytics.ipe.wiki qlever.dev app.goacoustic.com wikipedia-archive.ourworldindata.org api.inaturalist.org inaturalist-open-data.s3.amazonaws.com validator.w3.org db.onlinewebfonts.com fontlibrary.org en.wikibooks.org en.wikinews.org en.wikiquote.org en.wikisource.org en.wikiversity.org en.wikivoyage.org en.wiktionary.org www.mediawiki.org commons.wikimedia.org foundation.wikimedia.org incubator.wikimedia.org species.wikimedia.org wikimania.wikimedia.org www.wikidata.org www.wikifunctions.org auth.wikimedia.org; style-src 'self' data: blob: upload.wikimedia.org https://commons.wikimedia.org meta.wikimedia.org *.wikimedia.org *.wikipedia.org *.wikinews.org *.wiktionary.org *.wikibooks.org *.wikiversity.org *.wikisource.org wikisource.org *.wikiquote.org *.wikidata.org *.wikifunctions.org *.wikivoyage.org *.mediawiki.org mediawiki.org wikimedia.org *.wmflabs.org *.wmcloud.org *.toolforge.org wss://*.toolforge.org *.jsdelivr.net unpkg.com cdnjs.cloudflare.com raw.githubusercontent.com *.github.com code.jquery.com cdn.mathjax.org use.typekit.net fonts.cdnfonts.com use.fontawesome.com i.ytimg.com rsms.me doi.org localhost https://localhost:* http://localhost:* wss://localhost:* ws://localhost:* *.google.com *.gstatic.com *.googleapis.com *.translate.yandex.net yastatic.net ya.ru radically.github.io cdn.sammdot.ca cdn.fontshare.com viaf.org publicai-proxy.alaexis.workers.dev iiif.archive.org api.flickr.com live.staticflickr.com api.anthropic.com api.openai.com api.publicai.co catalogo.pusc.it parsifal.urbe.it opac.sbn.it overpass-api.de api.openrouteservice.org archive.org *.openstreetmap.org *.waymarkedtrails.org *.thunderforest.com registry.ipe.wiki analytics.ipe.wiki qlever.dev app.goacoustic.com wikipedia-archive.ourworldindata.org api.inaturalist.org inaturalist-open-data.s3.amazonaws.com validator.w3.org db.onlinewebfonts.com fontlibrary.org 'unsafe-inline'; object-src 'none'; report-uri /w/api.php?action=cspreport&format=json; report-to csp-report-to-endpoint
content-typetext/html; charset=UTF-8
dateMon, 27 Jul 2026 16:12:58 GMT
last-modifiedMon, 27 Jul 2026 16:11:00 GMT
nel{ "report_to": "wm_nel", "max_age": 604800, "failure_fraction": 0.05, "success_fraction": 0.0}
report-to{ "group": "wm_nel", "max_age": 604800, "endpoints": [{ "url": "https://intake-logging.wikimedia.org/v1/events?stream=w3c.reportingapi.network_error&schema_uri=/w3c/reportingapi/network_error/1.0.0" }] }
reporting-endpointscsp-report-to-endpoint='/w/api.php?action=cspreport&format=json';
servermw-web.eqiad.main-69bbd59d68-rrnhg
server-timingWMF-Uniq;desc="we-1-8-account-creation-no-desktop-benefits=treatment;",co_id;desc="2030523113"
strict-transport-securitymax-age=106384710; includeSubDomains; preload
varyAccept-Encoding,X-Subdomain,Cookie,Authorization,User-Agent
x-analytics
x-cachecp3070 miss, cp3070 hit/299
x-cache-statushit-front
x-client-ip138.201.135.103
x-content-type-optionsnosniff
x-request-idc0b480f7-e9d6-48c1-96cd-9da83bf0df29

Response codes

200
10598.1%
202
10.9%
302
10.9%

Requests and sizes per content type

7 types

Transfer size2.2 MB

  • image60.6%
  • html20.5%
  • javascript13.9%
  • svg3.6%
  • css1.3%
  • favicon0.08%
  • plain0.04%

Content size5.5 MB

  • html50.1%
  • image21.8%
  • javascript21.6%
  • css3.9%
  • svg2.6%
  • favicon0.05%

Requests106

  • image67.9%
  • svg20.8%
  • javascript6.6%
  • css1.9%
  • html0.94%
  • favicon0.94%
  • plain0.94%
ContentHeader SizeTransfer SizeContent SizeRequests
html0 b461.5 KB2.8 MB1
css0 b30.3 KB221.5 KB2
javascript0 b313.7 KB1.2 MB7
image0 b1.3 MB1.2 MB72
favicon0 b1.8 KB2.7 KB1
svg0 b80.3 KB146.1 KB22
plain0 b938 B0 b1
Total0 b2.2 MB5.5 MB106

Data per domain

3 domains
DomainTotal download timeTransfer SizeContent SizeRequests
en.wikipedia.org7.229 s883.1 KB4.3 MB33
upload.wikimedia.org88.084 s1.3 MB1.2 MB73
auth.wikimedia.org185 ms1.5 KB254 B1

Expires & last-modified statistics

typeminmedianmax
Expires0 seconds0 seconds1 year
Last modified2 minutes9 weeks13 years

Requests loaded after onLoad event

2 requests

Includes requests done after load event end.

ContentTransfer SizeRequests
html0 b0
css0 b0
javascript0 b0
image0 b0
font0 b0
favicon1.8 KB1
plain938 B1
Total2.8 KB2

Requests loaded after onContentLoad

20 requests

Includes requests done after DOM content loaded.

ContentTransfer SizeRequests
html0 b0
css0 b0
javascript30.5 KB3
image8.7 KB4
font0 b0
favicon1.8 KB1
svg11.9 KB10
plain938 B1
Total53.9 KB20

CPU

load.php[scripts:ext.centralNotice.bannerHistoryLogger] is responsible for 86% of blocking time
140 ms of 163 ms total. Defer it, replace it with a lighter alternative, or move its work off the main thread to recover most of your TBT.

Long tasks

Tasks ≥ 50 ms blocking the main thread, collected via the Long Task API.

TBT334 ms
Max potential input delay140 ms
Total long tasks9
Total time1.027 s
Last task at2.288 s
Before first paint343 ms2 tasks
Before FCP343 ms2 tasks
Before LCP343 ms2 tasks
After load0 ms0 tasks

Long Animation Frames

A long animation frame (LOAF) is a frame that took ≥ 50 ms from input to the next paint. The part beyond the threshold is blocking time, the number that hurts Interaction to Next Paint and Total Blocking Time. Break long tasks up (scheduler.yield(), smaller chunks) or move the work off the main thread. Read more about the Long Animation Frames API.

Long animation frames11showing the 10 with the most blocking time
Blocking time683.3 msacross all long frames — what hurts INP and TBT
Forced style & layout21.1 msscripts reading layout mid-frame
Blocking before LCP225.2 msdelaying the largest paint — fix these first

What to fix first

ScriptFramesTime runningBlocking (share by run time)Forced style & layoutTriggered by
load.php[scripts:ext.centralNotice.bannerHistoryLogger]3203.4 ms140.4 ms21.1 mstimer or animation callback, script tag
load.php[startup]160.1 ms23.1 mstimer or animation callback

A frame's blocking time is split between its scripts by their share of the frame's work, capped at each script's own run time — blocking from work no script owns (HTML parsing, browser internals) stays unattributed. The per-script blocking view below uses the same attribution.

Long animation frame #1 · 674 msat 414.9 ms · before LCP
blocking 193.7 ms
  • Scripts & other work673.8 ms
  • Animation callbacks0 ms
  • Style & layout0.2 ms
  • Render0 ms

The browser did not report which script was responsible for this frame — typically its own style/layout work, or a cross-origin script it will not name.

Long animation frame #2 · 229.5 msat 1.926 s · before load
blocking 133.3 ms
  • Scripts & other work186.2 ms
  • Animation callbacks43.2 ms
  • Style & layout0.1 ms
  • Render0 ms
2 scripts ran during this frame · forced style & layout 14.7 ms
Ran for
32.7 ms
Forced style and layout
14.7 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 389679 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
140.1 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 389679 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #3 · 145.9 msat 2.278 s · before load
blocking 90.3 ms
  • Scripts & other work10.4 ms
  • Animation callbacks135.5 ms
  • Style & layout0 ms
  • Render0 ms

The browser did not report which script was responsible for this frame — typically its own style/layout work, or a cross-origin script it will not name.

Long animation frame #4 · 131.4 msat 1.490 s · before load
blocking 67.6 ms
  • Scripts & other work24.8 ms
  • Animation callbacks106.5 ms
  • Style & layout0.1 ms
  • Render0 ms

The browser did not report which script was responsible for this frame — typically its own style/layout work, or a cross-origin script it will not name.

Long animation frame #5 · 136.3 msat 1.250 s · before load
blocking 62.7 ms
  • Scripts & other work57.3 ms
  • Animation callbacks78.9 ms
  • Style & layout0.1 ms
  • Render0 ms

The browser did not report which script was responsible for this frame — typically its own style/layout work, or a cross-origin script it will not name.

Long animation frame #6 · 93.1 msat 1.393 s · before load
blocking 39.6 ms
  • Scripts & other work13.6 ms
  • Animation callbacks79.5 ms
  • Style & layout0 ms
  • Render0 ms

The browser did not report which script was responsible for this frame — typically its own style/layout work, or a cross-origin script it will not name.

Long animation frame #7 · 88.1 msat 1.156 s · before LCP
blocking 31.5 ms
  • Scripts & other work16.8 ms
  • Animation callbacks71.2 ms
  • Style & layout0.1 ms
  • Render0 ms

The browser did not report which script was responsible for this frame — typically its own style/layout work, or a cross-origin script it will not name.

Long animation frame #8 · 111.3 msat 2.161 s · before load
blocking 27 ms
  • Scripts & other work46.3 ms
  • Animation callbacks56.7 ms
  • Style & layout8.3 ms
  • Render0 ms
3 scripts ran during this frame · forced style & layout 6.4 ms
Ran for
5.2 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 389679 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
7.5 ms
Forced style and layout
6.4 ms
Started by
IntersectionObserverCallback
How it started
timer or animation callback
Position in source
character 891427 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
11.9 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 389679 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #9 · 85.9 msat 1.780 s · before load
blocking 25.4 ms
  • Scripts & other work51.3 ms
  • Animation callbacks24.3 ms
  • Style & layout10.3 ms
  • Render0 ms
3 scripts ran during this frame
Ran for
6 ms
Queued before running
1.3 ms
How it started
script tag
Ran for
40.6 ms
Started by
IdleRequestCallback
How it started
timer or animation callback
Source function
doPropagation
Position in source
character 4314 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
19.5 ms
Started by
FrameRequestCallback
How it started
timer or animation callback
Source function
flushCssBuffer
Position in source
character 3240 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #10 · 67.3 msat 1.626 s · before load
blocking 12.2 ms
  • Scripts & other work15.6 ms
  • Animation callbacks51.7 ms
  • Style & layout0 ms
  • Render0 ms

The browser did not report which script was responsible for this frame — typically its own style/layout work, or a cross-origin script it will not name.

Blocking time per script (browser-reported)

How much each script blocked the main thread, derived from the Long Animation Frame API. Each frame's blocking time is split between its scripts by their share of the frame's work, capped at each script's own run time — blocking from work no script owns (HTML parsing, browser internals) is not attributed (older data credits the script that started the frame). The closest answer to "which script should I fix to improve TBT" the platform exposes.

Top scripts blocking the main thread

2 of 2 scripts
load.php[startup]
23 ms · 2 frames · worst 16 ms

Blocking time per script (trace)

Total Blocking Time attributed per script from the Chrome trace: every main-thread task longer than 50 ms blocks input for the remainder, and each blocking task is credited to the script whose own code ran the longest during that task.

TBT580.5 ms
Blocking tasks9
TBT before LCP244.3 ms2 tasks

What kind of work blocked

mostly style & layout · 580 ms total
Style & layout402.0 ms69.3%
Running JavaScript89.2 ms15.4%
Paint & composite63.2 ms10.9%
Other browser work22.4 ms3.9%
Garbage collection1.9 ms0.3%
Parsing HTML & CSS1.7 ms0.3%
Style & layout (69%): usually a large DOM, expensive CSS selectors or JavaScript forcing synchronous layout. See Forced reflows · Forced layout per script · Style invalidations (Rendering tab)
Running JavaScript (15%): the scripts responsible are listed right below. See Slowest JS functions · Timers
Paint & composite (11%): painting pixels and assembling frames. See Non-composited animations

Top scripts blocking the main thread

3 of 3 scripts
Browser's own work (no script responsible)
470 ms · 7 tasks
load.php[startup]
20 ms · 1 task

Where the time went

All main-thread work during the full page load, not just the share that blocked input. Calculated from the Chrome trace.

Categories

1.981 s total
Style & layout883 ms44.6%
Running JavaScript366 ms18.5%
Other browser work (scheduling)293 ms14.8%
Paint & composite231 ms11.7%
Parsing HTML & CSS180 ms9.1%
Garbage collection25 ms1.3%
Parsing & compiling JavaScript3 ms0.2%
What do these categories mean?
Parsing HTML & CSSparseHTML
Reading the HTML and CSS and building the page structure. Grows with document size — a big server-rendered page costs more here.
Style & layoutstyleLayout
Working out which CSS rules apply and where every element goes on the page. Grows with DOM size and selector complexity.
Parsing & compiling JavaScriptscriptParseCompile
Parsing and compiling JavaScript before it can run — the cost of shipping bytes of JS, even unused ones.
Running JavaScriptscriptEvaluation
Running JavaScript: event handlers, timers, promise callbacks and script execution.
Paint & compositepaintCompositeRender
Painting pixels and assembling layers into the frames you see on screen.
Garbage collectiongarbageCollection
Reclaiming memory JavaScript no longer uses. A lot of it means allocation-heavy code.
Other browser work (scheduling)other
Chrome’s own task management: per-task overhead and thousands of sub-millisecond scheduler ticks — not page work you can attribute or optimize away. On this page 291 ms of it is this per-task bookkeeping (RunTask self time in the trace).

CPU time per script

Scripts by main-thread time

2 of 2 scripts

Slowest JS functions

The functions where main-thread JavaScript time was actually spent, sampled by Chrome's JavaScript profiler. Self time is spent in the function itself; total time includes the functions it called. For loader/dispatcher functions whose total dwarfs their self time, the runs line shows the top functions and modules (up to five, ≥ 1 ms) the total was actually spent running.

Functions by self time

15 of 45 functions
FunctionWhereSelf timeTotal time
setAttributeBrowser internal (not your code)57.2 ms57.2 ms
querySelectorAllBrowser internal (not your code)34.5 ms34.5 ms
flushWrites
runs: load.php[startup] (2.6 ms)
load.php[startup]18.1 ms20.9 ms
getPropertyValueBrowser internal (not your code)15.5 ms15.5 ms
attr
runs: setAttribute (51.3 ms)
load.php[scripts:ext.centralNotice.bannerHistoryLogger]10.0 ms61.7 ms
insertBeforeBrowser internal (not your code)9.8 ms9.8 ms
curCSS
runs: load.php[scripts:ext.centralNotice.bannerHistoryLogger] (7.8 ms)
load.php[scripts:ext.centralNotice.bannerHistoryLogger]9.7 ms17.5 ms
runScript
runs: load.php[scripts:ext.centralNotice.bannerHistoryLogger] (45.7 ms), load.php[scripts:ext.cite.referencePreviews] (4.6 ms)
load.php[startup]8.1 ms88.6 ms
find
runs: querySelectorAll (25.8 ms), load.php[scripts:ext.centralNotice.bannerHistoryLogger] (1.3 ms)
load.php[scripts:ext.centralNotice.bannerHistoryLogger]7.9 ms37.4 ms
setTimeoutBrowser internal (not your code)7.4 ms7.4 ms
computeStyleTestsload.php[scripts:ext.centralNotice.bannerHistoryLogger]7.1 ms7.8 ms
scrollToActiveSectionload.php[scripts:ext.centralNotice.bannerHistoryLogger]6.6 ms6.6 ms
appendChildBrowser internal (not your code)6.2 ms6.4 ms
replaceChildBrowser internal (not your code)6.1 ms6.1 ms
each
runs: load.php[scripts:ext.centralNotice.bannerHistoryLogger] (87.7 ms), load.php[scripts:ext.gadget.ReferenceTooltips] (35.9 ms)
load.php[scripts:ext.centralNotice.bannerHistoryLogger]5.8 ms149.8 ms

Timers

How much setTimeout/setInterval work the page runs, credited to the script that scheduled each timer. Many zero-delay timers mean work sliced into a machine-gun of tiny tasks; repeating timers are polling.

Timers set55
Times fired53
Fire time217.5 ms
Zero-delay timers49
Repeating timers0
Zero-delay slicing: load.php[scripts:ext.centralNotice.bannerHistoryLogger] split work into 47 back-to-back tasks costing 215 ms. Consider batching the work or moving it to requestIdleCallback or a worker.

Timer cost by script

2 scripts
load.php[scripts:ext.centralNotice.bannerHistoryLogger]
194 ms · set 54 times · fired 34 times
load.php[startup]
24 ms · set 1 time · fired 19 times

Forced reflows

A forced reflow happens when JavaScript reads a layout-triggering property (offsetTop, getBoundingClientRect, …) inside a handler, forcing the browser to synchronously recompute layout. The scripts below caused most of the page's reflows. Fix them in priority order.

Scripts causing reflows

5 reflows ≥ 2 ms across 2 scripts
load.php[startup]
15 ms · 1 reflow · worst 15 ms

Forced layout per script

Each long animation frame reports how much time each script spent forcing synchronous style and layout, i.e. JavaScript reading layout-triggering properties mid-execution. Same actionable answer as forced reflows above but measured directly by the browser instead of inferred from the trace.

Scripts forcing layout

1 of 1 script

First vs third party CPU time

Main-thread CPU time from the Chrome trace split by domain. First party is wikipedia.org.

First party378 ms
Third party0 ms
Domains1

Non-composited animations

Animations that fell back from the compositor to the main thread, blocking each frame instead of running on the GPU.

Why they could not be composited

4 animations
  • animation has no visible change

The reason decides the action: “animation has no visible change” means Chrome skipped compositing because nothing visible moves — harmless. Property-related reasons mean the keyframes animate something other than transform or opacity.

Want to dig deeper? Download the Chrome trace and drag-and-drop it into Performance in DevTools.