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Tested 2026-05-26 05:38:57 using Chrome 148.0.7778.96 (script).(runtime settings)

Test as a logged in user

Login the user with an empty browser cache, then visit Obama and Facebook

SummaryWaterfall MetricsVideoFilmstrip CoachPageXrayCPU Screenshots

Summary

LCP2.280 s
CLS0.062
Coach73
Loading & responsiveness
TTFB
1.634 s
First Paint
2.280 s
Fully Loaded
5.213 s
Page weight & requests
Total transfer size
687.3 KB
Requests
137
CPU
CPU long tasks
1
CPU last long task at
2.125 s
Visual progress
First Visual Change
2.400 s
Speed Index
2.663 s
Visual Complete 85%
2.400 s
Visual Complete 99%
10.734 s
Last Visual Change
11.234 s
Screenshot
Waterfall | Download HAR | 

Waterfall

First paintFCPLCPDOMContentLoadedDOM interactiveLoadRender-blockingRedirectError

Video

Run 1
Download video

Filmstrip

79 frames

Use --filmstrip.showAll to show all filmstrips.

0 s
2 smwStartup 1.998 s
2.2 sCPU Long Task duration 90 ms
2.3 sDOM Content Loaded Time 2.221 sFirst Contentful Paint 2.280 sLCP <P> 2.280 s
2.4 sFirst Visual Change 2.400 sVisual Complete 85% 2.400 s
2.5 s
2.6 sVisual Complete 95% 2.567 s
2.7 s
2.8 s
2.9 s
3 s
3.1 s
3.2 s
3.3 s
3.4 s
3.5 s
3.6 s
3.7 s
3.8 smwCentralNoticeBanner 3.701 sLayout Shift 0.06213 3.729 s
3.9 sLargest Image 3.900 sHeading 3.900 s
4 s
4.1 s
4.2 s
4.3 s
4.4 s
4.5 s
4.6 s
4.7 s
4.8 s
4.9 s
5 s
5.1 s
5.2 sPage Load Time 5.114 s
5.3 sFully Loaded 5.213 s
5.4 s
5.5 s
5.6 s
5.7 s
5.8 s
5.9 s
6 s
6.1 s
6.2 s
6.3 s
6.4 s
6.5 s
6.6 s
6.7 s
6.8 s
6.9 s
7.8 s
7.9 s
8 s
8.1 s
8.2 s
8.3 s
8.4 s
8.5 s
8.6 s
8.7 s
8.8 s
8.9 s
9 s
9.1 s
9.2 s
9.3 s
9.4 s
9.5 s
9.6 s
9.7 s
9.8 s
9.9 s
10 s
10.8 sVisual Complete 99% 10.734 s
10.9 s
11 s
11.1 s
11.2 s
11.3 sLast Visual Change 11.234 s
Performance advice | Best practice advice | Privacy advice | Page info | Technologies | 

Coach

The coach helps you find performance problems on your web page using web performance best practice rules. And gives you advice on privacy and best practices. Tested using Coach-core version 9.2.1.

Performance advice

73
1 error11 warnings3 info
warn(0)Serve images in modern formats (AVIF, WebP)modernImageFormats

The page ships 18 images (out of 18) in JPEG/PNG/GIF without a modern alternative. Wrap them in a <picture> with a <source type="image/avif"> or "image/webp" before the legacy <img>, or serve modern formats from your image pipeline directly. AVIF and WebP usually deliver 25–50% smaller files at the same quality.

AVIF and WebP routinely deliver 25–50% smaller files than JPEG and PNG at the same perceived quality, and every browser version still under support understands at least one of them. Ship modern formats either through a <picture> element with <source type="image/avif"> / "image/webp" entries in front of the legacy <img>, or directly from a content-negotiating image pipeline that returns AVIF / WebP when the client accepts it. https://web.dev/articles/serve-images-webp

Offenders
warn(0)Avoid doing redirectsassetsRedirects

The page has 67 redirects. 2 of the redirects are from the base domain, please fix them! 65 requests are from other domains, it could be 3rd-party assets doing unnecessary redirects. :(

A redirect is one extra step for the user to download the asset. Avoid that if you want to be fast. Redirects are even more of a showstopper on mobile.

Offenders
warn(0)Avoid extra requests by setting cache headerscacheHeaders

The page has 101 requests that are missing a cache time. Configure a cache time so the browser doesn't need to download them every time. It will save 248.2 kB the next access.

The easiest way to make your page fast is to avoid doing requests to the server. Setting a cache header on your server response will tell the browser that it doesn't need to download the asset again during the configured cache time! Always try to set a cache time if the content doesn't change for every request.

Offenders
warn(0)Avoid redirecting the main documentdocumentRedirect

The main document gets redirected 3 time(s). Remove those redirect and make the page faster!

You should never ever redirect the main document, because it will make the page load slower for the user. Well, you should redirect the user if the user tries to use HTTP and there's an HTTPS version of the page. The coach checks for that. :)

Offenders
warn(0)Total JavaScript size shouldn't be too bigjavascriptSize

The total JavaScript transfer size is 291.9 kB and the uncompressed size is 1.2 MB. This is totally crazy! There is really room for improvement here.

A lot of JavaScript often means you are downloading more than you need. How complex is the page and what can the user do on the page? Do you use multiple JavaScript frameworks?

Offenders
URLTransferContent
https://en.wikipedia.org/w/load.php?lang=en&modules=startup&only=scripts&raw=1&skin=vector-202222.0 KB66.9 KB
https://en.wikipedia.org/w/load.php...ia.org/w/load.php8.0 KB22.9 KB
https://en.wikipedia.org/w/load.php...ia.org/w/load.php17.7 KB60.3 KB
https://en.wikipedia.org/w/load.php...ia.org/w/load.php203.6 KB852.9 KB
https://en.wikipedia.org/w/load.php?lang=en&modules=user&skin=vector-2022&user=Wptuser&version=emgd61.7 KB777 B
https://en.wikipedia.org/w/load.php...ia.org/w/load.php25.3 KB120.5 KB
https://en.wikipedia.org/w/load.php...ia.org/w/load.php2.8 KB14.8 KB
https://meta.wikimedia.org/w/index.php...a.org/w/index.php4.0 KB10.5 KB
warn(0)Don't use private headers on static contentprivateAssets

The page has 60 requests with private headers. The main page has a private header. It could be right in some cases where the user can be logged in and served specific content. But if your asset is static it should never be private. Make sure that the assets really should be private and only used by one user. Otherwise, make it cacheable for everyone.

If you set private headers on content, that means that the content are specific for that user. Static content should be able to be cached and used by everyone. Avoid setting the cache header to private.

Offenders
warn(7)Lazy-load below-the-fold imageslazyLoadingImages

The page has 28 below-the-fold images without loading="lazy". Add loading="lazy" so the browser defers downloading and decoding them until the user scrolls them into view.

Adding loading="lazy" to an <img> tells the browser not to download or decode it until it is close to the viewport. For images that the user may never see (deep in the page, behind a tab, in a footer carousel), this saves bandwidth and main-thread time during initial render. The LCP image and any image in the initial viewport should NOT be lazy-loaded — that delays the first paint. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#loading

Offenders
warn(40)Don't scale images in the browseravoidScalingImages

The page has 6 images that are scaled more than 100 pixels. It would be better if those images are sent so the browser don't need to scale them.

It's easy to scale images in the browser and make sure they look good in different devices, however that is bad for performance! Scaling images in the browser takes extra CPU time and will hurt performance on mobile. And the user will download extra kilobytes (sometimes megabytes) of data that could be avoided. Don't do that, make sure you create multiple version of the same image server-side and serve the appropriate one.

Offenders
infoAdd decoding="async" to non-critical imagesdecodingAsync

The page has 22 images (out of 39) without a decoding hint. Add decoding="async" to non-critical images so the browser can decode them off the main thread.

Setting decoding="async" on an <img> tells the browser it can decode the image off the main thread, which keeps the page responsive to user interactions while images are being processed. The default ("auto") leaves the choice to the browser. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#decoding

Offenders
error(50)Have a fast first contentful paintfirstContentfulPaint

First contentful paint can be improved (2.280 s). It is in the Google Web Vitals needs improvement range, slower than 1.8 seconds.

The First Contentful Paint (FCP) metric measures the time from when the page starts loading to when any part of the page content is rendered on the screen. For this metric, "content" refers to text, images (including background images), <svg> elements, or non-white <canvas> elements.

infoLong cache headers is goodcacheHeadersLong

The page has 29 requests that have a shorter cache time than one year (but still a cache time).

Setting a cache header is good. Setting a long cache header (a year) is even better because the asset will stay in the browser cache across visits. For content-hashed URLs (e.g. app.4af2.css) you can safely use Cache-Control: max-age=31536000, immutable. For unversioned URLs that may change, use a revalidating strategy instead.

Offenders
warn(80)Avoid CPU Long TaskslongTasks

The page has 1 CPU long task with the total of 90 ms. The total blocking time is 0 ms and 1 long task before first contentful paint with total time of 90 ms. However the CPU Long Task is depending on the computer/phones actual CPU speed, so you should measure this on the same type of the device that your user is using. Use Geckoprofiler for Firefox or Chromes tracelog to debug your long tasks.

Long CPU tasks locks the thread. To the user this is commonly visible as a "locked up" page where the browser is unable to respond to user input; this is a major source of bad user experience on the web today. However the CPU Long Task is depending on the computer/phones actual CPU speed, so you should measure this on the same type of the device that your user is using. To debug you should use the Chrome timeline log and drag/drop it into devtools or use Firefox Geckoprofiler.

Offenders
  • unknown
warn(90)Always compress text contentcompressAssets

The page has 1 request that are served uncompressed. You could save a lot of bytes by sending them compressed instead.

In the early days of the Internet there were browsers that didn't support compressing (gzipping) text content. They do now. Make sure you compress HTML, JSON, JavaScript, CSS and SVG. It will save bytes for the user; making the page load faster and use less bandwith.

Offenders
URLTransferContent
https://en.wikipedia.org/wiki/Main_Page53.9 KB234.3 KB
infoMake each CSS response smalloptimalCssSize

https://en.wikipedia.org/w/load.php?lang=en&modules=ext.echo.styles.alert%2Cbadge%7Cext.personalDashboard.menuIcon%7Cext.uls.interlanguage%7Cext.visualEditor.desktopArticleTarget.noscript%7Cext.wikimediamessages.styles%7Cmediawiki.codex.messagebox.styles%7Cmediawiki.skins.legacy%7Coojs-ui.styles.icons-alerts%7Cskins.vector.icons%2Cstyles%7Cskins.vector.search.codex.styles%7Cwikibase.client.init&only=styles&skin=vector-2022 size is 28.1 kB (28122) and that is bigger than the limit of 25 kB. Try to keep each CSS response under 25 kB.

Render-blocking CSS holds up the first paint until it has fully downloaded, parsed and applied, so smaller CSS files mean a faster start. Split your CSS into a small critical bundle inlined or eagerly loaded, with the rest lazy-loaded.

Offenders
URLTransferContent
https://en.wikipedia.org/w/load.php...ia.org/w/load.php27.5 KB237.6 KB
warn(95)Inline CSS for faster first renderinlineCss

The page has both inline CSS and CSS requests even though it uses a HTTP/2-ish connection. If you have many users on slow connections, it can be better to only inline the CSS. Run your own tests and check the waterfall graph to see what happens.

In the early days of the Internet, inlining CSS was one of the ugliest things you can do. That has changed if you want your page to start rendering fast for your user. Always inline the critical CSS when you use HTTP/1 and HTTP/2 (avoid doing CSS requests that block rendering) and lazy load and cache the rest of the CSS. It is a little more complicated when using HTTP/2. Does your server support HTTP push? Then maybe that can help. Do you have a lot of users on a slow connection and are serving large chunks of HTML? Then it could be better to use the inline technique, becasue some servers always prioritize HTML content over CSS so the user needs to download the HTML first, before the CSS is downloaded.

Best practice advice

83
1 warning3 info
infoMeta descriptionmetaDescription

The page is missing a meta description.

Use a page description to make the page more relevant to search engines.

infoAvoid unnecessary headersunnecessaryHeaders

There are 85 responses that sets both a max-age and expires header. There are 137 responses that sets a server header.

Do not send headers that you don't need. We look for p3p, cache-control and max-age, pragma, server and x-frame-options headers. Have a look at Andrew Betts - Headers for Hackers talk as a guide https://www.youtube.com/watch?v=k92ZbrY815c or read https://www.fastly.com/blog/headers-we-dont-want.

Offenders
warn(50)Set a sensible viewport meta tagviewport

The viewport meta tag does not contain width=device-width, the browser may use a desktop-width fallback.

The viewport meta tag tells the browser how to lay out the page on small screens. Without it (or without width=device-width) the page is rendered at a desktop fallback width and scaled down, which makes text unreadable on mobile. Disabling zoom (user-scalable=no, maximum-scale<=1) is also an accessibility regression. https://developer.mozilla.org/en-US/docs/Web/HTML/Viewport_meta_tag

infoDo not send too long headerslongHeaders

https://en.wikipedia.org/wiki/Main_Page has a header set-cookie that is 1951 characters long. https://en.wikipedia...ia.org/w/load.php has a header sourcemap that is 1299 characters long.

Do not send response headers that are too long.

Offenders

Privacy advice

79
4 warnings2 info
warn(0)Use a strict Content-Security-Policy header to mitigate cross-site scripting (XSS) attacks.contentSecurityPolicyHeader

Set a Content-Security-Policy header to mitigate cross-site scripting attacks. You can start with a Content-Security-Policy-Report-Only header, which only reports violations rather than blocking them.

A Content-Security-Policy response header tells the browser which sources of script, style, and other content are allowed. The most effective form is a strict CSP using nonces or hashes together with strict-dynamic; the worst is a missing header, with unsafe-inline and unsafe-eval close behind. https://web.dev/articles/strict-csp

Offenders
infoSet a Cross-Origin-Embedder-Policy header so cross-origin subresources opt in to being embedded.crossOriginEmbedderPolicyHeader

Set a Cross-Origin-Embedder-Policy header (typically require-corp or credentialless) on the document response to control cross-origin embedding.

Cross-Origin-Embedder-Policy (COEP) makes the page refuse to load cross-origin subresources unless they explicitly opt in via CORP or CORS. Together with Cross-Origin-Opener-Policy it puts the page in a cross-origin isolated context, which mitigates cross-window side-channel attacks (Spectre) and unlocks high-resolution timers and SharedArrayBuffer. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Embedder-Policy

Offenders
warn(0)Set a Cross-Origin-Opener-Policy header to isolate the page from cross-origin windows.crossOriginOpenerPolicyHeader

Set a Cross-Origin-Opener-Policy header (typically same-origin) on the document response to isolate the page from cross-origin windows.

Cross-Origin-Opener-Policy (COOP) lets a page sever its window-group ties to cross-origin documents that opened it or that it opens. Together with Cross-Origin-Embedder-Policy it puts the page in a cross-origin isolated context, which mitigates cross-window side-channel attacks (Spectre) and unlocks high-resolution timers and SharedArrayBuffer. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Opener-Policy

Offenders
infoSet a Cross-Origin-Resource-Policy header to limit who may embed the page.crossOriginResourcePolicyHeader

Set a Cross-Origin-Resource-Policy header (same-origin, same-site or cross-origin) on the document response to limit who may embed it.

Cross-Origin-Resource-Policy (CORP) is a per-response opt-in that tells the browser which origins are allowed to embed the resource. It blocks cross-origin or cross-site no-cors embedding (img, script, iframe, etc.) and is one of the building blocks of cross-origin isolation. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Resource-Policy

Offenders
warn(0)Set a Permissions-Policy header to control which browser features the page can use.permissionsPolicyHeader

Set a Permissions-Policy header to control which browser features the page can use.

The Permissions-Policy response header (the successor to Feature-Policy) lets a site explicitly opt in or out of powerful browser features such as camera, microphone, geolocation, payment and clipboard. Setting a strict policy reduces the attack surface and limits what embedded third parties can do. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Permissions-Policy

Offenders
warn(0)Set a referrer-policy header to make sure you do not leak user information.referrerPolicyHeader

Set a referrer-policy header to make sure you do not leak user information.

Referrer Policy is a new header that allows a site to control how much information the browser includes with navigations away from a document and should be set by all sites. https://scotthelme.co.uk/a-new-security-header-referrer-policy/.

Offenders

Page info

Page info

TitleWikipedia, the free encyclopedia
GeneratorMediaWiki 1.47.0-wmf.3
Width1904
Height2862
DOM elements2440
Avg DOM depth14
Max DOM depth21
Iframes0
Script tags6
Local storage980.1 KB
Session storage0 b
Network Information API4g

Resource hints

2 hints
dns-prefetch
  • https://meta.wikimedia.org/
preconnect
  • https://upload.wikimedia.org/

Technologies used to build the page

Data collected using Coach-core version 9.2.1. With updated code from Webappanalyzer 2026-05-04. Use --browsertime.firefox.includeResponseBodies html or --browsertime.chrome.includeResponseBodies html to help Wappalyzer find more information about technologies used.

Detected technologies

4 technologies
Visual Metrics | Google Web Vitals | Largest Contentful Paint | Cumulative Layout Shift | Browser metrics | Long Aninimation Frames | Visual Elements | Metrics from CDP | Server timings | 

Visual Metrics

Visual milestones
Visual progress
Visual progress at 0 s0.0s
Visual progress at 3.1 s3.1s
Visual progress at 4.2 s4.2s
Visual progress at 5.3 s5.3s
Visual progress at 6.5 s6.5s
Visual progress at 8.4 s8.4s
Visual progress at 9.5 s9.5s
Visual progress at 11.3 s11.3s
FCP2.28s
LCP2.28s
VC852.40s
Long tasks
0.0s2.3s4.5s6.8s9.0s11.3s

Google Web Vitals

1.634 sTTFB
Needs improvement
2.280 sFCP
Needs improvement

Largest Contentful Paint

When the page main content is rendered, collected via the Largest Contentful Paint API. Read more about Largest Contentful Paint.

2.280 sLCP render time

Phase breakdown

  • TTFB1.634 s
  • Resource load delay0 ms
  • Resource load duration0 ms
  • Element render delay646 ms

Element

Element type
<p>
Size (w × h)
175908
Load time
0 ms
Recalculate-style elements before LCP
1646 (39.734 ms)

DOM path

body > div:eq(2) > div > div:eq(2) > main#content > div#bodyContent > div#mw-content-text > div:eq(1) > div#mp-upper > div#mp-left > div#mp-tfa > p
LCP

The LCP element is highlighted in the screenshot. If nothing is highlighted the element was removed before the screenshot or the LCP API couldn't find it.

Cumulative Layout Shift

How much the page's content shifts as it loads, collected via the Cumulative Layout Shift API.

0.062cumulative layout shift score

Elements that shifted

Sorted by individual shift score (higher = bigger shift). The top entries usually account for most of the page's CLS.

  • #10.062<div class="mw-content-container"></div>
    body > div:eq(2) > div > div:eq(2)
Layout shift

Elements that shifted by more than 0.01 are highlighted in the screenshot. If an element shifted outside the viewport, it won't appear here — check the video or filmstrip to see the shift.

Browser Metrics

Navigation Timing
First Contentful Paint info
Elements that needed recalculate style before FCP1646
Time spent in recalculate style before FCP39.734 ms
Extra timings
TTFB1.634 s
User Timing marks
mwStartup1.998 s
mwCentralNoticeBanner3.701 s

Long Animation Frames

A long animation frame (LOAF) is a frame that took ≥ 50 ms from input to the next paint. The breakdown shows where that time went. Read more about the Long Animation Frames API.

Showing the top 10 longest animation frames.

Long animation frame #1
567.9 ms
  • Blocking40.1 ms
  • Work445.5 ms
  • Render82.3 ms
  • Pre-layout0.2 ms
  • Style & layout82.1 ms

Scripts that ran during this frame

Invoker
https://en.wikipedia.org/w/load.php?lang=en&modules=startup&only=scripts&raw=1&skin=vector-2022
Invoker type
classic-script
Window attribution
self
Long animation frame #2
74.2 ms
  • Blocking9.2 ms
  • Work45.3 ms
  • Render19.7 ms
  • Pre-layout16.6 ms
  • Style & layout3.1 ms

Scripts that ran during this frame

Invoker
IdleRequestCallback
Invoker type
user-callback
Source function
doPropagation
Window attribution
self
Source char position
4314
Invoker
FrameRequestCallback
Invoker type
user-callback
Source function
flushCssBuffer
Window attribution
self
Source char position
3240
Long animation frame #3
55.7 ms
  • Blocking0 ms
  • Work31 ms
  • Render24.7 ms
  • Pre-layout13 ms
  • Style & layout11.7 ms

Scripts that ran during this frame

Invoker
IdleRequestCallback
Invoker type
user-callback
Source function
doPropagation
Window attribution
self
Source char position
4314
Invoker
FrameRequestCallback
Invoker type
user-callback
Source function
flushCssBuffer
Window attribution
self
Source char position
3240

Server timings

2 entries
NameDurationDescription
cache0 mspass
host0 mscp3070

Custom metrics collected through JavaScript

There are no custom configured scripts.

Extra metrics collected using scripting

There are no custom extra metrics from scripting.

CDP Performance33
AudioHandlers0
AudioWorkletProcessors0
Documents61
Frames30
JSEventListeners157
LayoutObjects2477
MediaKeySessions0
MediaKeys0
Nodes5349
Resources77
ContextLifecycleStateObservers84
V8PerContextDatas1
WorkerGlobalScopes0
UACSSResources0
RTCPeerConnections0
ResourceFetchers61
AdSubframes0
DetachedScriptStates0
ArrayBufferContents2
LayoutCount17
RecalcStyleCount43
LayoutDuration63
RecalcStyleDuration73
DevToolsCommandDuration76
ScriptDuration186
V8CompileDuration3
TaskDuration693
TaskOtherDuration293
ThreadTime1
ProcessTime3
JSHeapUsedSize8877532
JSHeapTotalSize12419072
FirstMeaningfulPaint2277
Visual Elements3
LargestImage120px-Mikel_Arteta_2021_%28cropped%29.png
Display time3.900 s
Position (x, y)1452, 436
Size (w × h)120 × 164
HTML snippet
<img alt="Mikel Arteta in 2021" src="//upload.wikimedia.org/wikipedia/commons/thumb/b/b8/Mikel_Arteta_2021_%28cropped%29.png/120px-Mikel_Arteta_2021_%28cropped%29.png" decoding="async" width="120" height="164" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/b/b8/Mikel_Arteta_2021_%28cropped%29.png/250px-Mikel_Arteta_2021_%28cropped%29.png 2x" data-file-width="624" data-file-height="852">
Heading
Display time3.900 s
Position (x, y)701, 282
Size (w × h)224 × 41
HTML snippet
<h1 id="Welcome_to_Wikipedia" class="html-heading mw-html-heading"></h1>
LargestContentfulPaint
Display time3.900 s
Position (x, y)60, 434
Size (w × h)821 × 220
HTML snippet
<p></p>
Summary | Largest responses | Per content type | Per domain | Expires & last-modified | Console | After onLoad | Render-blocking | 

PageXray

How the page is built.

HTTP versionHTTP/2.0
Total requests137
Total domains19
Transfer size687.3 KB
Content size1.9 MB
Missing compression1
Cookies3610 third-party

Response codes

200
7051.1%
302
6748.9%

Requests and sizes per content type

6 types
ContentHeader SizeTransfer SizeContent SizeRequests
html0 b53.9 KB234.3 KB1
css0 b32.8 KB245.1 KB4
javascript0 b285.0 KB1.1 MB8
image0 b238.4 KB179.6 KB34
favicon0 b1.8 KB2.7 KB1
svg0 b75.4 KB145.0 KB22
Total0 b687.3 KB1.9 MB70

Data per domain

19 domains
DomainTotal download timeTransfer SizeContent SizeRequests
auth.wikimedia.org9.463 sN/A0 b33
en.wikipedia.org7.859 s444.9 KB1.7 MB37
upload.wikimedia.org11.116 s198.5 KB178.6 KB18
en.wikibooks.org737 ms2.8 KB68 B3
en.wikinews.org693 ms2.8 KB68 B3
en.wikiquote.org777 ms2.8 KB68 B3
en.wikisource.org700 ms2.8 KB68 B3
en.wikiversity.org755 ms2.8 KB68 B3
en.wikivoyage.org771 ms2.8 KB68 B3
en.wiktionary.org725 ms2.8 KB68 B3
www.mediawiki.org721 ms2.8 KB68 B3
commons.wikimedia.org712 ms2.7 KB68 B3
foundation.wikimedia.org768 ms1.2 KB68 B3
incubator.wikimedia.org702 ms2.7 KB68 B3
meta.wikimedia.org714 ms6.7 KB10.6 KB4
species.wikimedia.org714 ms2.7 KB68 B3
wikimania.wikimedia.org692 ms1.2 KB68 B3
www.wikidata.org1.084 s2.8 KB68 B3
www.wikifunctions.org1.035 s1.3 KB68 B3

Expires & last-modified statistics

typeminmedianmax
Expires0 seconds0 seconds1 year
Last modified8 seconds8 weeks2 years

Requests loaded after onLoad event

1 request

Includes requests done after load event end.

ContentTransfer SizeRequests
html0 b0
css0 b0
javascript0 b0
image0 b0
font0 b0
favicon1.8 KB1
Total1.8 KB1

Requests loaded after onContentLoad

83 requests

Includes requests done after DOM content loaded.

ContentTransfer SizeRequests
html0 b0
css0 b0
javascript32.1 KB3
image50.4 KB17
font0 b0
favicon1.8 KB1
svg6.9 KB6
Total91.2 KB83

Render blocking requests

12 assets

Render blocking information directly from Chrome.

BlockingIn body parser blockingPotentially blocking
400
Long tasks | Per script blocking | Where time went | Forced layout/script | Per script | Animations | 

CPU

Download the Chrome trace and drag-and-drop it into Performance in DevTools.

Long tasks

Tasks ≥ 50 ms blocking the main thread, collected via the Long Task API.

TBT0 ms
Max FID0 ms
Total long tasks1
Total time90 ms
Last task at2.125 s
Before FP90 ms1 task
Before FCP90 ms1 task
Before LCP90 ms1 task
After load0 ms0 tasks

Blocking time per script

How much each script blocked the main thread, derived from the Long Animation Frame API. The script that started each long frame is credited with the frame's blocking time — the closest answer to "which script should I fix to improve TBT" the platform exposes.

Top scripts blocking the main thread

1 of 1 script

Where the time went

Calculated from the Chrome trace.

Categories

660 ms total
other214 ms32.4%
scriptEvaluation193 ms29.2%
styleLayout141 ms21.4%
paintCompositeRender59 ms8.9%
parseHTML43 ms6.5%
scriptParseCompile5 ms0.8%
garbageCollection5 ms0.8%

CPU time per script

Non-composited animations

Animations that fell back from the compositor to the main thread, blocking each frame instead of running on the GPU. Each chip below is a CSS property the page tried to animate that Chrome couldn't hand to the compositor — swap it for a transform or opacity equivalent where you can.

Properties to fix

2 properties · 3 animations
  • max-height
  • top
afterPageCompleteCheck.jpg | layoutShift.jpg | largestContentfulPaint.jpg | 

Screenshots