Run 3 summary

https://en.wikipedia.org/wiki/Main_Page

Tested 2026-08-24 23:16:25 using Chrome 151.0.7922.75 (runtime settings)

SummaryWaterfallMetricsRenderingCoachPageXrayCPU

Summary

Google Web Vitals

402 msTTFB
1.156 sLargest Contentful Paint
0.000Cumulative Layout Shift
517 msTotal Blocking Time

Loading

1.156 sFirst Paint
2.697 sFully Loaded
269 msMax Potential FID

Page weight & requests

575.2 KBTotal transfer size
1.7 MBTotal content size
25Requests

CPU

6Long tasks
3.997 sLast long task at

Visual progress

1.167 sFirst Visual Change
1.173 sSpeed Index
1.167 sVisual Complete 85%
1.333 sVisual Complete 99%
1.500 sLast Visual Change
Screenshot
Run 3 · after page complete

Waterfall

First paintFCPLCPDOMContentLoadedDOM interactiveLoadRender-blockingRedirectError

Rendering

Run 3
0.000 s
0s0.5s1s1.5s

The red band on the timeline marks when the main thread was busy with long tasks: moments when the page could not paint or respond, however the video looks.

Download video

Filmstrip

5 frames

Use --filmstrip.showAll to show all filmstrips.

Frame at 0 ms
0 ms
0 %
Frame at 700 ms
700 ms
0 %
Frame at 1.200 s
1.200 s
97 %
Frame at 1.400 s
1.400 s
99 %
Frame at 1.500 s
1.500 s
100 %

Click a frame to seek the video to that moment. The dot marks frames where the page changed visually.

Visual instability

33.64 % of pixels ever changed · 0 % changed 5+ times
Heatmap of how often each pixel changed while the page loaded

The whole recording in one image: every pixel is tinted by how often it changed. Amber changed once, deep red changed ten or more times. The scale is fixed, so heatmaps from different runs compare directly.

Flat amber is a page that painted once and stayed put. Red speckle in the shape of the text means the same pixels repainted over and over, usually invisible rendering noise that inflates Last Visual Change and Speed Index. A solid red block is a genuinely restless area, like an ad or a carousel.

Frames

How smoothly Chrome delivered frames to the screen during the test. Dropped counts only frames Chrome flags as affecting smoothness. On mostly-static pages the longest gap includes idle time where there was simply nothing to draw.

Frames shown24
Partial7
Dropped0
Effective FPS35.9
Longest gap173 msat 1.144 s

Why was rendering delayed?

Rendering was not meaningfully delayed. First paint landed at 1.156 s on a 402 ms first byte; the 2 render-blocking requests were done by 608 ms and the remaining ~548 ms is style and layout work (165 ms of it measured style recalculation).

Style recalculation

measured by Chrome during this run

Style the browser had to recalculate before it could paint: many elements or a lot of time spent here points at expensive CSS on the critical rendering path. The recalculation count and the largest single one tell the two problems apart: one massive style change touching most of the page (few recalculations, the largest close to the total) needs different medicine than thousands of tiny ones (many recalculations, each tiny).

One large recalculation dominates. Restyling 1 042 elements cost 165 ms before the page painted (14.3 % of the time to First Contentful Paint), and a single recalculation of 1 042 elements accounts for 164 ms of it. Look for one class or inline-style change on a large container near the top of the DOM that restyles the whole subtree at once. The changes driving it are listed under Style invalidations below.

Before first & largest contentful paint (same paint, 1.156 s)

Recalculations2
Elements1042
Total time165.474 ms
Largest recalculation1042 elements · 164.268 ms

The recalculation work before first paint is 14.3 % of the time to First Contentful Paint.

Render blocking requests

3 requests · 46.9 KB

Blocking requests delay both paints: the browser renders nothing until they arrive, so they push First Contentful Paint and everything after it, including the largest paint (LCP). Requests that block the parser inside the body stall everything after them in the document. Load JavaScript with defer or async, and keep non-critical CSS off the critical path with media attributes. Bars show when each request loaded on a clock that runs to the last paint; the gap after the bars is style and layout work.

RequestWhen it loadedTransferDownload
document
en.wikipedia.org · TTFB 402 ms
563 ms
54.5 KB563 ms
site.stylesblocking
css · load.php styles batch · en.wikipedia.org
148 ms
3.1 KB148 ms
ext.wikimediamessages.styles + 10 more modulesblocking
css · load.php styles batch · en.wikipedia.org
144 ms
21.6 KB144 ms
startuppotentially blocking
javascript · load.php startup · en.wikipedia.org
179 ms
22.1 KB179 ms
0289 ms578 msFCP · LCP 1.156 s

Style invalidations

Why the browser had to recalculate style and layout: every DOM/style change invalidates some set of nodes, and the same class or attribute churning over and over is the pattern to hunt. Counts, not milliseconds: the time is in the style recalculation numbers above.

Most of this is the page being built. Only 93 style recalculations and 198 layout invalidations happened after first paint; the rest is the first render. Not much to chase here.

Style recalculations9693 after first paint
Layout invalidations1 932198 after first paint

Changes that keep invalidating

top 7
  • pseudo: disabled
  • pseudo: enabled
  • attribute: disabled
  • attribute: title
  • class: content
  • class: touch-events
  • class: minerva-animations-ready

Invalidation reasons

split at first paint

After first paint

Invalidations on a page the user was already looking at, the actionable half.

ReasonStyle recalculationsLayout
A node was inserted into the page63
Related style rule22
A stylesheet rule changed7
An animation updated stylesAnimate transform and opacity so the compositor can run it off the main thread.1
An element entered layout178
Unknown7
An element's size changed8
An element left layout3
An SVG element changed1
A style change forced layout1

Before first paint: building the page

The page being constructed and styled for the first render. Expected work, shown for scale.

ReasonStyle recalculationsLayout
A node was inserted into the page2
A stylesheet rule changed1
An element entered layout1 729
Unknown2
An element left layout3

Scripts causing invalidations

top 1

1 animation runs on the main thread instead of on the browser's fast path that animates without blocking other page work (the compositor); they can make the rendering you see above janky. See them on the CPU tab.

Coach

The coach helps you find performance problems on your web page using web performance best practice rules. And gives you advice on privacy and best practices. Tested using Coach-core version 9.2.1.

Performance advice

87
10 warnings2 info
warn(0)Avoid CPU Long TaskslongTasks

The page has 6 CPU long tasks with the total of 1.270 s. The total blocking time is 517 ms and 1 long task before first contentful paint with total time of 503 ms. However the CPU Long Task is depending on the computer/phones actual CPU speed, so you should measure this on the same type of the device that your user is using. Use Geckoprofiler for Firefox or Chromes tracelog to debug your long tasks.

Long CPU tasks locks the thread. To the user this is commonly visible as a "locked up" page where the browser is unable to respond to user input; this is a major source of bad user experience on the web today. However the CPU Long Task is depending on the computer/phones actual CPU speed, so you should measure this on the same type of the device that your user is using. To debug you should use the Chrome timeline log and drag/drop it into devtools or use Firefox Geckoprofiler.

Offenders
  • self
  • self
  • self
  • self
  • self
  • self
warn(0)Serve images in modern formats (AVIF, WebP)modernImageFormats

The page ships 18 images (out of 18) in JPEG/PNG/GIF without a modern alternative. Wrap them in a <picture> with a <source type="image/avif"> or "image/webp" before the legacy <img>, or serve modern formats from your image pipeline directly. AVIF and WebP usually deliver 25–50% smaller files at the same quality.

AVIF and WebP routinely deliver 25–50% smaller files than JPEG and PNG at the same perceived quality, and every browser version still under support understands at least one of them. Ship modern formats either through a <picture> element with <source type="image/avif"> / "image/webp" entries in front of the legacy <img>, or directly from a content-negotiating image pipeline that returns AVIF / WebP when the client accepts it. https://web.dev/articles/serve-images-webp

Offenders
warn(0)Total JavaScript size shouldn't be too bigjavascriptSize

The total JavaScript transfer size is 273.6 kB and the uncompressed size is 1.1 MB. This is totally crazy! There is really room for improvement here.

A lot of JavaScript often means you are downloading more than you need. How complex is the page and what can the user do on the page? Do you use multiple JavaScript frameworks?

Offenders
URLTransferContent
https://en.wikipedia.org/w/load.php?lang=en&modules=startup&only=scripts&raw=1&skin=minerva22.1 KB66.5 KB
https://en.wikipedia.org/w/load.php?lang=en&modules=ext.gadget.switcher&skin=minerva&version=sfqnf1.6 KB1.3 KB
https://en.wikipedia.org/w/load.php...ia.org/w/load.php9.4 KB26.9 KB
https://en.wikipedia.org/w/load.php...ia.org/w/load.php232.7 KB966.9 KB
https://auth.wikimedia.org/metawiki/wiki/Special:CentralAutoLogin/checkLoggedIn...gin/checkLoggedIn1.5 KB254 B
warn(70)Avoid extra requests by setting cache headerscacheHeaders

The page has 3 requests that are missing a cache time. Configure a cache time so the browser doesn't need to download them every time. It will save 212.3 kB the next access.

The easiest way to make your page fast is to avoid doing requests to the server. Setting a cache header on your server response will tell the browser that it doesn't need to download the asset again during the configured cache time! Always try to set a cache time if the content doesn't change for every request.

Offenders
infoAdd decoding="async" to non-critical imagesdecodingAsync

The page has 5 images (out of 22) without a decoding hint. Add decoding="async" to non-critical images so the browser can decode them off the main thread.

Setting decoding="async" on an <img> tells the browser it can decode the image off the main thread, which keeps the page responsive to user interactions while images are being processed. The default ("auto") leaves the choice to the browser. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#decoding

Offenders
warn(80)Don't scale images in the browseravoidScalingImages

The page has 2 images that are scaled more than 100 pixels. It would be better if those images are sent so the browser don't need to scale them.

It's easy to scale images in the browser and make sure they look good in different devices, however that is bad for performance! Scaling images in the browser takes extra CPU time and will hurt performance on mobile. And the user will download extra kilobytes (sometimes megabytes) of data that could be avoided. Don't do that, make sure you create multiple version of the same image server-side and serve the appropriate one.

Offenders
warn(80)Don't use private headers on static contentprivateAssets

The page has 3 requests with private headers. The main page has a private header. It could be right in some cases where the user can be logged in and served specific content. But if your asset is static it should never be private. Make sure that the assets really should be private and only used by one user. Otherwise, make it cacheable for everyone.

If you set private headers on content, that means that the content are specific for that user. Static content should be able to be cached and used by everyone. Avoid setting the cache header to private.

Offenders
infoLong cache headers is goodcacheHeadersLong
warn(90)Avoid doing redirectsassetsRedirects

The page has 1 redirect. 1 of the redirects are from the base domain, please fix them!

A redirect is one extra step for the user to download the asset. Avoid that if you want to be fast. Redirects are even more of a showstopper on mobile.

Offenders
warn(95)Inline CSS for faster first renderinlineCss

The page has both inline CSS and CSS requests even though it uses a HTTP/2-ish connection. If you have many users on slow connections, it can be better to only inline the CSS. Run your own tests and check the waterfall graph to see what happens.

In the early days of the Internet, inlining CSS was one of the ugliest things you can do. That has changed if you want your page to start rendering fast for your user. Always inline the critical CSS when you use HTTP/1 and HTTP/2 (avoid doing CSS requests that block rendering) and lazy load and cache the rest of the CSS. It is a little more complicated when using HTTP/2. Does your server support HTTP push? Then maybe that can help. Do you have a lot of users on a slow connection and are serving large chunks of HTML? Then it could be better to use the inline technique, becasue some servers always prioritize HTML content over CSS so the user needs to download the HTML first, before the CSS is downloaded.

warn(95)Lazy-load below-the-fold imageslazyLoadingImages

The page has 1 below-the-fold image without loading="lazy". Add loading="lazy" so the browser defers downloading and decoding them until the user scrolls them into view.

Adding loading="lazy" to an <img> tells the browser not to download or decode it until it is close to the viewport. For images that the user may never see (deep in the page, behind a tab, in a footer carousel), this saves bandwidth and main-thread time during initial render. The LCP image and any image in the initial viewport should NOT be lazy-loaded — that delays the first paint. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#loading

Offenders
warn(99)Avoid slowing down the critical rendering pathavoidRenderBlocking

The page has 2 blocking requests and 0 in body parser blocking (0 JavaScript and 2 CSS). There are 1 potentially render blocking requests. You need to verify if it is render blocking: https://en.wikipedia.org/w/load.php?lang=en&modules=startup&only=scripts&raw=1&skin=minerva

The critical rendering path is what the browser needs to do to start rendering the page. Every file requested inside of the head element will postpone the rendering of the page, because the browser need to do the request. Avoid loading JavaScript synchronously inside of the head (you should not need JavaScript to render the page), request files from the same domain as the main document (to avoid DNS lookups) and inline CSS for really fast rendering and a short rendering path.

Offenders

Best practice advice

89
3 info
infoMeta descriptionmetaDescription

The page is missing a meta description.

Use a page description to make the page more relevant to search engines.

infoAvoid unnecessary headersunnecessaryHeaders

There are 20 responses that sets both a max-age and expires header. There are 25 responses that sets a server header.

Do not send headers that you don't need. We look for p3p, cache-control and max-age, pragma, server and x-frame-options headers. Have a look at Andrew Betts - Headers for Hackers talk as a guide https://www.youtube.com/watch?v=k92ZbrY815c or read https://www.fastly.com/blog/headers-we-dont-want.

Offenders
infoDo not send too long headerslongHeaders

https://en.wikipedia.org/wiki/Main_Page has a header content-security-policy that is 4501 characters long. https://en.wikipedia...ia.org/w/load.php has a header sourcemap that is 1215 characters long.

Do not send response headers that are too long.

Offenders

Privacy advice

80
4 warnings2 info
infoSet a Cross-Origin-Embedder-Policy header so cross-origin subresources opt in to being embedded.crossOriginEmbedderPolicyHeader

Set a Cross-Origin-Embedder-Policy header (typically require-corp or credentialless) on the document response to control cross-origin embedding.

Cross-Origin-Embedder-Policy (COEP) makes the page refuse to load cross-origin subresources unless they explicitly opt in via CORP or CORS. Together with Cross-Origin-Opener-Policy it puts the page in a cross-origin isolated context, which mitigates cross-window side-channel attacks (Spectre) and unlocks high-resolution timers and SharedArrayBuffer. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Embedder-Policy

Offenders
warn(0)Set a Cross-Origin-Opener-Policy header to isolate the page from cross-origin windows.crossOriginOpenerPolicyHeader

Set a Cross-Origin-Opener-Policy header (typically same-origin) on the document response to isolate the page from cross-origin windows.

Cross-Origin-Opener-Policy (COOP) lets a page sever its window-group ties to cross-origin documents that opened it or that it opens. Together with Cross-Origin-Embedder-Policy it puts the page in a cross-origin isolated context, which mitigates cross-window side-channel attacks (Spectre) and unlocks high-resolution timers and SharedArrayBuffer. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Opener-Policy

Offenders
infoSet a Cross-Origin-Resource-Policy header to limit who may embed the page.crossOriginResourcePolicyHeader

Set a Cross-Origin-Resource-Policy header (same-origin, same-site or cross-origin) on the document response to limit who may embed it.

Cross-Origin-Resource-Policy (CORP) is a per-response opt-in that tells the browser which origins are allowed to embed the resource. It blocks cross-origin or cross-site no-cors embedding (img, script, iframe, etc.) and is one of the building blocks of cross-origin isolation. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Resource-Policy

Offenders
warn(0)Set a Permissions-Policy header to control which browser features the page can use.permissionsPolicyHeader

Set a Permissions-Policy header to control which browser features the page can use.

The Permissions-Policy response header (the successor to Feature-Policy) lets a site explicitly opt in or out of powerful browser features such as camera, microphone, geolocation, payment and clipboard. Setting a strict policy reduces the attack surface and limits what embedded third parties can do. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Permissions-Policy

Offenders
warn(0)Set a referrer-policy header to make sure you do not leak user information.referrerPolicyHeader

Set a referrer-policy header to make sure you do not leak user information.

Referrer Policy is a new header that allows a site to control how much information the browser includes with navigations away from a document and should be set by all sites. https://scotthelme.co.uk/a-new-security-header-referrer-policy/.

Offenders
warn(30)Use a strict Content-Security-Policy header to mitigate cross-site scripting (XSS) attacks.contentSecurityPolicyHeader

The policy allows 'unsafe-inline', which lets the browser execute inline scripts and styles directly from the page. Move to nonces or hashes plus 'strict-dynamic' so that inline injection cannot run. The policy allows 'unsafe-eval', which lets the page call eval() and Function(). Almost no application needs this; remove it.

A Content-Security-Policy response header tells the browser which sources of script, style, and other content are allowed. The most effective form is a strict CSP using nonces or hashes together with strict-dynamic; the worst is a missing header, with unsafe-inline and unsafe-eval close behind. https://web.dev/articles/strict-csp

Page info

A snapshot of what the browser actually built for this page: the document, how big and deep the DOM tree is and what it kept in storage. Big, deep trees are slower to style and lay out, so the counts Chrome warns about carry a flag.

Page info

Document

What the page says it is and how large it rendered.

TitleWikipedia, the free encyclopediaThe document title, shown in the browser tab and used by search results.
GeneratorMediaWiki 1.47.0-wmf.16The tool or CMS that generated the HTML, from the page generator meta tag.
Layout viewport360 × 9056 pxThe width the page laid out at, and the full height of the rendered document.

DOM structure

How much markup the browser has to build, style and lay out.

DOM elements2,074Very large, slows layout and styleTotal HTML elements. Fewer means less for the browser to style, lay out and paint.
Avg DOM depth12How deeply elements are nested on average.
Max DOM depth20The deepest nesting on the page. Deep branches cost more style recalculation.
Iframes0No embedded documents on this page.
Script tags7Number of script elements. More scripts usually means more main-thread work.

Storage and connection

What the page stored on the client, and the network it was tested on.

Local storage903.8 KBData the page saved in localStorage, kept across visits.
Session storage0 bData kept in sessionStorage for this tab session only.
Connection type4GWhat the Network Information API reported for the test connection.

Resource hints

3 hints
dns-prefetch
  • https://meta.wikimedia.org/
  • https://en.wikipedia.org/wiki/auth.wikimedia.org
preconnect
  • https://upload.wikimedia.org/

Technologies used to build the page

Data collected using Coach-core version 9.2.1. With updated code from Webappanalyzer 2026-05-04. Use --browsertime.firefox.includeResponseBodies html or --browsertime.chrome.includeResponseBodies html to help Wappalyzer find more information about technologies used.

Detected technologies

3 technologies
  • MediaWikiConfidence100
    Wikis
  • PHPConfidence100
    Programming languages
  • HSTSConfidence100
    Security

Visual Metrics

Visual milestones

all times from navigation start
Speed Index1.17 show quickly the page looked done
First Visual Change1.17 sfirst paint reaches the screen
Last Visual Change1.50 sscreen stops changing · 0.33 s after first
nothing painted yet
≥95% rendered
≥99%
First Visual Change · Visual Complete 85% · Visual Complete 95%1.17 s
Visual Complete 99%1.33 s
Last Visual Change1.50 s
Visual Readiness0.33 s· first to last change
00.3 s0.5 s0.8 s1.0 s1.3 s
Visual progress
Visual progress at 0 s0.0s
Visual progress at 0.7 s0.7s
Visual progress at 1.2 s1.2s
Visual progress at 1.4 s1.4s
Visual progress at 1.5 s1.5s
FCP1.16s
LCP1.16s
VC851.17s
Long tasks
0.0s0.3s0.6s0.9s1.2s1.5s

Google Web Vitals

402 msTTFB
Good
517 msTBT
Needs improvement

Largest Contentful Paint

When the page main content is rendered, collected via the Largest Contentful Paint API. Read more about Largest Contentful Paint.

1.156 sLCP render time

Phase breakdown

  • TTFB402 ms
  • Resource load delay0 ms
  • Resource load duration0 ms
  • Element render delay754 ms

Element

Element type
<div>
Element id
mp-tfa
Size (w × h)
116184
Load time
0 ms
Style recalculation before LCP
2 recalculations touching 1042 elements (165.474 ms) — the largest touched 1042 elements (164.268 ms)

DOM path

body > div#mw-mf-viewport > div#mw-mf-page-center > main#content > div#bodyContent > div#mw-content-text > div:eq(0) > section#mwAQ > div#mp-upper > div#mp-left > div#mp-tfa
LCP

The LCP element is highlighted in the screenshot. If nothing is highlighted the element was removed before the screenshot or the LCP API couldn't find it.

Cumulative Layout Shift

How much the page's content shifts as it loads, collected via the Cumulative Layout Shift API.

0.000cumulative layout shift score

No layout shifts were detected on this page.

Browser Metrics

Navigation Timing
Extra timings
User Timing marks
mwStartup1.380 s

Server timings

Timing data the server chose to expose through Server-Timing response headers on the main document — typically backend time, cache status or experiment flags.

Server timings

3 entries
NameDurationDescription
cache0 mshit-front
host0 mscp3070
co_id0 ms2869448308

Custom metrics collected through JavaScript

There are no custom configured scripts.

Extra metrics collected using scripting

There are no custom extra metrics from scripting.

Chrome internal metrics (CDP)33
Audio handlers0
Audio worklet processors0
Documents33
Frames20
JS event listeners73
Layout objects1919
Media key sessions0
Media keys0
Nodes3938
Resources44
Context lifecycle state observers53
V8 per context datas3
Worker global scopes0
Uacss resources0
Rtc peer connections0
Resource fetchers33
Ad subframes0
Detached script states2
Array buffer contents2
Layout count10
Recalc style count10
Layout duration280
Recalc style duration294
Dev tools command duration543
Script duration962
V8 compile duration17
Task duration2971
Task other duration875
Thread time9
Process time12
JS heap used size9335396
JS heap total size12619776
First meaningful paint1155
Visual Elements3
LargestImagewikipedia-wordmark-en-25.svg
Display time1.333 s
Position (x, y)53, 16
Size (w × h)140 × 22
HTML snippet
<img src="/static/images/mobile/copyright/wikipedia-wordmark-en-25.svg" alt="Wikipedia" width="140" height="22" style="width: 8.75em; height: 1.375em;">
Heading
Display time1.167 s
Position (x, y)48, 76
Size (w × h)256 × 28
HTML snippet
<h1 class="html-heading mw-html-heading" id="Welcome_to_Wikipedia"></h1>
LargestContentfulPaint
Display time1.167 s
Position (x, y)25, 260
Size (w × h)310 × 845
HTML snippet
<div id="mp-tfa" class="mp-contains-float"></div>

PageXray

How the page is built.

HTTP versionHTTP/2.0
Total requests25
Total domains3
Transfer size575.2 KB
Content size1.7 MB
Missing compression0
Cookies70 third-party

Main document

status 200 · 0 redirects

https://en.wikipedia.org/wiki/Main_Page

HeaderValue
accept-ch
accept-rangesbytes
age2471
cache-controlprivate, s-maxage=0, max-age=0, must-revalidate, no-transform
content-encodinggzip
content-languageen
content-length49627
content-security-policyscript-src 'unsafe-eval' blob: 'self' meta.wikimedia.org *.wikimedia.org *.wikipedia.org *.wikinews.org *.wiktionary.org *.wikibooks.org *.wikiversity.org *.wikisource.org wikisource.org *.wikiquote.org *.wikidata.org *.wikifunctions.org *.wikivoyage.org *.mediawiki.org mediawiki.org wikimedia.org *.wmflabs.org *.wmcloud.org *.toolforge.org wss://*.toolforge.org *.jsdelivr.net unpkg.com cdnjs.cloudflare.com raw.githubusercontent.com *.github.com code.jquery.com cdn.mathjax.org use.typekit.net fonts.cdnfonts.com use.fontawesome.com i.ytimg.com rsms.me doi.org localhost https://localhost:* http://localhost:* wss://localhost:* ws://localhost:* *.google.com *.gstatic.com *.googleapis.com *.translate.yandex.net yastatic.net ya.ru radically.github.io cdn.sammdot.ca cdn.fontshare.com viaf.org publicai-proxy.alaexis.workers.dev iiif.archive.org api.flickr.com live.staticflickr.com api.anthropic.com api.openai.com api.publicai.co catalogo.pusc.it parsifal.urbe.it opac.sbn.it overpass-api.de api.openrouteservice.org archive.org *.openstreetmap.org *.waymarkedtrails.org *.thunderforest.com registry.ipe.wiki analytics.ipe.wiki qlever.dev app.goacoustic.com wikipedia-archive.ourworldindata.org api.inaturalist.org inaturalist-open-data.s3.amazonaws.com validator.w3.org db.onlinewebfonts.com fontlibrary.org 'unsafe-inline' auth.wikimedia.org; default-src 'self' data: blob: upload.wikimedia.org https://commons.wikimedia.org meta.wikimedia.org *.wikimedia.org *.wikipedia.org *.wikinews.org *.wiktionary.org *.wikibooks.org *.wikiversity.org *.wikisource.org wikisource.org *.wikiquote.org *.wikidata.org *.wikifunctions.org *.wikivoyage.org *.mediawiki.org mediawiki.org wikimedia.org *.wmflabs.org *.wmcloud.org *.toolforge.org wss://*.toolforge.org *.jsdelivr.net unpkg.com cdnjs.cloudflare.com raw.githubusercontent.com *.github.com code.jquery.com cdn.mathjax.org use.typekit.net fonts.cdnfonts.com use.fontawesome.com i.ytimg.com rsms.me doi.org localhost https://localhost:* http://localhost:* wss://localhost:* ws://localhost:* *.google.com *.gstatic.com *.googleapis.com *.translate.yandex.net yastatic.net ya.ru radically.github.io cdn.sammdot.ca cdn.fontshare.com viaf.org publicai-proxy.alaexis.workers.dev iiif.archive.org api.flickr.com live.staticflickr.com api.anthropic.com api.openai.com api.publicai.co catalogo.pusc.it parsifal.urbe.it opac.sbn.it overpass-api.de api.openrouteservice.org archive.org *.openstreetmap.org *.waymarkedtrails.org *.thunderforest.com registry.ipe.wiki analytics.ipe.wiki qlever.dev app.goacoustic.com wikipedia-archive.ourworldindata.org api.inaturalist.org inaturalist-open-data.s3.amazonaws.com validator.w3.org db.onlinewebfonts.com fontlibrary.org en.wikibooks.org en.wikinews.org en.wikiquote.org en.wikisource.org en.wikiversity.org en.wikivoyage.org en.wiktionary.org www.mediawiki.org commons.wikimedia.org foundation.wikimedia.org incubator.wikimedia.org species.wikimedia.org wikimania.wikimedia.org www.wikidata.org www.wikifunctions.org auth.wikimedia.org; style-src 'self' data: blob: upload.wikimedia.org https://commons.wikimedia.org meta.wikimedia.org *.wikimedia.org *.wikipedia.org *.wikinews.org *.wiktionary.org *.wikibooks.org *.wikiversity.org *.wikisource.org wikisource.org *.wikiquote.org *.wikidata.org *.wikifunctions.org *.wikivoyage.org *.mediawiki.org mediawiki.org wikimedia.org *.wmflabs.org *.wmcloud.org *.toolforge.org wss://*.toolforge.org *.jsdelivr.net unpkg.com cdnjs.cloudflare.com raw.githubusercontent.com *.github.com code.jquery.com cdn.mathjax.org use.typekit.net fonts.cdnfonts.com use.fontawesome.com i.ytimg.com rsms.me doi.org localhost https://localhost:* http://localhost:* wss://localhost:* ws://localhost:* *.google.com *.gstatic.com *.googleapis.com *.translate.yandex.net yastatic.net ya.ru radically.github.io cdn.sammdot.ca cdn.fontshare.com viaf.org publicai-proxy.alaexis.workers.dev iiif.archive.org api.flickr.com live.staticflickr.com api.anthropic.com api.openai.com api.publicai.co catalogo.pusc.it parsifal.urbe.it opac.sbn.it overpass-api.de api.openrouteservice.org archive.org *.openstreetmap.org *.waymarkedtrails.org *.thunderforest.com registry.ipe.wiki analytics.ipe.wiki qlever.dev app.goacoustic.com wikipedia-archive.ourworldindata.org api.inaturalist.org inaturalist-open-data.s3.amazonaws.com validator.w3.org db.onlinewebfonts.com fontlibrary.org 'unsafe-inline'; object-src 'none'; report-uri /w/api.php?action=cspreport&format=json; report-to csp-report-to-endpoint
content-typetext/html; charset=UTF-8
dateMon, 24 Aug 2026 22:35:15 GMT
last-modifiedMon, 24 Aug 2026 22:35:13 GMT
nel{ "report_to": "wm_nel", "max_age": 604800, "failure_fraction": 0.05, "success_fraction": 0.0}
report-to{ "group": "wm_nel", "max_age": 604800, "endpoints": [{ "url": "https://intake-logging.wikimedia.org/v1/events?stream=w3c.reportingapi.network_error&schema_uri=/w3c/reportingapi/network_error/1.0.0" }] }
reporting-endpointscsp-report-to-endpoint='/w/api.php?action=cspreport&format=json';
servermw-web.eqiad.main-5fd4788788-jfkwr
server-timingcache;desc="hit-front", host;desc="cp3070",co_id;desc="2869448308"
strict-transport-securitymax-age=106384710; includeSubDomains; preload
varyAccept-Encoding,X-Subdomain,Cookie,Authorization,User-Agent
x-analytics
x-cachecp3070 miss, cp3070 hit/1014
x-cache-statushit-front
x-client-ip138.201.135.103
x-content-type-optionsnosniff
x-request-id70c35e71-57b3-488b-968d-e79de4b2ab54

Response codes

200
2392.0%
202
14.0%
302
14.0%

Requests and sizes per content type

8 types

Transfer size575.2 KB

  • javascript46.5%
  • image36.1%
  • html9.5%
  • css4.3%
  • svg2.8%
  • favicon0.32%
  • json0.31%
  • plain0.15%

Content size1.7 MB

  • javascript62.8%
  • html14.0%
  • image12.1%
  • css10.2%
  • svg0.77%
  • favicon0.16%
  • json0.02%

Requests24

  • svg45.8%
  • javascript20.8%
  • css8.3%
  • image8.3%
  • html4.2%
  • favicon4.2%
  • json4.2%
  • plain4.2%
ContentHeader SizeTransfer SizeContent SizeRequests
html0 b54.5 KB236.3 KB1
css0 b24.8 KB172.7 KB2
javascript0 b267.2 KB1.0 MB5
image0 b207.9 KB205.2 KB2
favicon0 b1.8 KB2.7 KB1
svg0 b16.3 KB13.0 KB11
json0 b1.8 KB288 B1
plain0 b905 B0 b1
Total0 b575.2 KB1.7 MB24

Data per domain

3 domains
DomainTotal download timeTransfer SizeContent SizeRequests
en.wikipedia.org3.956 s367.9 KB1.5 MB23
upload.wikimedia.org572 ms205.8 KB203.9 KB1
auth.wikimedia.org186 ms1.5 KB254 B1

Expires & last-modified statistics

typeminmedianmax
Expires0 seconds4 weeks1 year
Last modified2 seconds7 weeks7 weeks

Console log

1 message

The page logs the following messages to the console.

LevelMessage
INFOhttps://en.wikipedia.org/w/load.php?lang=en&modules=ext.centralNotice.bannerHistoryLogger%2CchoiceData%2Cdisplay%2CgeoIP%2CimpressionDiet%2CkvStore%2ClargeBannerLimit%2ClegacySupport%2CstartUp%7Cext.centralauth.ForeignApi%2Ccentralautologin%7Cext.checkUser.clientHints%7Cext.cx.entrypoints.languagesearcher.v2%7Cext.cx.eventlogging.campaigns%7Cext.cx.model%7Cext.echo.centralauth%7Cext.eventLogging%2CnavigationTiming%2Cpopups%2CtestKitchen%2CwikimediaEvents%7Cext.eventLogging.metricsPlatform%7Cext.uls.interface%2Cpreferences%2Cwebfonts%7Cext.uls.rewrite.entrypoints%7Cext.urlShortener.toolbar%7Cext.wikimediaEvents.testKitchen%7Cjquery%2Coojs%2Csite%7Cjquery.client%2CtextSelection%7Cjquery.uls.data%7Cmediawiki.DateFormatter%2CForeignApi%2CString%2CTitle%2Capi%2Cbase%2Ccldr%2Ccookie%2Cexperiments%2CjqueryMsg%2Clanguage%2Crouter%2Cstorage%2Ctemplate%2Cuser%2Cutil%2CvisibleTimeout%7Cmediawiki.ForeignApi.core%7Cmediawiki.libs.pluralruleparser%7Cmediawiki.page.ready%7Cmediawiki.page.watch.ajax%7Cmediawiki.template.mustache%7Cmmv.bootstrap%2Ccodex%7Cmobile.codex.styles%7Cmobile.init%2Cstartup%7Cmw.cx.SiteMapper%7Cmw.externalguidance.init%7Cskins.minerva.scripts%7Cwikibase.databox.fromWikidata&skin=minerva&version=1vi7i 781:13906 "Hello friend! 🍦\n\nWikipedia is built by developers like you 👨‍💻 (yes it's open source)\n\nStart your journey 🛤️ here @ https://developer.wikimedia.org\n\n💪 Or work with us @ https://wikimediafoundation.org/about/jobs/"

Requests loaded after onLoad event

5 requests

Includes requests done after load event end.

ContentTransfer SizeRequests
html0 b0
css0 b0
javascript1.5 KB1
image2.1 KB1
font0 b0
favicon1.8 KB1
plain905 B1
Total6.2 KB5

Requests loaded after onContentLoad

5 requests

Includes requests done after DOM content loaded.

ContentTransfer SizeRequests
html0 b0
css0 b0
javascript1.5 KB1
image2.1 KB1
font0 b0
favicon1.8 KB1
plain905 B1
Total6.2 KB5

CPU

load.php[startup] is responsible for 91% of blocking time
580 ms of 635 ms total. Defer it, replace it with a lighter alternative, or move its work off the main thread to recover most of your TBT.

Long tasks

Tasks ≥ 50 ms blocking the main thread, collected via the Long Task API.

TBT517 ms
Max potential input delay269 ms
Total long tasks6
Total time1.270 s
Last task at3.997 s
Before first paint503 ms1 task
Before FCP503 ms1 task
Before LCP503 ms1 task
After load767 ms5 tasks

Long Animation Frames

A long animation frame (LOAF) is a frame that took ≥ 50 ms from input to the next paint. The part beyond the threshold is blocking time, the number that hurts Interaction to Next Paint and Total Blocking Time. Break long tasks up (scheduler.yield(), smaller chunks) or move the work off the main thread. Read more about the Long Animation Frames API.

Long animation frames8every frame ≥ 50 ms
Blocking time1.037 sacross all long frames — what hurts INP and TBT
Forced style & layout64.2 msscripts reading layout mid-frame
Blocking before LCP401.8 msdelaying the largest paint — fix these first
Blocking after load614.1 msafter the load event — didn't delay page load

What to fix first

ScriptFramesTime runningBlocking (share by run time)Forced style & layoutTriggered by
load.php[startup]5802.8 ms580.1 ms60.9 mstimer or animation callback, script tag
load.php[scripts:ext.centralNotice.bannerHistoryLogger]3106 ms47.7 ms3.3 mstimer or animation callback
Main_Page111.1 ms7.2 msscript tag

A frame's blocking time is split between its scripts by their share of the frame's work, capped at each script's own run time — blocking from work no script owns (HTML parsing, browser internals) stays unattributed. The per-script blocking view below uses the same attribution.

Long animation frame #1 · 622 msat 472.4 ms · before LCP
blocking 401.8 ms
  • Scripts & other work619 ms
  • Animation callbacks2 ms
  • Style & layout1 ms
  • Render0 ms
1 script ran during this frame
Ran for
11.1 ms
Queued before running
2.9 ms
How it started
script tag
Long animation frame #2 · 356.5 msat 1.911 s · after load
blocking 304.8 ms
  • Scripts & other work271.2 ms
  • Animation callbacks69.7 ms
  • Style & layout15.6 ms
  • Render0 ms
2 scripts ran during this frame
Ran for
269.6 ms
Started by
IdleRequestCallback
How it started
timer or animation callback
Source function
doPropagation
Position in source
character 4301 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
69.7 ms
Started by
FrameRequestCallback
How it started
timer or animation callback
Source function
flushCssBuffer
Position in source
character 3227 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #3 · 215 msat 2.488 s · after load
blocking 118.6 ms
  • Scripts & other work60.5 ms
  • Animation callbacks153.5 ms
  • Style & layout1 ms
  • Render0 ms
5 scripts ran during this frame · forced style & layout 64.2 ms
Ran for
7.7 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 324167 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
6.7 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 324167 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
7 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 324167 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
14.1 ms
Forced style and layout
3.3 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 324167 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
151.9 ms
Forced style and layout
60.9 ms
Started by
FrameRequestCallback
How it started
timer or animation callback
Source function
flushCssBuffer
Position in source
character 3227 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #4 · 195.9 msat 2.287 s · after load
blocking 96.3 ms
  • Scripts & other work93.4 ms
  • Animation callbacks92.1 ms
  • Style & layout10.4 ms
  • Render0 ms
3 scripts ran during this frame
Ran for
31.1 ms
Started by
IdleRequestCallback
How it started
timer or animation callback
Source function
doPropagation
Position in source
character 4301 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
43.7 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 324167 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
92.1 ms
Started by
FrameRequestCallback
How it started
timer or animation callback
Source function
flushCssBuffer
Position in source
character 3227 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #5 · 144.3 msat 3.997 s · after load
blocking 94.4 ms
  • Scripts & other work144.3 ms
  • Animation callbacks0 ms
  • Style & layout0 ms
  • Render0 ms
1 script ran during this frame
Ran for
144.2 ms
Started by
IdleRequestCallback
How it started
timer or animation callback
Source function
flushWrites
Position in source
character 19327 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #6 · 96.4 msat 1.366 s · before load
blocking 21.5 ms
  • Scripts & other work69.2 ms
  • Animation callbacks0 ms
  • Style & layout27.2 ms
  • Render0 ms
1 script ran during this frame
Ran for
44.2 ms
Queued before running
1.5 ms
How it started
script tag

2 more long frames carried no blocking time (nothing ran past the 50 ms threshold) — long, but harmless to INP and TBT.

Blocking time per script (browser-reported)

How much each script blocked the main thread, derived from the Long Animation Frame API. Each frame's blocking time is split between its scripts by their share of the frame's work, capped at each script's own run time — blocking from work no script owns (HTML parsing, browser internals) is not attributed (older data credits the script that started the frame). The closest answer to "which script should I fix to improve TBT" the platform exposes.

Top scripts blocking the main thread

3 of 3 scripts
load.php[startup]
580 ms · 7 frames · worst 242 ms
https://en.wikipedia.org/wiki/Main_Page
7 ms · 1 frame · worst 7 ms

Blocking time per script (trace)

Total Blocking Time attributed per script from the Chrome trace: every main-thread task longer than 50 ms blocks input for the remainder, and each blocking task is credited to the script whose own code ran the longest during that task.

TBT1.080 s
Blocking tasks8
TBT before LCP468.6 ms2 tasks

What kind of work blocked

mostly running javascript · 1.080 s total
Running JavaScript533.8 ms49.4%
Style & layout442.7 ms41.0%
Other browser work49.0 ms4.5%
Paint & composite38.8 ms3.6%
Parsing HTML & CSS7.5 ms0.7%
Garbage collection6.9 ms0.6%
Parsing & compiling JavaScript1.4 ms0.1%
Running JavaScript (49%): the scripts responsible are listed right below. See Slowest JS functions · Timers
Style & layout (41%): usually a large DOM, expensive CSS selectors or JavaScript forcing synchronous layout. See Forced reflows · Forced layout per script · Style invalidations (Rendering tab)

Top scripts blocking the main thread

2 of 2 scripts
Browser's own work (no script responsible)
561 ms · 3 tasks
load.php[startup]
519 ms · 5 tasks

Where the time went

All main-thread work during the full page load, not just the share that blocked input. Calculated from the Chrome trace.

Categories

2.705 s total
Running JavaScript1.141 s42.2%
Style & layout586 ms21.7%
Other browser work (scheduling)544 ms20.1%
Parsing HTML & CSS233 ms8.6%
Paint & composite158 ms5.8%
Parsing & compiling JavaScript26 ms1.0%
Garbage collection17 ms0.6%
What do these categories mean?
Parsing HTML & CSSparseHTML
Reading the HTML and CSS and building the page structure. Grows with document size — a big server-rendered page costs more here.
Style & layoutstyleLayout
Working out which CSS rules apply and where every element goes on the page. Grows with DOM size and selector complexity.
Parsing & compiling JavaScriptscriptParseCompile
Parsing and compiling JavaScript before it can run — the cost of shipping bytes of JS, even unused ones.
Running JavaScriptscriptEvaluation
Running JavaScript: event handlers, timers, promise callbacks and script execution.
Paint & compositepaintCompositeRender
Painting pixels and assembling layers into the frames you see on screen.
Garbage collectiongarbageCollection
Reclaiming memory JavaScript no longer uses. A lot of it means allocation-heavy code.
Other browser work (scheduling)other
Chrome’s own task management: per-task overhead and thousands of sub-millisecond scheduler ticks — not page work you can attribute or optimize away. On this page 538 ms of it is this per-task bookkeeping (RunTask self time in the trace).

CPU time per script

Slowest JS functions

The functions where main-thread JavaScript time was actually spent, sampled by Chrome's JavaScript profiler. Self time is spent in the function itself; total time includes the functions it called. For loader/dispatcher functions whose total dwarfs their self time, the runs line shows the top functions and modules (up to five, ≥ 1 ms) the total was actually spent running.

Functions by self time

15 of 50 functions
FunctionWhereSelf timeTotal time
flushWrites
runs: load.php[startup] (24.3 ms)
load.php[startup]109.3 ms133.6 ms
(anonymous)load.php[scripts:ext.centralNotice.bannerHistoryLogger]64.1 ms64.1 ms
runScript
runs: load.php[scripts:ext.centralNotice.bannerHistoryLogger] (317.2 ms)
load.php[startup]51.0 ms546.0 ms
require
runs: load.php[scripts:ext.centralNotice.bannerHistoryLogger] (26.0 ms)
load.php[startup]47.7 ms84.9 ms
insertBeforeBrowser internal (not your code)40.8 ms40.8 ms
setTimeoutBrowser internal (not your code)30.1 ms30.1 ms
impl
runs: load.php[startup] (1.6 ms), load.php[scripts:ext.centralNotice.bannerHistoryLogger] (2.7 ms)
load.php[startup]29.3 ms34.5 ms
t
runs: load.php[scripts:ext.centralNotice.bannerHistoryLogger] (147.6 ms)
load.php[scripts:ext.centralNotice.bannerHistoryLogger]23.2 ms140.7 ms
doPropagation
runs: load.php[startup] (281.5 ms), load.php[scripts:ext.centralNotice.bannerHistoryLogger] (1.7 ms)
load.php[startup]21.8 ms305.0 ms
appendChild
runs: (anonymous) (1.8 ms)
Browser internal (not your code)20.7 ms22.5 ms
querySelectorAllBrowser internal (not your code)16.6 ms16.6 ms
requestIdleCallbackBrowser internal (not your code)15.2 ms15.2 ms
each
runs: load.php[scripts:ext.centralNotice.bannerHistoryLogger] (89.5 ms)
load.php[scripts:ext.centralNotice.bannerHistoryLogger]14.2 ms110.1 ms
set
runs: load.php[startup] (9.5 ms)
load.php[startup]13.2 ms22.7 ms
o
runs: load.php[scripts:ext.centralNotice.bannerHistoryLogger] (1.7 ms)
load.php[scripts:ext.centralNotice.bannerHistoryLogger]12.9 ms14.6 ms

Timers

How much setTimeout/setInterval work the page runs, credited to the script that scheduled each timer. Many zero-delay timers mean work sliced into a machine-gun of tiny tasks; repeating timers are polling.

Timers set45
Times fired43
Fire time153.4 ms
Zero-delay timers40
Repeating timers0
Zero-delay slicing: load.php[scripts:ext.centralNotice.bannerHistoryLogger] split work into 38 back-to-back tasks costing 142 ms. Consider batching the work or moving it to requestIdleCallback or a worker.

Timer cost by script

2 scripts
load.php[scripts:ext.centralNotice.bannerHistoryLogger]
91 ms · set 44 times · fired 30 times
load.php[startup]
62 ms · set 1 time · fired 13 times

Forced reflows

A forced reflow happens when JavaScript reads a layout-triggering property (offsetTop, getBoundingClientRect, …) inside a handler, forcing the browser to synchronously recompute layout. The scripts below caused most of the page's reflows. Fix them in priority order.

Scripts causing reflows

2 reflows ≥ 2 ms across 2 scripts
load.php[startup]
62 ms · 1 reflow · worst 62 ms

Forced layout per script

Each long animation frame reports how much time each script spent forcing synchronous style and layout, i.e. JavaScript reading layout-triggering properties mid-execution. Same actionable answer as forced reflows above but measured directly by the browser instead of inferred from the trace.

Scripts forcing layout

2 of 2 scripts

First vs third party CPU time

Main-thread CPU time from the Chrome trace split by domain. First party is wikipedia.org.

First party1.057 s
Third party0 ms
Domains1

Non-composited animations

Animations that fell back from the compositor to the main thread, blocking each frame instead of running on the GPU.

Why they could not be composited

1 animation
  • animation has no visible change

The reason decides the action: “animation has no visible change” means Chrome skipped compositing because nothing visible moves — harmless. Property-related reasons mean the keyframes animate something other than transform or opacity.

Want to dig deeper? Download the Chrome trace and drag-and-drop it into Performance in DevTools.