Run 1 summary

https://en.wikipedia.org/wiki/Facebook

Tested 2026-08-24 23:39:54 using Chrome 151.0.7922.75 (script).(runtime settings)

Test mobile as a logged in user

Login the user with an empty browser cache, then visit Obama and Facebook

SummaryWaterfallMetricsRenderingCoachPageXrayCPU

Summary

Google Web Vitals

1.259 sTTFB
2.468 sLargest Contentful Paint
0.000Cumulative Layout Shift
1.017 sTotal Blocking Time

Loading

2.468 sFirst Paint
5.070 sFully Loaded
411 msMax Potential FID

Page weight & requests

454.4 KBTotal transfer size
2.4 MBTotal content size
12Requests

CPU

13Long tasks
5.414 sLast long task at

Visual progress

2.467 sFirst Visual Change
2.538 sSpeed Index
2.467 sVisual Complete 85%
2.900 sVisual Complete 99%
8.767 sLast Visual Change
Screenshot
Run 1 · after page complete

Waterfall

First paintFCPLCPDOMContentLoadedDOM interactiveLoadRender-blockingRedirectError

Rendering

Run 1
0.000 s
0s2s4s6s8s

The red band on the timeline marks when the main thread was busy with long tasks: moments when the page could not paint or respond, however the video looks.

Download video

Filmstrip

25 frames

Use --filmstrip.showAll to show all filmstrips.

Frame at 0 ms
0 ms
0 %
Frame at 1.800 s
1.800 s
0 %
Frame at 2.000 s
2.000 s
0 %
Frame at 2.200 s
2.200 s
0 %
Frame at 2.500 s
2.500 s
97 %
Frame at 2.800 s
2.800 s
97 %
Frame at 2.900 s
2.900 s
99 %
Frame at 3.100 s
3.100 s
99 %
Frame at 3.300 s
3.300 s
99 %
Frame at 3.400 s
3.400 s
99 %
Frame at 3.600 s
3.600 s
99 %
Frame at 3.800 s
3.800 s
99 %
Frame at 4.000 s
4.000 s
99 %
Frame at 4.100 s
4.100 s
99 %
Frame at 4.200 s
4.200 s
99 %
Frame at 4.700 s
4.700 s
99 %
Frame at 5.100 s
5.100 s
99 %
Frame at 5.400 s
5.400 s
99 %
Frame at 5.500 s
5.500 s
99 %
Frame at 5.700 s
5.700 s
99 %
Frame at 5.900 s
5.900 s
99 %
Frame at 6.100 s
6.100 s
99 %
Frame at 8.400 s
8.400 s
99 %
Frame at 8.700 s
8.700 s
99 %
Frame at 8.800 s
8.800 s
100 %

Click a frame to seek the video to that moment. The dot marks frames where the page changed visually.

Visual instability

54.36 % of pixels ever changed · 0.16 % changed 5+ times
Heatmap of how often each pixel changed while the page loaded

The whole recording in one image: every pixel is tinted by how often it changed. Amber changed once, deep red changed ten or more times. The scale is fixed, so heatmaps from different runs compare directly.

Flat amber is a page that painted once and stayed put. Red speckle in the shape of the text means the same pixels repainted over and over, usually invisible rendering noise that inflates Last Visual Change and Speed Index. A solid red block is a genuinely restless area, like an ad or a carousel.

Frames

How smoothly Chrome delivered frames to the screen during the test. Dropped counts only frames Chrome flags as affecting smoothness. On mostly-static pages the longest gap includes idle time where there was simply nothing to draw.

Frames shown351
Partial52
Dropped6
Effective FPS41.3
Longest gap750 msat 9.322 s

Why was rendering delayed?

The server dominated the wait. The first byte took 1.259 s (51 % of the time to First Contentful Paint). Nothing can render before it arrives, and Google Web Vitals considers a TTFB over 800 ms in need of improvement. See the request timing on the Waterfall tab. First paint landed at 2.468 s; the 1 render-blocking request was done by 1.998 s and the remaining ~470 ms is style and layout work (163 ms of it measured style recalculation).

Style recalculation

measured by Chrome during this run

Style the browser had to recalculate before it could paint: many elements or a lot of time spent here points at expensive CSS on the critical rendering path. The recalculation count and the largest single one tell the two problems apart: one massive style change touching most of the page (few recalculations, the largest close to the total) needs different medicine than thousands of tiny ones (many recalculations, each tiny).

One large recalculation dominates. Restyling 470 elements cost 163 ms before the page painted (6.6 % of the time to First Contentful Paint), and a single recalculation of 470 elements accounts for 163 ms of it. Look for one class or inline-style change on a large container near the top of the DOM that restyles the whole subtree at once. The changes driving it are listed under Style invalidations below.

Before first & largest contentful paint (same paint, 2.468 s)

Recalculations3
Elements470
Total time163.043 ms
Largest recalculation470 elements · 162.893 ms

The recalculation work before first paint is 6.6 % of the time to First Contentful Paint.

Render blocking requests

1 request · 29.5 KB

Blocking requests delay both paints: the browser renders nothing until they arrive, so they push First Contentful Paint and everything after it, including the largest paint (LCP). Requests that block the parser inside the body stall everything after them in the document. Load JavaScript with defer or async, and keep non-critical CSS off the critical path with media attributes. Bars show when each request loaded on a clock that runs to the last paint; the gap after the bars is style and layout work.

RequestWhen it loadedTransferDownload
document
en.wikipedia.org · TTFB 1.259 s
3.655 s
281.4 KB3.654 s
ext.chart.styles + 22 more modulesblocking
css · load.php styles batch · en.wikipedia.org
320 ms
29.5 KB320 ms
0617 ms1.234 sFCP · LCP 2.468 s

Style invalidations

Why the browser had to recalculate style and layout: every DOM/style change invalidates some set of nodes, and the same class or attribute churning over and over is the pattern to hunt. Counts, not milliseconds: the time is in the style recalculation numbers above.

Chase what keeps changing after the page is up. 689 style recalculations and 443 layout invalidations fired after first paint, on a page the user was already looking at. The biggest driver is attribute title (463×). Start with the script under "Scripts causing invalidations" that keeps triggering it.

Style recalculations692689 after first paint
Layout invalidations1 150443 after first paint

Changes that keep invalidating

top 15
  • attribute: title463×
  • pseudo: has40×
  • class: mf-collapsible-heading20×
  • class: mf-collapsible-content10×
  • pseudo: disabled
  • pseudo: enabled
  • class: toggle-list-item
  • attribute: style
  • class: mw-made-collapsible
  • attribute: hidden
  • attribute: disabled
  • pseudo: last-child
  • pseudo: only-child
  • class: touch-events
  • attribute: href

Invalidation reasons

split at first paint

After first paint

Invalidations on a page the user was already looking at, the actionable half.

ReasonStyle recalculationsLayout
A :has() selector was re-evaluated:has() re-checks a whole subtree on any change inside it. Scope it tightly, or toggle a class in JavaScript instead.404
A node was inserted into the page108
Related style rule101
An animation updated stylesAnimate transform and opacity so the compositor can run it off the main thread.41
A stylesheet rule changed13
Attribute12
An @keyframes rule changed8
JavaScript changed an inline styleSet a class instead of writing element.style, so the browser can batch the work.2
An element entered layout366
An element left layout48
An element's size changed13
Unknown10
A style change forced layout6

Before first paint: building the page

The page being constructed and styled for the first render. Expected work, shown for scale.

ReasonStyle recalculationsLayout
A node was inserted into the page2
A stylesheet rule changed1
An element entered layout704
An element left layout1
Unknown2

Scripts causing invalidations

top 10

2 animations run on the main thread instead of on the browser's fast path that animates without blocking other page work (the compositor); they can make the rendering you see above janky. See them on the CPU tab.

Coach

The coach helps you find performance problems on your web page using web performance best practice rules. And gives you advice on privacy and best practices. Tested using Coach-core version 9.2.1.

Performance advice

88
1 error6 warnings3 info
warn(0)Avoid CPU Long TaskslongTasks

The page has 13 CPU long tasks with the total of 2.048 s. The total blocking time is 1.017 s and 3 long tasks before first contentful paint with total time of 531 ms. However the CPU Long Task is depending on the computer/phones actual CPU speed, so you should measure this on the same type of the device that your user is using. Use Geckoprofiler for Firefox or Chromes tracelog to debug your long tasks.

Long CPU tasks locks the thread. To the user this is commonly visible as a "locked up" page where the browser is unable to respond to user input; this is a major source of bad user experience on the web today. However the CPU Long Task is depending on the computer/phones actual CPU speed, so you should measure this on the same type of the device that your user is using. To debug you should use the Chrome timeline log and drag/drop it into devtools or use Firefox Geckoprofiler.

Offenders
  • self
  • self
  • self
  • self
  • self
  • self
  • self
  • self
  • self
  • self
  • self
  • self
  • self
warn(0)Serve images in modern formats (AVIF, WebP)modernImageFormats

The page ships 26 images (out of 26) in JPEG/PNG/GIF without a modern alternative. Wrap them in a <picture> with a <source type="image/avif"> or "image/webp" before the legacy <img>, or serve modern formats from your image pipeline directly. AVIF and WebP usually deliver 25–50% smaller files at the same quality.

AVIF and WebP routinely deliver 25–50% smaller files than JPEG and PNG at the same perceived quality, and every browser version still under support understands at least one of them. Ship modern formats either through a <picture> element with <source type="image/avif"> / "image/webp" entries in front of the legacy <img>, or directly from a content-negotiating image pipeline that returns AVIF / WebP when the client accepts it. https://web.dev/articles/serve-images-webp

Offenders
error(50)Have a fast first contentful paintfirstContentfulPaint

First contentful paint can be improved (2.468 s). It is in the Google Web Vitals needs improvement range, slower than 1.8 seconds.

The First Contentful Paint (FCP) metric measures the time from when the page starts loading to when any part of the page content is rendered on the screen. For this metric, "content" refers to text, images (including background images), <svg> elements, or non-white <canvas> elements.

warn(60)Avoid extra requests by setting cache headerscacheHeaders

The page has 4 requests that are missing a cache time. Configure a cache time so the browser doesn't need to download them every time. It will save 97.7 kB the next access.

The easiest way to make your page fast is to avoid doing requests to the server. Setting a cache header on your server response will tell the browser that it doesn't need to download the asset again during the configured cache time! Always try to set a cache time if the content doesn't change for every request.

Offenders
warn(80)Don't scale images in the browseravoidScalingImages

The page has 2 images that are scaled more than 100 pixels. It would be better if those images are sent so the browser don't need to scale them.

It's easy to scale images in the browser and make sure they look good in different devices, however that is bad for performance! Scaling images in the browser takes extra CPU time and will hurt performance on mobile. And the user will download extra kilobytes (sometimes megabytes) of data that could be avoided. Don't do that, make sure you create multiple version of the same image server-side and serve the appropriate one.

Offenders
infoAdd decoding="async" to non-critical imagesdecodingAsync

The page has 4 images (out of 30) without a decoding hint. Add decoding="async" to non-critical images so the browser can decode them off the main thread.

Setting decoding="async" on an <img> tells the browser it can decode the image off the main thread, which keeps the page responsive to user interactions while images are being processed. The default ("auto") leaves the choice to the browser. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#decoding

Offenders
infoMake each CSS response smalloptimalCssSize

https://en.wikipedia.org/w/load.php?lang=en&modules=ext.chart.styles%7Cext.cite.parsoid.styles%7Cext.cite.styles%7Cext.echo.styles.alert%2Cbadge%7Cext.personalDashboard.menuIcon%7Cext.relatedArticles.styles%7Cext.wikimediaBadges%7Cext.wikimediaBadges.ulsV2%7Cext.wikimediamessages.styles%7Cmediawiki.codex.messagebox.styles%7Cmediawiki.hlist%7Cmediawiki.page.gallery.styles%7Cmediawiki.skinning.content.parsoid%7Cmediawiki.skins.legacy%7Cmobile.init.styles%7Coojs-ui.styles.icons-alerts%7Cskins.minerva.codex.styles%7Cskins.minerva.content.styles.images%7Cskins.minerva.icons%2Cstyles%7Cskins.minerva.loggedin.styles%7Cwikibase.client.init&only=styles&skin=minerva size is 30.2 kB (30243) and that is bigger than the limit of 25 kB. Try to keep each CSS response under 25 kB.

Render-blocking CSS holds up the first paint until it has fully downloaded, parsed and applied, so smaller CSS files mean a faster start. Split your CSS into a small critical bundle inlined or eagerly loaded, with the rest lazy-loaded.

Offenders
URLTransferContent
https://en.wikipedia.org/w/load.php...ia.org/w/load.php29.5 KB243.7 KB
warn(95)Inline CSS for faster first renderinlineCss

The page has both inline CSS and CSS requests even though it uses a HTTP/2-ish connection. If you have many users on slow connections, it can be better to only inline the CSS. Run your own tests and check the waterfall graph to see what happens.

In the early days of the Internet, inlining CSS was one of the ugliest things you can do. That has changed if you want your page to start rendering fast for your user. Always inline the critical CSS when you use HTTP/1 and HTTP/2 (avoid doing CSS requests that block rendering) and lazy load and cache the rest of the CSS. It is a little more complicated when using HTTP/2. Does your server support HTTP push? Then maybe that can help. Do you have a lot of users on a slow connection and are serving large chunks of HTML? Then it could be better to use the inline technique, becasue some servers always prioritize HTML content over CSS so the user needs to download the HTML first, before the CSS is downloaded.

warn(96)Lazy-load below-the-fold imageslazyLoadingImages

The page has 1 below-the-fold image without loading="lazy". Add loading="lazy" so the browser defers downloading and decoding them until the user scrolls them into view.

Adding loading="lazy" to an <img> tells the browser not to download or decode it until it is close to the viewport. For images that the user may never see (deep in the page, behind a tab, in a footer carousel), this saves bandwidth and main-thread time during initial render. The LCP image and any image in the initial viewport should NOT be lazy-loaded — that delays the first paint. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#loading

Offenders
infoLong cache headers is goodcacheHeadersLong

The page has 4 requests that have a shorter cache time than one year (but still a cache time).

Setting a cache header is good. Setting a long cache header (a year) is even better because the asset will stay in the browser cache across visits. For content-hashed URLs (e.g. app.4af2.css) you can safely use Cache-Control: max-age=31536000, immutable. For unversioned URLs that may change, use a revalidating strategy instead.

Offenders

Best practice advice

81
4 info
infoGive every image a textual alternativeimageAltText

The page has 12 images without an alt attribute. Add alt="..." with a description, or alt="" if the image is purely decorative.

Every <img> needs an alt attribute. Use alt="meaningful description" for content images so assistive technologies can announce them, or alt="" (or role="presentation" / aria-hidden="true") for purely decorative images so they are skipped. A missing alt attribute leaves screen reader users with no information at all. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#alt

Offenders
infoMeta descriptionmetaDescription

The page is missing a meta description.

Use a page description to make the page more relevant to search engines.

infoAvoid unnecessary headersunnecessaryHeaders
infoDo not send too long headerslongHeaders

https://en.wikipedia.org/wiki/Facebook has a header content-security-policy that is 4166 characters long.

Do not send response headers that are too long.

Offenders

Privacy advice

80
4 warnings2 info
infoSet a Cross-Origin-Embedder-Policy header so cross-origin subresources opt in to being embedded.crossOriginEmbedderPolicyHeader

Set a Cross-Origin-Embedder-Policy header (typically require-corp or credentialless) on the document response to control cross-origin embedding.

Cross-Origin-Embedder-Policy (COEP) makes the page refuse to load cross-origin subresources unless they explicitly opt in via CORP or CORS. Together with Cross-Origin-Opener-Policy it puts the page in a cross-origin isolated context, which mitigates cross-window side-channel attacks (Spectre) and unlocks high-resolution timers and SharedArrayBuffer. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Embedder-Policy

Offenders
warn(0)Set a Cross-Origin-Opener-Policy header to isolate the page from cross-origin windows.crossOriginOpenerPolicyHeader

Set a Cross-Origin-Opener-Policy header (typically same-origin) on the document response to isolate the page from cross-origin windows.

Cross-Origin-Opener-Policy (COOP) lets a page sever its window-group ties to cross-origin documents that opened it or that it opens. Together with Cross-Origin-Embedder-Policy it puts the page in a cross-origin isolated context, which mitigates cross-window side-channel attacks (Spectre) and unlocks high-resolution timers and SharedArrayBuffer. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Opener-Policy

Offenders
infoSet a Cross-Origin-Resource-Policy header to limit who may embed the page.crossOriginResourcePolicyHeader

Set a Cross-Origin-Resource-Policy header (same-origin, same-site or cross-origin) on the document response to limit who may embed it.

Cross-Origin-Resource-Policy (CORP) is a per-response opt-in that tells the browser which origins are allowed to embed the resource. It blocks cross-origin or cross-site no-cors embedding (img, script, iframe, etc.) and is one of the building blocks of cross-origin isolation. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Resource-Policy

Offenders
warn(0)Set a Permissions-Policy header to control which browser features the page can use.permissionsPolicyHeader

Set a Permissions-Policy header to control which browser features the page can use.

The Permissions-Policy response header (the successor to Feature-Policy) lets a site explicitly opt in or out of powerful browser features such as camera, microphone, geolocation, payment and clipboard. Setting a strict policy reduces the attack surface and limits what embedded third parties can do. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Permissions-Policy

Offenders
warn(0)Set a referrer-policy header to make sure you do not leak user information.referrerPolicyHeader

Set a referrer-policy header to make sure you do not leak user information.

Referrer Policy is a new header that allows a site to control how much information the browser includes with navigations away from a document and should be set by all sites. https://scotthelme.co.uk/a-new-security-header-referrer-policy/.

Offenders
warn(30)Use a strict Content-Security-Policy header to mitigate cross-site scripting (XSS) attacks.contentSecurityPolicyHeader

The policy allows 'unsafe-inline', which lets the browser execute inline scripts and styles directly from the page. Move to nonces or hashes plus 'strict-dynamic' so that inline injection cannot run. The policy allows 'unsafe-eval', which lets the page call eval() and Function(). Almost no application needs this; remove it.

A Content-Security-Policy response header tells the browser which sources of script, style, and other content are allowed. The most effective form is a strict CSP using nonces or hashes together with strict-dynamic; the worst is a missing header, with unsafe-inline and unsafe-eval close behind. https://web.dev/articles/strict-csp

Page info

A snapshot of what the browser actually built for this page: the document, how big and deep the DOM tree is and what it kept in storage. Big, deep trees are slower to style and lay out, so the counts Chrome warns about carry a flag.

Page info

Document

What the page says it is and how large it rendered.

TitleFacebook - WikipediaThe document title, shown in the browser tab and used by search results.
GeneratorMediaWiki 1.47.0-wmf.16The tool or CMS that generated the HTML, from the page generator meta tag.
Layout viewport361 × 4446 pxThe width the page laid out at, and the full height of the rendered document.

DOM structure

How much markup the browser has to build, style and lay out.

DOM elements12,598Very large, slows layout and styleTotal HTML elements. Fewer means less for the browser to style, lay out and paint.
Avg DOM depth15How deeply elements are nested on average.
Max DOM depth20The deepest nesting on the page. Deep branches cost more style recalculation.
Iframes0No embedded documents on this page.
Script tags7Number of script elements. More scripts usually means more main-thread work.

Storage and connection

What the page stored on the client, and the network it was tested on.

Local storage1.6 MBData the page saved in localStorage, kept across visits.
Session storage0 bData kept in sessionStorage for this tab session only.
Connection type4GWhat the Network Information API reported for the test connection.

Resource hints

2 hints
dns-prefetch
  • https://meta.wikimedia.org/
preconnect
  • https://upload.wikimedia.org/

Technologies used to build the page

Data collected using Coach-core version 9.2.1. With updated code from Webappanalyzer 2026-05-04. Use --browsertime.firefox.includeResponseBodies html or --browsertime.chrome.includeResponseBodies html to help Wappalyzer find more information about technologies used.

Detected technologies

4 technologies

Visual Metrics

Visual milestones

all times from navigation start
Speed Index2.54 show quickly the page looked done
First Visual Change2.47 sfirst paint reaches the screen
Last Visual Change8.77 sscreen stops changing · 6.30 s after first
nothing painted yet
≥99%
First Visual Change · Visual Complete 85% · Visual Complete 95%2.47 s
2.90 sVisual Complete 99%
Last Visual Change8.77 s
Visual Readiness6.30 s· first to last change
02.0 s4.0 s6.0 s8.0 s
Visual progress
Visual progress at 0 s0.0s
Visual progress at 2.2 s2.2s
Visual progress at 3.1 s3.1s
Visual progress at 3.6 s3.6s
Visual progress at 4.2 s4.2s
Visual progress at 5.4 s5.4s
Visual progress at 6.1 s6.1s
Visual progress at 8.8 s8.8s
FCP2.47s
LCP2.47s
VC852.47s
Long tasks
0.0s1.8s3.5s5.3s7.0s8.8s

Google Web Vitals

1.259 sTTFB
Needs improvement
2.468 sFCP
Needs improvement
1.017 sTBT
Poor

Largest Contentful Paint

When the page main content is rendered, collected via the Largest Contentful Paint API. Read more about Largest Contentful Paint.

2.468 sLCP render time

Phase breakdown

  • TTFB1.259 s
  • Resource load delay0 ms
  • Resource load duration0 ms
  • Element render delay1.209 s

Element

Element type
<div>
Size (w × h)
52592
Load time
0 ms
Style recalculation before LCP
3 recalculations touching 470 elements (163.043 ms) — the largest touched 470 elements (162.893 ms)

DOM path

body > div#mw-mf-viewport > div#mw-mf-page-center > main#content > div:eq(0) > div#siteNotice > div:eq(1) > div
LCP

The LCP element is highlighted in the screenshot. If nothing is highlighted the element was removed before the screenshot or the LCP API couldn't find it.

Cumulative Layout Shift

How much the page's content shifts as it loads, collected via the Cumulative Layout Shift API.

0.000cumulative layout shift score

No layout shifts were detected on this page.

Browser Metrics

Navigation Timing
Extra timings
TTFB1.259 s
User Timing marks
mwStartup1.742 s

Server timings

Timing data the server chose to expose through Server-Timing response headers on the main document — typically backend time, cache status or experiment flags.

Server timings

3 entries
NameDurationDescription
cache0 mspass
host0 mscp3070
co_id0 ms3474024151

Custom metrics collected through JavaScript

There are no custom configured scripts.

Extra metrics collected using scripting

There are no custom extra metrics from scripting.

Chrome internal metrics (CDP)33
Audio handlers0
Audio worklet processors0
Documents73
Frames73
JS event listeners1500
Layout objects1216
Media key sessions0
Media keys0
Nodes56210
Resources193
Context lifecycle state observers161
V8 per context datas3
Worker global scopes0
Uacss resources3
Rtc peer connections0
Resource fetchers73
Ad subframes0
Detached script states0
Array buffer contents0
Layout count17
Recalc style count30
Layout duration70
Recalc style duration421
Dev tools command duration832
Script duration1419
V8 compile duration4
Task duration4942
Task other duration2197
Thread time11
Process time97
JS heap used size20169912
JS heap total size24850432
First meaningful paint2467
Visual Elements3
LargestImagewikipedia-wordmark-en-25.svg
Display time2.467 s
Position (x, y)53, 16
Size (w × h)140 × 22
HTML snippet
<img src="/static/images/mobile/copyright/wikipedia-wordmark-en-25.svg" alt="Wikipedia" width="140" height="22" style="width: 8.75em; height: 1.375em;">
Heading
Display time2.467 s
Position (x, y)16, 283
Size (w × h)328 × 37
HTML snippet
<h1 id="firstHeading" class="firstHeading mw-first-heading"></h1>
LargestContentfulPaint
Display time2.467 s
Position (x, y)41, 68
Size (w × h)306 × 182
HTML snippet
<div class="cdx-message__content"></div>

PageXray

How the page is built.

HTTP versionHTTP/2.0
Total requests12
Total domains2
Transfer size454.4 KB
Content size2.4 MB
Missing compression0
Cookies10 third-party

Main document

status 200 · 0 redirects

https://en.wikipedia.org/wiki/Facebook

HeaderValue
accept-ch
accept-rangesbytes
age4
cache-controlprivate, s-maxage=0, max-age=0, must-revalidate, no-transform
content-encodinggzip
content-languageen
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dateMon, 24 Aug 2026 23:39:55 GMT
expiresThu, 01 Jan 1970 00:00:00 GMT
last-modifiedMon, 24 Aug 2026 23:38:30 GMT
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reporting-endpointscsp-report-to-endpoint='/w/api.php?action=cspreport&format=json';
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x-request-id77ab0315-7403-4b79-ae72-87dc94a82ad1

Response codes

200
975.0%
202
325.0%

Requests and sizes per content type

6 types

Transfer size454.4 KB

  • html61.9%
  • image21.0%
  • javascript9.8%
  • css6.5%
  • plain0.57%
  • svg0.24%

Content size2.4 MB

  • html80.5%
  • css9.8%
  • javascript6.1%
  • image3.6%
  • svg0.01%

Requests12

  • image33.3%
  • plain25.0%
  • javascript16.7%
  • html8.3%
  • css8.3%
  • svg8.3%
ContentHeader SizeTransfer SizeContent SizeRequests
html0 b281.4 KB2.0 MB1
css0 b29.5 KB243.7 KB1
javascript0 b44.4 KB152.2 KB2
image0 b95.4 KB88.8 KB4
plain0 b2.6 KB0 b3
svg0 b1.1 KB267 B1
Total0 b454.4 KB2.4 MB12

Data per domain

2 domains
DomainTotal download timeTransfer SizeContent SizeRequests
en.wikipedia.org4.906 s359.0 KB2.3 MB8
upload.wikimedia.org497 ms95.4 KB88.8 KB4

Expires & last-modified statistics

typeminmedianmax
Expires0 seconds0 seconds4 weeks
Last modified1 minute12 weeks2 years

Console log

2 messages

The page logs the following messages to the console.

LevelMessage
INFOhttps://en.wikipedia.org/w/load.php?lang=en&modules=mobile.init&skin=minerva&version=zqgfw 0:13906 "Hello friend! 🍦\n\nWikipedia is built by developers like you 👨‍💻 (yes it's open source)\n\nStart your journey 🛤️ here @ https://developer.wikimedia.org\n\n💪 Or work with us @ https://wikimediafoundation.org/about/jobs/"
WARNINGhttps://en.wikipedia.org/w/load.php?lang=en&modules=startup&only=scripts&raw=1&skin=minerva 11:76 "This page is using the deprecated ResourceLoader module \"moment\".\n[1.44] Use mediawiki.DateFormatter or native Intl function instead. See https://phabricator.wikimedia.org/T146798"

Requests loaded after onLoad event

2 requests

Includes requests done after load event end.

ContentTransfer SizeRequests
html0 b0
css0 b0
javascript3.8 KB1
image1.8 KB1
font0 b0
favicon0 b0
Total5.6 KB2

Requests loaded after onContentLoad

2 requests

Includes requests done after DOM content loaded.

ContentTransfer SizeRequests
html0 b0
css0 b0
javascript3.8 KB1
image1.8 KB1
font0 b0
favicon0 b0
Total5.6 KB2

CPU

load.php[startup] is responsible for 50% of blocking time
432 ms of 856 ms total. Defer it, replace it with a lighter alternative, or move its work off the main thread to recover most of your TBT.

Long tasks

Tasks ≥ 50 ms blocking the main thread, collected via the Long Task API.

TBT1.017 s
Max potential input delay411 ms
Total long tasks13
Total time2.048 s
Last task at5.414 s
Before first paint531 ms3 tasks
Before FCP531 ms3 tasks
Before LCP531 ms3 tasks
After load759 ms4 tasks

Long Animation Frames

A long animation frame (LOAF) is a frame that took ≥ 50 ms from input to the next paint. The part beyond the threshold is blocking time, the number that hurts Interaction to Next Paint and Total Blocking Time. Break long tasks up (scheduler.yield(), smaller chunks) or move the work off the main thread. Read more about the Long Animation Frames API.

Long animation frames14showing the 10 with the most blocking time
Blocking time1.512 sacross all long frames — what hurts INP and TBT
Forced style & layout35.4 msscripts reading layout mid-frame
Blocking before LCP392.3 msdelaying the largest paint — fix these first
Blocking after load594.4 msafter the load event — didn't delay page load

What to fix first

ScriptFramesTime runningBlocking (share by run time)Forced style & layoutTriggered by
load.php[startup]5672.5 ms431.6 msscript tag, timer or animation callback
load.php[scripts:ext.chart.bootstrap]2565.7 ms420.7 ms35.4 mstimer or animation callback
Facebook18.9 ms4.2 msscript tag

A frame's blocking time is split between its scripts by their share of the frame's work, capped at each script's own run time — blocking from work no script owns (HTML parsing, browser internals) stays unattributed. The per-script blocking view below uses the same attribution.

Long animation frame #1 · 1.109 sat 1.317 s · before LCP
blocking 392.3 ms
  • Scripts & other work840.6 ms
  • Animation callbacks52.8 ms
  • Style & layout215.4 ms
  • Render0 ms
6 scripts ran during this frame
Ran for
8.9 ms
Queued before running
1.7 ms
How it started
script tag
Ran for
70.3 ms
How it started
script tag
Ran for
8.8 ms
Started by
IdleRequestCallback
How it started
timer or animation callback
Position in source
character 14398 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
12.3 ms
Started by
IdleRequestCallback
How it started
timer or animation callback
Position in source
character 14398 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
153.8 ms
Started by
IdleRequestCallback
How it started
timer or animation callback
Source function
doPropagation
Position in source
character 4301 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
52.7 ms
Started by
FrameRequestCallback
How it started
timer or animation callback
Source function
flushCssBuffer
Position in source
character 3227 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #2 · 473.9 msat 4.156 s · after load
blocking 384.7 ms
  • Scripts & other work450.4 ms
  • Animation callbacks0.9 ms
  • Style & layout22.6 ms
  • Render0 ms
3 scripts ran during this frame · forced style & layout 11 ms
Ran for
7.2 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 46910 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
11.8 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 46910 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
411.1 ms
Forced style and layout
11 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 46910 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #3 · 289.5 msat 3.003 s · before load
blocking 188 ms
  • Scripts & other work222.3 ms
  • Animation callbacks43.6 ms
  • Style & layout23.6 ms
  • Render0 ms
2 scripts ran during this frame
Ran for
14.1 ms
Started by
IdleRequestCallback
How it started
timer or animation callback
Source function
doPropagation
Position in source
character 4301 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
43.4 ms
Started by
FrameRequestCallback
How it started
timer or animation callback
Source function
flushCssBuffer
Position in source
character 3227 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #4 · 170.1 msat 5.097 s · after load
blocking 120.1 ms
  • Scripts & other work170.1 ms
  • Animation callbacks0 ms
  • Style & layout0 ms
  • Render0 ms
1 script ran during this frame
Ran for
170 ms
Started by
IdleRequestCallback
How it started
timer or animation callback
Source function
flushWrites
Position in source
character 19327 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #5 · 162.5 msat 3.740 s · before load
blocking 112.4 ms
  • Scripts & other work162.5 ms
  • Animation callbacks0 ms
  • Style & layout0 ms
  • Render0 ms

The browser did not report which script was responsible for this frame — typically its own style/layout work, or a cross-origin script it will not name.

Long animation frame #6 · 172.8 msat 3.515 s · before load
blocking 100.5 ms
  • Scripts & other work35.9 ms
  • Animation callbacks85.4 ms
  • Style & layout51.5 ms
  • Render0 ms
2 scripts ran during this frame
Ran for
12.3 ms
Started by
IdleRequestCallback
How it started
timer or animation callback
Source function
doPropagation
Position in source
character 4301 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
82.8 ms
Started by
FrameRequestCallback
How it started
timer or animation callback
Source function
flushCssBuffer
Position in source
character 3227 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #7 · 184.9 msat 3.318 s · before load
blocking 63.2 ms
  • Scripts & other work179.9 ms
  • Animation callbacks0 ms
  • Style & layout5 ms
  • Render0 ms

The browser did not report which script was responsible for this frame — typically its own style/layout work, or a cross-origin script it will not name.

Long animation frame #8 · 111 msat 3.905 s · before load
blocking 60.9 ms
  • Scripts & other work85.3 ms
  • Animation callbacks0 ms
  • Style & layout25.7 ms
  • Render0 ms

The browser did not report which script was responsible for this frame — typically its own style/layout work, or a cross-origin script it will not name.

Long animation frame #9 · 157.8 msat 4.659 s · after load
blocking 60.8 ms
  • Scripts & other work154.7 ms
  • Animation callbacks0 ms
  • Style & layout3.1 ms
  • Render0 ms
3 scripts ran during this frame · forced style & layout 24.4 ms
Ran for
13 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 46910 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
15.2 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 46910 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
107.4 ms
Forced style and layout
24.4 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 46910 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #10 · 82 msat 5.397 s · after load
blocking 28.8 ms
  • Scripts & other work16.2 ms
  • Animation callbacks41.2 ms
  • Style & layout24.6 ms
  • Render0 ms
2 scripts ran during this frame
Ran for
11.7 ms
Started by
IdleRequestCallback
How it started
timer or animation callback
Source function
doPropagation
Position in source
character 4301 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
40.3 ms
Started by
FrameRequestCallback
How it started
timer or animation callback
Source function
flushCssBuffer
Position in source
character 3227 into the file (locate it via DevTools → Performance → the Long Animation Frames track)

Blocking time per script (browser-reported)

How much each script blocked the main thread, derived from the Long Animation Frame API. Each frame's blocking time is split between its scripts by their share of the frame's work, capped at each script's own run time — blocking from work no script owns (HTML parsing, browser internals) is not attributed (older data credits the script that started the frame). The closest answer to "which script should I fix to improve TBT" the platform exposes.

Top scripts blocking the main thread

3 of 3 scripts
load.php[startup]
432 ms · 12 frames · worst 120 ms
load.php[scripts:ext.chart.bootstrap]
421 ms · 6 frames · worst 351 ms
https://en.wikipedia.org/wiki/Facebook
4 ms · 1 frame · worst 4 ms

Blocking time per script (trace)

Total Blocking Time attributed per script from the Chrome trace: every main-thread task longer than 50 ms blocks input for the remainder, and each blocking task is credited to the script whose own code ran the longest during that task.

TBT1.761 s
Blocking tasks16
TBT before LCP397.1 ms3 tasks

What kind of work blocked

mostly running javascript · 1.761 s total
Running JavaScript1.082 s61.4%
Parsing HTML & CSS331.6 ms18.8%
Style & layout237.1 ms13.5%
Other browser work63.7 ms3.6%
Paint & composite25.1 ms1.4%
Garbage collection20.1 ms1.1%
Parsing & compiling JavaScript1.3 ms0.1%
Running JavaScript (61%): the scripts responsible are listed right below. See Slowest JS functions · Timers
Parsing HTML & CSS (19%): reading the HTML document. A smaller document parses faster.
Style & layout (13%): usually a large DOM, expensive CSS selectors or JavaScript forcing synchronous layout. See Forced reflows · Forced layout per script · Style invalidations (Rendering tab)

Top scripts blocking the main thread

4 of 4 scripts
load.php[startup]
676 ms · 7 tasks
Browser's own work (no script responsible)
446 ms · 4 tasks

Where the time went

All main-thread work during the full page load, not just the share that blocked input. Calculated from the Chrome trace.

Categories

4.577 s total
Running JavaScript1.816 s39.7%
Other browser work (scheduling)1.093 s23.9%
Parsing HTML & CSS862 ms18.8%
Style & layout524 ms11.4%
Paint & composite147 ms3.2%
Garbage collection123 ms2.7%
Parsing & compiling JavaScript12 ms0.3%
What do these categories mean?
Parsing HTML & CSSparseHTML
Reading the HTML and CSS and building the page structure. Grows with document size — a big server-rendered page costs more here.
Style & layoutstyleLayout
Working out which CSS rules apply and where every element goes on the page. Grows with DOM size and selector complexity.
Parsing & compiling JavaScriptscriptParseCompile
Parsing and compiling JavaScript before it can run — the cost of shipping bytes of JS, even unused ones.
Running JavaScriptscriptEvaluation
Running JavaScript: event handlers, timers, promise callbacks and script execution.
Paint & compositepaintCompositeRender
Painting pixels and assembling layers into the frames you see on screen.
Garbage collectiongarbageCollection
Reclaiming memory JavaScript no longer uses. A lot of it means allocation-heavy code.
Other browser work (scheduling)other
Chrome’s own task management: per-task overhead and thousands of sub-millisecond scheduler ticks — not page work you can attribute or optimize away. On this page 1.088 s of it is this per-task bookkeeping (RunTask self time in the trace).

CPU time per script

Slowest JS functions

The functions where main-thread JavaScript time was actually spent, sampled by Chrome's JavaScript profiler. Self time is spent in the function itself; total time includes the functions it called. For loader/dispatcher functions whose total dwarfs their self time, the runs line shows the top functions and modules (up to five, ≥ 1 ms) the total was actually spent running.

Functions by self time

15 of 50 functions
FunctionWhereSelf timeTotal time
setAttributeBrowser internal (not your code)142.5 ms142.5 ms
querySelectorAllBrowser internal (not your code)126.9 ms126.9 ms
insertBeforeBrowser internal (not your code)116.6 ms116.6 ms
setItemBrowser internal (not your code)106.9 ms106.9 ms
find
runs: querySelectorAll (120.2 ms), load.php[scripts:ext.chart.bootstrap] (15.5 ms), getElementsByTagName (1.9 ms)
load.php[scripts:ext.chart.bootstrap]72.1 ms210.6 ms
flushWrites
runs: setItem (106.9 ms), load.php[startup] (2.9 ms), removeItem (1.3 ms)
load.php[startup]58.9 ms170.0 ms
appendChild
runs: (anonymous) (1.7 ms)
Browser internal (not your code)38.6 ms40.2 ms
loadload.php[startup]38.2 ms38.2 ms
doPropagation
runs: load.php[startup] (178.7 ms), load.php[scripts:mediawiki.base] (1.3 ms)
load.php[startup]34.9 ms214.9 ms
setTimeoutBrowser internal (not your code)26.3 ms26.3 ms
requestIdleCallbackBrowser internal (not your code)24.7 ms24.7 ms
get scrollWidthBrowser internal (not your code)19.0 ms19.0 ms
attr
runs: setAttribute (132.2 ms), load.php[scripts:ext.chart.bootstrap] (1.2 ms)
load.php[scripts:ext.chart.bootstrap]16.4 ms150.8 ms
(anonymous)
runs: load.php[scripts:ext.chart.bootstrap] (27.6 ms)
load.php[scripts:ext.chart.bootstrap]16.2 ms49.0 ms
addBrowser internal (not your code)15.0 ms15.0 ms

Timers

How much setTimeout/setInterval work the page runs, credited to the script that scheduled each timer. Many zero-delay timers mean work sliced into a machine-gun of tiny tasks; repeating timers are polling.

Timers set61
Times fired59
Fire time669.8 ms
Zero-delay timers55
Repeating timers0
Zero-delay slicing: load.php[scripts:ext.chart.bootstrap] split work into 54 back-to-back tasks costing 664 ms. Consider batching the work or moving it to requestIdleCallback or a worker.

Timer cost by script

6 scripts
load.php[scripts:ext.chart.bootstrap]
615 ms · set 54 times · fired 43 times
load.php[startup]
48 ms · set 2 times · fired 9 times
load.php[scripts:mediawiki.storage]
3 ms · set 2 times · fired 4 times
load.php[scripts:ext.centralNotice.startUp]
3 ms · set 0 times · fired 2 times
load.php[scripts:ext.navigationTiming]
1 ms · set 1 time · fired 1 time
load.php[scripts:ext.wikimediaEvents]
0 ms · set 2 times · fired 0 times

The timers, by where they were set

top 6 by fire time

Forced reflows

A forced reflow happens when JavaScript reads a layout-triggering property (offsetTop, getBoundingClientRect, …) inside a handler, forcing the browser to synchronously recompute layout. The scripts below caused most of the page's reflows. Fix them in priority order.

Scripts causing reflows

3 reflows ≥ 2 ms across 1 script
load.php[scripts:ext.chart.bootstrap]
31 ms · 3 reflows · worst 18 ms

Forced layout per script

Each long animation frame reports how much time each script spent forcing synchronous style and layout, i.e. JavaScript reading layout-triggering properties mid-execution. Same actionable answer as forced reflows above but measured directly by the browser instead of inferred from the trace.

Scripts forcing layout

1 of 1 script

First vs third party CPU time

Main-thread CPU time from the Chrome trace split by domain. First party is wikipedia.org.

First party1.505 s
Third party0 ms
Domains1

Non-composited animations

Animations that fell back from the compositor to the main thread, blocking each frame instead of running on the GPU.

Why they could not be composited

2 animations
  • animation has no visible change

The reason decides the action: “animation has no visible change” means Chrome skipped compositing because nothing visible moves — harmless. Property-related reasons mean the keyframes animate something other than transform or opacity.

Want to dig deeper? Download the Chrome trace and drag-and-drop it into Performance in DevTools.