Run 1 summary

login

Tested 2026-09-24 02:42:24 using Chrome 152.0.7977.64 (script).(runtime settings)

Test mobile as a logged in user

Login the user with an empty browser cache, then visit Obama and Facebook

SummaryWaterfallMetricsRenderingCoachPageXrayCPU

Summary

Google Web Vitals

2.200 sTTFB
3.348 sLargest Contentful Paint
0.000Cumulative Layout Shift
717 msTotal Blocking Time

Loading

3.348 sFirst Paint
7.191 sFully Loaded
329 msMax Potential FID

Page weight & requests

642.1 KBTotal transfer size
2.4 MBTotal content size
118Requests

CPU

10Long tasks
5.981 sLast long task at

Visual progress

4.334 sFirst Visual Change
5.543 sSpeed Index
6.934 sVisual Complete 85%
13.734 sVisual Complete 99%
14.000 sLast Visual Change
Screenshot
Run 1 · after page complete

Waterfall

First paintFCPLCPDOMContentLoadedDOM interactiveLoadRender-blockingRedirectError

Rendering

Run 1
0.000 s
0s2s4s6s8s10s12s14s

The red band on the timeline marks when the main thread was busy with long tasks: moments when the page could not paint or respond, however the video looks.

Download video

Filmstrip

29 frames

Use --filmstrip.showAll to show all filmstrips.

Frame at 0 ms
0 ms
0 %
Frame at 2.700 s
2.700 s
0 %
Frame at 3.400 s
3.400 s
0 %
Frame at 3.900 s
3.900 s
0 %
Frame at 4.300 s
4.300 s
0 %
Frame at 4.400 s
4.400 s
73 %
Frame at 4.500 s
4.500 s
73 %
Frame at 4.600 s
4.600 s
73 %
Frame at 4.700 s
4.700 s
73 %
Frame at 4.900 s
4.900 s
74 %
Frame at 5.100 s
5.100 s
74 %
Frame at 5.200 s
5.200 s
74 %
Frame at 5.400 s
5.400 s
74 %
Frame at 5.600 s
5.600 s
74 %
Frame at 6.000 s
6.000 s
74 %
Frame at 6.500 s
6.500 s
78 %
Frame at 6.800 s
6.800 s
77 %
Frame at 6.900 s
6.900 s
83 %
Frame at 7.000 s
7.000 s
92 %
Frame at 7.100 s
7.100 s
92 %
Frame at 7.200 s
7.200 s
92 %
Frame at 7.700 s
7.700 s
92 %
Frame at 8.000 s
8.000 s
92 %
Frame at 8.300 s
8.300 s
92 %
Frame at 10.800 s
10.800 s
92 %
Frame at 11.100 s
11.100 s
92 %
Frame at 11.500 s
11.500 s
92 %
Frame at 13.800 s
13.800 s
99 %
Frame at 14.000 s
14.000 s
100 %

Click a frame to seek the video to that moment. The dot marks frames where the page changed visually.

Visual instability

83.73 % of pixels ever changed · 0.44 % changed 5+ times
Heatmap of how often each pixel changed while the page loaded

The whole recording in one image: every pixel is tinted by how often it changed. Amber changed once, deep red changed ten or more times. The scale is fixed, so heatmaps from different runs compare directly.

Flat amber is a page that painted once and stayed put. Red speckle in the shape of the text means the same pixels repainted over and over, usually invisible rendering noise that inflates Last Visual Change and Speed Index. A solid red block is a genuinely restless area, like an ad or a carousel.

Frames

How smoothly Chrome delivered frames to the screen during the test. Dropped counts only frames Chrome flags as affecting smoothness. On mostly-static pages the longest gap includes idle time where there was simply nothing to draw.

Frames shown439
Partial17
Dropped16
Effective FPS42.7
Longest gap751 msat 8.377 s

Why was rendering delayed?

The server dominated the wait. The first byte took 2.200 s (66 % of the time to First Contentful Paint). Nothing can render before it arrives, and Google Web Vitals considers a TTFB over 800 ms in need of improvement. See the request timing on the Waterfall tab. First paint landed at 3.348 s; the 3 render-blocking requests were done by 2.788 s and the remaining ~560 ms is style and layout work (264 ms of it measured style recalculation and forced reflows).

Style recalculation

measured by Chrome during this run

Style the browser had to recalculate before it could paint: many elements or a lot of time spent here points at expensive CSS on the critical rendering path. The recalculation count and the largest single one tell the two problems apart: one massive style change touching most of the page (few recalculations, the largest close to the total) needs different medicine than thousands of tiny ones (many recalculations, each tiny).

One large recalculation dominates. Restyling 1 018 elements cost 193 ms before the page painted (5.8 % of the time to First Contentful Paint), and a single recalculation of 1 006 elements accounts for 187 ms of it. Look for one class or inline-style change on a large container near the top of the DOM that restyles the whole subtree at once. The changes driving it are listed under Style invalidations below.

Before first & largest contentful paint (same paint, 3.348 s)

Recalculations6
Elements1018
Total time192.706 ms
Largest recalculation1006 elements · 186.798 ms

The recalculation work before first paint is 5.8 % of the time to First Contentful Paint.

Forced reflows before the page painted

measured by Chrome during this run

JavaScript read a layout value (offsetTop, getBoundingClientRect, …) while the page was mid-change, so the browser had to re-layout synchronously, work that blocks rendering. Reflows before First Contentful Paint delayed the first pixels; reflows before Largest Contentful Paint delayed the main content.

Forced reflows before FCP3
Time spent in forced reflows before FCP71.7 ms
Forced reflows before LCP3
Time spent in forced reflows before LCP71.7 ms

That is 2.1 % of the time to Largest Contentful Paint. The number of reflows matters more than the milliseconds: layout thrashing multiplies on slower devices.

See every forced reflow for the whole page load on the CPU tab

Render blocking requests

4 requests · 54.6 KB

Blocking requests delay both paints: the browser renders nothing until they arrive, so they push First Contentful Paint and everything after it, including the largest paint (LCP). Requests that block the parser inside the body stall everything after them in the document. Load JavaScript with defer or async, and keep non-critical CSS off the critical path with media attributes. Bars show when each request loaded on a clock that runs to the last paint; the gap after the bars is style and layout work.

RequestWhen it loadedTransferDownload
document
en.wikipedia.org · TTFB 2.200 s
2.591 s
53.8 KB963 ms
ext.echo.styles.alert + 18 more modulesblocking
css · load.php styles batch · en.wikipedia.org
285 ms
28.1 KB285 ms
user.stylesblocking
css · load.php styles batch · en.wikipedia.org
150 ms
1.4 KB150 ms
site.stylesblocking
css · load.php styles batch · en.wikipedia.org
146 ms
3.0 KB146 ms
startuppotentially blocking
javascript · load.php startup · en.wikipedia.org
142 ms
22.1 KB142 ms
0837 ms1.674 sFCP · LCP 3.348 s

Style invalidations

Why the browser had to recalculate style and layout: every DOM/style change invalidates some set of nodes, and the same class or attribute churning over and over is the pattern to hunt. Counts, not milliseconds: the time is in the style recalculation numbers above.

Chase what keeps changing after the page is up. 188 style recalculations and 241 layout invalidations fired after first paint, on a page the user was already looking at. The biggest driver is pseudo disabled (4×). Start with the script under "Scripts causing invalidations" that keeps triggering it.

Style recalculations198188 after first paint
Layout invalidations1 900241 after first paint

Changes that keep invalidating

top 10
  • pseudo: disabled
  • pseudo: enabled
  • attribute: title
  • attribute: disabled
  • pseudo: last-child
  • pseudo: only-child
  • class: content
  • class: touch-events
  • class: minerva-animations-ready
  • attribute: class

Invalidation reasons

split at first paint

After first paint

Invalidations on a page the user was already looking at, the actionable half.

ReasonStyle recalculationsLayout
A node was inserted into the page68
An animation updated stylesAnimate transform and opacity so the compositor can run it off the main thread.54
Related style rule29
A stylesheet rule changed26
An @keyframes rule changed11
An element entered layout213
An element's size changed9
Unknown6
A style change forced layout9
An element left layout3
An SVG element changed1

Before first paint: building the page

The page being constructed and styled for the first render. Expected work, shown for scale.

ReasonStyle recalculationsLayout
A node was inserted into the page9
A stylesheet rule changed1
An element entered layout1 653
An element's size changed2
Unknown4

Scripts causing invalidations

top 1

3 animations run on the main thread instead of on the browser's fast path that animates without blocking other page work (the compositor); they can make the rendering you see above janky. See them on the CPU tab.

Coach

The coach helps you find performance problems on your web page using web performance best practice rules. And gives you advice on privacy and best practices. Tested using Coach-core version 9.2.1.

What to fix first

Performance advice

68
2 errors12 warnings3 info
error(0)Have a fast first contentful paintfirstContentfulPaint

First contentful paint is poor (3.348 s). It is in the Google Web Vitals poor range, slower than 3 seconds.The page has a high time to first byte (TTFB) 2.200 s that you should look into to improve first contentful paint.

The First Contentful Paint (FCP) metric measures the time from when the page starts loading to when any part of the page content is rendered on the screen. For this metric, "content" refers to text, images (including background images), <svg> elements, or non-white <canvas> elements.

warn(0)Avoid CPU Long TaskslongTasks

The page has 10 CPU long tasks with the total of 1.222 s. The total blocking time is 717 ms and 1 long task before first contentful paint with total time of 55 ms. However the CPU Long Task is depending on the computer/phones actual CPU speed, so you should measure this on the same type of the device that your user is using. Use Geckoprofiler for Firefox or Chromes tracelog to debug your long tasks.

Long CPU tasks locks the thread. To the user this is commonly visible as a "locked up" page where the browser is unable to respond to user input; this is a major source of bad user experience on the web today. However the CPU Long Task is depending on the computer/phones actual CPU speed, so you should measure this on the same type of the device that your user is using. To debug you should use the Chrome timeline log and drag/drop it into devtools or use Firefox Geckoprofiler.

Offenders
  • self
  • self
  • self
  • self
  • self
  • self
  • self
  • self
  • self
  • self
warn(0)Serve images in modern formats (AVIF, WebP)modernImageFormats

The page ships 18 images (out of 18) in JPEG/PNG/GIF without a modern alternative. Wrap them in a <picture> with a <source type="image/avif"> or "image/webp" before the legacy <img>, or serve modern formats from your image pipeline directly. AVIF and WebP usually deliver 25–50% smaller files at the same quality.

AVIF and WebP routinely deliver 25–50% smaller files than JPEG and PNG at the same perceived quality, and every browser version still under support understands at least one of them. Ship modern formats either through a <picture> element with <source type="image/avif"> / "image/webp" entries in front of the legacy <img>, or directly from a content-negotiating image pipeline that returns AVIF / WebP when the client accepts it. https://web.dev/articles/serve-images-webp

Offenders
warn(0)Avoid doing redirectsassetsRedirects

The page has 67 redirects. 2 of the redirects are from the base domain, please fix them! 65 requests are from other domains, it could be 3rd-party assets doing unnecessary redirects. :(

A redirect is one extra step for the user to download the asset. Avoid that if you want to be fast. Redirects are even more of a showstopper on mobile.

Offenders
warn(0)Avoid extra requests by setting cache headerscacheHeaders

The page has 88 requests that are missing a cache time. Configure a cache time so the browser doesn't need to download them every time. It will save 128.1 kB the next access.

The easiest way to make your page fast is to avoid doing requests to the server. Setting a cache header on your server response will tell the browser that it doesn't need to download the asset again during the configured cache time! Always try to set a cache time if the content doesn't change for every request.

Offenders
warn(0)Avoid redirecting the main documentdocumentRedirect

The main document gets redirected 3 time(s). Remove those redirect and make the page faster!

You should never ever redirect the main document, because it will make the page load slower for the user. Well, you should redirect the user if the user tries to use HTTP and there's an HTTPS version of the page. The coach checks for that. :)

Offenders
warn(0)Total JavaScript size shouldn't be too bigjavascriptSize

The total JavaScript transfer size is 416.3 kB and the uncompressed size is 1.9 MB. This is totally crazy! There is really room for improvement here.

A lot of JavaScript often means you are downloading more than you need. How complex is the page and what can the user do on the page? Do you use multiple JavaScript frameworks?

Offenders
URLTransferContent
https://en.wikipedia.org/w/load.php?lang=en&modules=startup&only=scripts&raw=1&skin=minerva22.1 KB67.2 KB
https://en.wikipedia.org/w/load.php...ia.org/w/load.php1.6 KB1.5 KB
https://en.wikipedia.org/w/load.php...ia.org/w/load.php9.3 KB26.9 KB
https://en.wikipedia.org/w/load.php...ia.org/w/load.php242.6 KB979.2 KB
https://en.wikipedia.org/w/load.php?lang=en&modules=user&skin=minerva&user=Wptuser&version=uoaiv1.7 KB777 B
https://en.wikipedia.org/w/load.php...ia.org/w/load.php126.5 KB774.3 KB
https://meta.wikimedia.org/w/index.php...a.org/w/index.php2.6 KB5.2 KB
warn(0)Don't use private headers on static contentprivateAssets

The page has 62 requests with private headers. The main page has a private header. It could be right in some cases where the user can be logged in and served specific content. But if your asset is static it should never be private. Make sure that the assets really should be private and only used by one user. Otherwise, make it cacheable for everyone.

If you set private headers on content, that means that the content are specific for that user. Static content should be able to be cached and used by everyone. Avoid setting the cache header to private.

Offenders
infoAdd decoding="async" to non-critical imagesdecodingAsync

The page has 21 images (out of 38) without a decoding hint. Add decoding="async" to non-critical images so the browser can decode them off the main thread.

Setting decoding="async" on an <img> tells the browser it can decode the image off the main thread, which keeps the page responsive to user interactions while images are being processed. The default ("auto") leaves the choice to the browser. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#decoding

Offenders
warn(51)Lazy-load below-the-fold imageslazyLoadingImages

The page has 17 below-the-fold images without loading="lazy". Add loading="lazy" so the browser defers downloading and decoding them until the user scrolls them into view.

Adding loading="lazy" to an <img> tells the browser not to download or decode it until it is close to the viewport. For images that the user may never see (deep in the page, behind a tab, in a footer carousel), this saves bandwidth and main-thread time during initial render. The LCP image and any image in the initial viewport should NOT be lazy-loaded — that delays the first paint. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#loading

Offenders
warn(70)Don't scale images in the browseravoidScalingImages

The page has 3 images that are scaled more than 100 pixels. It would be better if those images are sent so the browser don't need to scale them.

It's easy to scale images in the browser and make sure they look good in different devices, however that is bad for performance! Scaling images in the browser takes extra CPU time and will hurt performance on mobile. And the user will download extra kilobytes (sometimes megabytes) of data that could be avoided. Don't do that, make sure you create multiple version of the same image server-side and serve the appropriate one.

Offenders
infoLong cache headers is goodcacheHeadersLong

The page has 23 requests that have a shorter cache time than one year (but still a cache time).

Setting a cache header is good. Setting a long cache header (a year) is even better because the asset will stay in the browser cache across visits. For content-hashed URLs (e.g. app.4af2.css) you can safely use Cache-Control: max-age=31536000, immutable. For unversioned URLs that may change, use a revalidating strategy instead.

Offenders
error(80)Have a fast largest contentful paintlargestContentfulPaint

Largest contentful paint can be improved 3.348 s. It is in the Google Web Vitals needs improvement range, slower than 2.5 seconds.

Largest contentful paint is one of Google Web Vitals and reports the render time of the largest image or text block visible within the viewport, relative to when the page first started loading. To be fast according to Google, it needs to render before 2.5 seconds and results over 4 seconds is poor performance.

Offenders
  • <div class="cdx-message__content"></div>
warn(90)Always compress text contentcompressAssets

The page has 1 request that are served uncompressed. You could save a lot of bytes by sending them compressed instead.

In the early days of the Internet there were browsers that didn't support compressing (gzipping) text content. They do now. Make sure you compress HTML, JSON, JavaScript, CSS and SVG. It will save bytes for the user; making the page load faster and use less bandwith.

Offenders
URLTransferContent
https://en.wikipedia.org/wiki/Main_Page53.8 KB239.5 KB
infoMake each CSS response smalloptimalCssSize

https://en.wikipedia.org/w/load.php?lang=en&modules=ext.echo.styles.alert%2Cbadge%7Cext.personalDashboard.menuIcon%7Cext.readingLists.bookmark.icons%2Cstyles%7Cext.wikimediamessages.styles%7Cmediawiki.codex.messagebox.styles%7Cmediawiki.hlist%7Cmediawiki.skinning.content.parsoid%7Cmediawiki.skins.legacy%7Cmobile.init.styles%7Coojs-ui.styles.icons-alerts%7Cskins.minerva.codex.styles%7Cskins.minerva.content.styles.images%7Cskins.minerva.icons%2Cstyles%7Cskins.minerva.loggedin.styles%7Cskins.minerva.mainPage.styles%7Cwikibase.client.init&only=styles&skin=minerva size is 28.8 kB (28778) and that is bigger than the limit of 25 kB. Try to keep each CSS response under 25 kB.

Render-blocking CSS holds up the first paint until it has fully downloaded, parsed and applied, so smaller CSS files mean a faster start. Split your CSS into a small critical bundle inlined or eagerly loaded, with the rest lazy-loaded.

Offenders
URLTransferContent
https://en.wikipedia.org/w/load.php...ia.org/w/load.php28.1 KB237.4 KB
warn(95)Inline CSS for faster first renderinlineCss

The page has both inline CSS and CSS requests even though it uses a HTTP/2-ish connection. If you have many users on slow connections, it can be better to only inline the CSS. Run your own tests and check the waterfall graph to see what happens.

In the early days of the Internet, inlining CSS was one of the ugliest things you can do. That has changed if you want your page to start rendering fast for your user. Always inline the critical CSS when you use HTTP/1 and HTTP/2 (avoid doing CSS requests that block rendering) and lazy load and cache the rest of the CSS. It is a little more complicated when using HTTP/2. Does your server support HTTP push? Then maybe that can help. Do you have a lot of users on a slow connection and are serving large chunks of HTML? Then it could be better to use the inline technique, becasue some servers always prioritize HTML content over CSS so the user needs to download the HTML first, before the CSS is downloaded.

warn(99)Avoid slowing down the critical rendering pathavoidRenderBlocking

The page has 3 blocking requests and 0 in body parser blocking (0 JavaScript and 3 CSS). There are 1 potentially render blocking requests. You need to verify if it is render blocking: https://en.wikipedia.org/w/load.php?lang=en&modules=startup&only=scripts&raw=1&skin=minerva

The critical rendering path is what the browser needs to do to start rendering the page. Every file requested inside of the head element will postpone the rendering of the page, because the browser need to do the request. Avoid loading JavaScript synchronously inside of the head (you should not need JavaScript to render the page), request files from the same domain as the main document (to avoid DNS lookups) and inline CSS for really fast rendering and a short rendering path.

Offenders

Best practice advice

88
3 info
infoMeta descriptionmetaDescription

The page is missing a meta description.

Use a page description to make the page more relevant to search engines.

infoAvoid unnecessary headersunnecessaryHeaders

There are 78 responses that sets both a max-age and expires header. There are 118 responses that sets a server header.

Do not send headers that you don't need. We look for p3p, cache-control and max-age, pragma, server and x-frame-options headers. Have a look at Andrew Betts - Headers for Hackers talk as a guide https://www.youtube.com/watch?v=k92ZbrY815c or read https://www.fastly.com/blog/headers-we-dont-want.

Offenders
infoDo not send too long headerslongHeaders

https://en.wikipedia.org/wiki/Main_Page has a header set-cookie that is 2118 characters long. https://en.wikipedia...ia.org/w/load.php has a header sourcemap that is 1445 characters long.

Do not send response headers that are too long.

Offenders

Privacy advice

79
4 warnings2 info
warn(0)Use a strict Content-Security-Policy header to mitigate cross-site scripting (XSS) attacks.contentSecurityPolicyHeader

Set a Content-Security-Policy header to mitigate cross-site scripting attacks. You can start with a Content-Security-Policy-Report-Only header, which only reports violations rather than blocking them.

A Content-Security-Policy response header tells the browser which sources of script, style, and other content are allowed. The most effective form is a strict CSP using nonces or hashes together with strict-dynamic; the worst is a missing header, with unsafe-inline and unsafe-eval close behind. https://web.dev/articles/strict-csp

Offenders
infoSet a Cross-Origin-Embedder-Policy header so cross-origin subresources opt in to being embedded.crossOriginEmbedderPolicyHeader

Set a Cross-Origin-Embedder-Policy header (typically require-corp or credentialless) on the document response to control cross-origin embedding.

Cross-Origin-Embedder-Policy (COEP) makes the page refuse to load cross-origin subresources unless they explicitly opt in via CORP or CORS. Together with Cross-Origin-Opener-Policy it puts the page in a cross-origin isolated context, which mitigates cross-window side-channel attacks (Spectre) and unlocks high-resolution timers and SharedArrayBuffer. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Embedder-Policy

Offenders
warn(0)Set a Cross-Origin-Opener-Policy header to isolate the page from cross-origin windows.crossOriginOpenerPolicyHeader

Set a Cross-Origin-Opener-Policy header (typically same-origin) on the document response to isolate the page from cross-origin windows.

Cross-Origin-Opener-Policy (COOP) lets a page sever its window-group ties to cross-origin documents that opened it or that it opens. Together with Cross-Origin-Embedder-Policy it puts the page in a cross-origin isolated context, which mitigates cross-window side-channel attacks (Spectre) and unlocks high-resolution timers and SharedArrayBuffer. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Opener-Policy

Offenders
infoSet a Cross-Origin-Resource-Policy header to limit who may embed the page.crossOriginResourcePolicyHeader

Set a Cross-Origin-Resource-Policy header (same-origin, same-site or cross-origin) on the document response to limit who may embed it.

Cross-Origin-Resource-Policy (CORP) is a per-response opt-in that tells the browser which origins are allowed to embed the resource. It blocks cross-origin or cross-site no-cors embedding (img, script, iframe, etc.) and is one of the building blocks of cross-origin isolation. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Resource-Policy

Offenders
warn(0)Set a Permissions-Policy header to control which browser features the page can use.permissionsPolicyHeader

Set a Permissions-Policy header to control which browser features the page can use.

The Permissions-Policy response header (the successor to Feature-Policy) lets a site explicitly opt in or out of powerful browser features such as camera, microphone, geolocation, payment and clipboard. Setting a strict policy reduces the attack surface and limits what embedded third parties can do. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Permissions-Policy

Offenders
warn(0)Set a referrer-policy header to make sure you do not leak user information.referrerPolicyHeader

Set a referrer-policy header to make sure you do not leak user information.

Referrer Policy is a new header that allows a site to control how much information the browser includes with navigations away from a document and should be set by all sites. https://scotthelme.co.uk/a-new-security-header-referrer-policy/.

Offenders

Page info

A snapshot of what the browser actually built for this page: the document, how big and deep the DOM tree is and what it kept in storage. Big, deep trees are slower to style and lay out, so the counts Chrome warns about carry a flag.

Page info

Document

What the page says it is and how large it rendered.

TitleWikipedia, the free encyclopediaThe document title, shown in the browser tab and used by search results.
GeneratorMediaWiki 1.47.0-wmf.20The tool or CMS that generated the HTML, from the page generator meta tag.
Layout viewport361 × 8617 pxThe width the page laid out at, and the full height of the rendered document.

DOM structure

How much markup the browser has to build, style and lay out.

DOM elements2,104Very large, slows layout and styleTotal HTML elements. Fewer means less for the browser to style, lay out and paint.
Avg DOM depth12How deeply elements are nested on average.
Max DOM depth21The deepest nesting on the page. Deep branches cost more style recalculation.
Iframes0No embedded documents on this page.
Script tags6Number of script elements. More scripts usually means more main-thread work.

Storage and connection

What the page stored on the client, and the network it was tested on.

Local storage1.5 MBData the page saved in localStorage, kept across visits.
Session storage0 bData kept in sessionStorage for this tab session only.
Connection type4GWhat the Network Information API reported for the test connection.

Resource hints

2 hints
dns-prefetch
  • https://meta.wikimedia.org/
preconnect
  • https://thumb.wikimedia.org/

Technologies used to build the page

Data collected using Coach-core version 9.2.1. With updated code from Webappanalyzer 2026-05-04. Use --browsertime.firefox.includeResponseBodies html or --browsertime.chrome.includeResponseBodies html to help Wappalyzer find more information about technologies used.

Detected technologies

4 technologies

Visual Metrics

Visual milestones

all times from navigation start
Speed Index5.54 show quickly the page looked done
First Visual Change4.33 sfirst paint reaches the screen
Last Visual Change14.00 sscreen stops changing · 9.67 s after first
nothing painted yet
≥85%
First Visual Change4.33 s
6.93 sVisual Complete 85%
Visual Complete 95% · Visual Complete 99%13.73 s
Last Visual Change14.00 s
Visual Readiness9.67 s· first to last change
02.5 s5.0 s7.5 s10.0 s12.5 s
Visual progress
Visual progress at 0 s0.0s
Visual progress at 4.3 s4.3s
Visual progress at 4.7 s4.7s
Visual progress at 5.4 s5.4s
Visual progress at 6.8 s6.8s
Visual progress at 7.2 s7.2s
Visual progress at 10.8 s10.8s
Visual progress at 14 s14.0s
FCP3.35s
LCP3.35s
VC856.93s
Long tasks
0.0s2.8s5.6s8.4s11.2s14.0s

Google Web Vitals

2.200 sTTFB
Poor
3.348 sLCP
Needs improvement
717 msTBT
Poor

Largest Contentful Paint

When the page main content is rendered, collected via the Largest Contentful Paint API. Read more about Largest Contentful Paint.

3.348 sLCP render time

Phase breakdown

  • TTFB2.200 s
  • Resource load delay0 ms
  • Resource load duration0 ms
  • Element render delay1.148 s

Element

Element type
<div>
Size (w × h)
52592
Load time
0 ms
Style recalculation before LCP
6 recalculations touching 1018 elements (192.706 ms) — the largest touched 1006 elements (186.798 ms)

DOM path

body > div#mw-mf-viewport > div#mw-mf-page-center > main#content > div:eq(0) > div#siteNotice > div:eq(1) > div
LCP

The LCP element is highlighted in the screenshot. If nothing is highlighted the element was removed before the screenshot or the LCP API couldn't find it.

Cumulative Layout Shift

How much the page's content shifts as it loads, collected via the Cumulative Layout Shift API.

0.000cumulative layout shift score

No layout shifts were detected on this page.

Browser Metrics

Navigation Timing
Extra timings
TTFB2.200 s
User Timing marks
mwStartup2.673 s
mwCentralNoticeBanner5.359 s

Server timings

Timing data the server chose to expose through Server-Timing response headers on the main document — typically backend time, cache status or experiment flags.

Server timings

3 entries
NameDurationDescription
cache0 mspass
host0 mscp3070
co_id0 ms32569000

Custom metrics collected through JavaScript

There are no custom configured scripts.

Extra metrics collected using scripting

There are no custom extra metrics from scripting.

Chrome internal metrics (CDP)33
Audio handlers0
Audio worklet processors0
Documents39
Frames20
JS event listeners98
Layout objects1866
Media key sessions0
Media keys0
Nodes4071
Resources71
Context lifecycle state observers54
V8 per context datas1
Worker global scopes0
Uacss resources0
Rtc peer connections0
Resource fetchers39
Ad subframes0
Detached script states0
Array buffer contents2
Layout count12
Recalc style count34
Layout duration279
Recalc style duration409
Dev tools command duration904
Script duration1352
V8 compile duration23
Task duration4401
Task other duration1434
Thread time13
Process time15
JS heap used size12551816
JS heap total size15478784
First meaningful paint3347
Visual Elements3
LargestImagewikipedia-wordmark-en-25.svg
Display time4.334 s
Position (x, y)53, 16
Size (w × h)140 × 22
HTML snippet
<img src="/static/images/mobile/copyright/wikipedia-wordmark-en-25.svg" alt="Wikipedia" width="140" height="22" style="width: 8.75em; height: 1.375em;">
Heading
Display time6.434 s
Position (x, y)16, 420
Size (w × h)328 × 37
HTML snippet
<h1 id="firstHeading" class="firstHeading mw-first-heading"></h1>
LargestContentfulPaint
Display time6.434 s
Position (x, y)41, 205
Size (w × h)306 × 182
HTML snippet
<div class="cdx-message__content"></div>

PageXray

How the page is built.

HTTP versionHTTP/2.0
Total requests118
Total domains20
Transfer size642.1 KB
Content size2.4 MB
Missing compression1
Cookies2411 third-party

Main document

status 200 · 3 redirects

https://en.wikipedia.org/wiki/Main_Page

HeaderValue
accept-chSec-CH-UA, Sec-CH-UA-Arch, Sec-CH-UA-Bitness, Sec-CH-UA-Form-Factor, Sec-CH-UA-Full-Version-List, Sec-CH-UA-Mobile, Sec-CH-UA-Model, Sec-CH-UA-Platform, Sec-CH-UA-Platform-Version, Sec-CH-UA-WoW64
age2
cache-controlprivate, max-age=0, s-maxage=0
content-length0
content-typetext/html; charset=UTF-8
dateThu, 24 Sep 2026 02:42:26 GMT
expiresThu, 01 Jan 1970 00:00:00 GMT
locationhttps://en.wikipedia.org/w/index.php?title=Special:UserLogin/return&returnto=Main+Page&wpLoginToken=9c59e62edb60c6666efb56f906145de36ab48e02%2B%5C&useformat=mobile&usesul3=1&centralauthLoginToken=83187320188a4c6aaa70a985f1df98ee
nel{ "report_to": "wm_nel", "max_age": 604800, "failure_fraction": 0.05, "success_fraction": 0.0}
report-to{ "group": "wm_nel", "max_age": 604800, "endpoints": [{ "url": "https://intake-logging.wikimedia.org/v1/events?stream=w3c.reportingapi.network_error&schema_uri=/w3c/reportingapi/network_error/1.0.0" }] }
servermw-web.eqiad.main-5c5554d4b-c6qnx
server-timingcache;desc="pass", host;desc="cp3070",co_id;desc="1062977956"
strict-transport-securitymax-age=106384710; includeSubDomains; preload
varyAccept-Encoding,X-Forwarded-Proto,Cookie,Authorization
x-analytics
x-cachecp3070 miss, cp3070 pass
x-cache-statuspass
x-client-ip138.201.135.103
x-content-type-optionsnosniff
x-request-idcfd1e55a-4b5a-4aa6-a4fc-83317a2efe3b

Response codes

200
4941.5%
202
21.7%
302
6756.8%

Requests and sizes per content type

8 types

Transfer size642.1 KB

  • javascript63.3%
  • image19.4%
  • html8.4%
  • css5.1%
  • svg3.0%
  • json0.28%
  • favicon0.28%
  • plain0.27%

Content size2.4 MB

  • javascript76.4%
  • css10.1%
  • html9.9%
  • image3.0%
  • svg0.57%
  • favicon0.11%
  • json0.01%

Requests51

  • image43.1%
  • svg27.5%
  • javascript13.7%
  • css5.9%
  • plain3.9%
  • html2.0%
  • favicon2.0%
  • json2.0%
ContentHeader SizeTransfer SizeContent SizeRequests
html0 b53.8 KB239.5 KB1
css0 b32.5 KB244.6 KB3
javascript0 b406.5 KB1.8 MB7
image0 b124.6 KB73.0 KB22
favicon0 b1.8 KB2.7 KB1
svg0 b19.3 KB13.8 KB14
json0 b1.8 KB288 B1
plain0 b1.7 KB0 b2
Total0 b642.1 KB2.4 MB51

Data per domain

20 domains
DomainTotal download timeTransfer SizeContent SizeRequests
auth.wikimedia.org11.046 sN/A0 b33
en.wikipedia.org6.542 s516.9 KB2.3 MB31
en.wikibooks.org963 ms3.0 KB68 B3
en.wikinews.org858 ms3.0 KB68 B3
en.wikiquote.org1.085 s3.0 KB68 B3
en.wikisource.org908 ms3.0 KB68 B3
en.wikiversity.org989 ms3.0 KB68 B3
en.wikivoyage.org879 ms3.0 KB68 B3
en.wiktionary.org939 ms3.0 KB68 B3
www.mediawiki.org1.360 s3.0 KB68 B3
commons.wikimedia.org980 ms2.8 KB68 B3
foundation.wikimedia.org844 ms1.2 KB68 B3
thumb.wikimedia.org223 ms28.6 KB24.6 KB2
incubator.wikimedia.org928 ms2.8 KB68 B3
meta.wikimedia.org944 ms5.5 KB5.3 KB4
species.wikimedia.org928 ms2.8 KB68 B3
wikimania.wikimedia.org919 ms1.2 KB68 B3
www.wikidata.org1.352 s3.0 KB68 B3
www.wikifunctions.org1.434 s1.4 KB68 B3
upload.wikimedia.org1.515 s51.6 KB46.1 KB3

Expires & last-modified statistics

typeminmedianmax
Expires0 seconds0 seconds1 year
Last modified3 minutes8 weeks2 years

Console log

2 messages

The page logs the following messages to the console.

LevelMessage
INFOhttps://en.wikipedia.org/w/load.php?lang=en&modules=ext.centralNotice.bannerHistoryLogger%2CchoiceData%2Cdisplay%2CgeoIP%2CimpressionDiet%2CkvStore%2ClargeBannerLimit%2ClegacySupport%2CstartUp%7Cext.centralauth.ForeignApi%7Cext.centralauth.centralautologin.clearcookie%7Cext.checkUser.clientHints%7Cext.cx.entrypoints.languagesearcher.v2%7Cext.cx.eventlogging.campaigns%7Cext.cx.model%7Cext.echo.api%2Cinit%7Cext.eventLogging%2CnavigationTiming%2Cpopups%2CtestKitchen%2CwikimediaEvents%7Cext.eventLogging.metricsPlatform%7Cext.growthExperiments.SuggestedEditSession%7Cext.personalDashboard.blueDot%7Cext.readingLists.api%2Cbookmark%7Cext.uls.interface%2Cpreferences%2Cwebfonts%7Cext.uls.rewrite.entrypoints%7Cext.urlShortener.toolbar%7Cext.wikimediaCustomizations.donor%2CdonorAccountCreation%7Cext.wikimediaEvents.emailConfirmationBanner%2CtestKitchen%7Cjquery%2Coojs%2Csite%7Cjquery.client%2CtextSelection%7Cjquery.uls.data%7Cmediawiki.DateFormatter%2CForeignApi%2CString%2CTitle%2Capi%2Cbase%2Ccldr%2Ccookie%2Cexperiments%2CjqueryMsg%2Clanguage%2Cpulsatingdot%2Crouter%2Cstorage%2Ctemplate%2Cuser%2Cutil%2CvisibleTimeout%7Cmediawiki.ForeignApi.core%7Cmediawiki.libs.pluralruleparser%7Cmediawiki.page.ready%7Cmediawiki.page.watch.ajax%7Cmediawiki.template.mustache%7Cmmv.bootstrap%7Cmobile.codex.styles%7Cmobile.init%2Cstartup%7Cmw.cx.SiteMapper%7Cmw.externalguidance.init%7Cskins.minerva.scripts%7Cwikibase.databox.fromWikidata&skin=minerva&version=h7yk7 871:13527 "Hello friend! 🍦\n\nWikipedia is built by developers like you 👨‍💻 (yes it's open source)\n\nStart your journey 🛤️ here @ https://developer.wikimedia.org\n\n💪 Or work with us @ https://wikimediafoundation.org/about/jobs/"
WARNINGhttps://en.wikipedia.org/w/load.php?lang=en&modules=startup&only=scripts&raw=1&skin=minerva 11:76 "This page is using the deprecated ResourceLoader module \"moment\".\n[1.44] Use mediawiki.DateFormatter or native Intl function instead. See https://phabricator.wikimedia.org/T146798"

Requests loaded after onLoad event

2 requests

Includes requests done after load event end.

ContentTransfer SizeRequests
html0 b0
css0 b0
javascript0 b0
image2.1 KB1
font0 b0
favicon1.8 KB1
Total3.9 KB2

Requests loaded after onContentLoad

50 requests

Includes requests done after DOM content loaded.

ContentTransfer SizeRequests
html0 b0
css0 b0
javascript129.1 KB2
image113.4 KB21
font0 b0
favicon1.8 KB1
Total244.3 KB50

CPU

load.php[startup] is responsible for 90% of blocking time
830 ms of 926 ms total. Defer it, replace it with a lighter alternative, or move its work off the main thread to recover most of your TBT.

Long tasks

Tasks ≥ 50 ms blocking the main thread, collected via the Long Task API.

TBT717 ms
Max potential input delay329 ms
Total long tasks10
Total time1.222 s
Last task at5.981 s
Before first paint55 ms1 task
Before FCP55 ms1 task
Before LCP55 ms1 task
After load0 ms0 tasks

Long Animation Frames

A long animation frame (LOAF) is a frame that took ≥ 50 ms from input to the next paint. The part beyond the threshold is blocking time, the number that hurts Interaction to Next Paint and Total Blocking Time. Break long tasks up (scheduler.yield(), smaller chunks) or move the work off the main thread. Read more about the Long Animation Frames API.

Long animation frames15showing the 10 with the most blocking time
Blocking time1.346 sacross all long frames — what hurts INP and TBT
Forced style & layout69.8 msscripts reading layout mid-frame
Blocking before LCP459.9 msdelaying the largest paint — fix these first

What to fix first

ScriptFramesTime runningBlocking (share by run time)Forced style & layoutTriggered by
load.php[startup]71.052 s829.7 ms69.8 msscript tag, timer or animation callback
load.php[scripts:ext.centralNotice.bannerHistoryLogger]5260.8 ms87.7 mstimer or animation callback, script tag, event handler
Main_Page19.5 ms8.5 msscript tag

A frame's blocking time is split between its scripts by their share of the frame's work, capped at each script's own run time — blocking from work no script owns (HTML parsing, browser internals) stays unattributed. The per-script blocking view below uses the same attribution.

Long animation frame #1 · 968 msat 2.314 s · before LCP
blocking 459.9 ms
  • Scripts & other work513.2 ms
  • Animation callbacks1.3 ms
  • Style & layout453.5 ms
  • Render0 ms
2 scripts ran during this frame
Ran for
9.5 ms
Queued before running
2.9 ms
How it started
script tag
Ran for
55 ms
Queued before running
1.8 ms
How it started
script tag
Long animation frame #2 · 440.7 msat 3.870 s · before load
blocking 345 ms
  • Scripts & other work375 ms
  • Animation callbacks48.5 ms
  • Style & layout17.2 ms
  • Render0 ms
2 scripts ran during this frame
Ran for
329.3 ms
Started by
IdleRequestCallback
How it started
timer or animation callback
Source function
doPropagation
Position in source
character 4301 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
48.4 ms
Started by
FrameRequestCallback
How it started
timer or animation callback
Source function
flushCssBuffer
Position in source
character 3227 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #3 · 260.4 msat 5.981 s · before load
blocking 210.4 ms
  • Scripts & other work260.4 ms
  • Animation callbacks0 ms
  • Style & layout0 ms
  • Render0 ms
1 script ran during this frame
Ran for
260.3 ms
Started by
IdleRequestCallback
How it started
timer or animation callback
Source function
flushWrites
Position in source
character 19327 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #4 · 180.4 msat 4.657 s · before load
blocking 121 ms
  • Scripts & other work13.2 ms
  • Animation callbacks166.4 ms
  • Style & layout0.8 ms
  • Render0 ms
1 script ran during this frame · forced style & layout 69.8 ms
Ran for
166.3 ms
Forced style and layout
69.8 ms
Started by
FrameRequestCallback
How it started
timer or animation callback
Source function
flushCssBuffer
Position in source
character 3227 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #5 · 218 msat 4.374 s · before load
blocking 96.6 ms
  • Scripts & other work155.5 ms
  • Animation callbacks42.3 ms
  • Style & layout20.2 ms
  • Render0 ms
4 scripts ran during this frame
Ran for
21.6 ms
Started by
IdleRequestCallback
How it started
timer or animation callback
Source function
doPropagation
Position in source
character 4301 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
6.8 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 412460 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
84.1 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 412460 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
41.1 ms
Started by
FrameRequestCallback
How it started
timer or animation callback
Source function
flushCssBuffer
Position in source
character 3227 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #6 · 131.8 msat 4.994 s · before load
blocking 53.5 ms
  • Scripts & other work68.8 ms
  • Animation callbacks40.8 ms
  • Style & layout22.2 ms
  • Render0 ms
3 scripts ran during this frame
Ran for
40.4 ms
Started by
IdleRequestCallback
How it started
timer or animation callback
Source function
doPropagation
Position in source
character 4301 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
9.7 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 412460 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
39.8 ms
Started by
FrameRequestCallback
How it started
timer or animation callback
Source function
flushCssBuffer
Position in source
character 3227 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #7 · 107.8 msat 3.727 s · before load
blocking 23.3 ms
  • Scripts & other work83.7 ms
  • Animation callbacks0 ms
  • Style & layout24.1 ms
  • Render0 ms
1 script ran during this frame
Ran for
49.1 ms
Queued before running
9.1 ms
How it started
script tag
Long animation frame #8 · 95.6 msat 5.138 s · before load
blocking 20.1 ms
  • Scripts & other work56.9 ms
  • Animation callbacks18.9 ms
  • Style & layout19.8 ms
  • Render0 ms
2 scripts ran during this frame
Ran for
31.4 ms
Started by
IdleRequestCallback
How it started
timer or animation callback
Source function
doPropagation
Position in source
character 4301 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
18 ms
Started by
FrameRequestCallback
How it started
timer or animation callback
Source function
flushCssBuffer
Position in source
character 3227 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #9 · 80.3 msat 5.319 s · before load
blocking 13.1 ms
  • Scripts & other work46.7 ms
  • Animation callbacks3.2 ms
  • Style & layout30.4 ms
  • Render0 ms
2 scripts ran during this frame
Ran for
6.9 ms
Started by
SCRIPT[src="https://meta.wikimedia.org/w/index.php?title=Special:BannerLoader&campaign=wlm_2026_de&banner=wlm_2026_de&uselang=en&debug=false"].onload
How it started
event handler
Position in source
character 428627 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
29 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 412460 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #10 · 140 msat 4.841 s · before load
blocking 3.1 ms
  • Scripts & other work133.4 ms
  • Animation callbacks0 ms
  • Style & layout6.6 ms
  • Render0 ms
3 scripts ran during this frame
Ran for
46.5 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 412460 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
17.4 ms
Queued before running
6.4 ms
How it started
script tag
Ran for
28.7 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Position in source
character 412460 into the file (locate it via DevTools → Performance → the Long Animation Frames track)

Blocking time per script (browser-reported)

How much each script blocked the main thread, derived from the Long Animation Frame API. Each frame's blocking time is split between its scripts by their share of the frame's work, capped at each script's own run time — blocking from work no script owns (HTML parsing, browser internals) is not attributed (older data credits the script that started the frame). The closest answer to "which script should I fix to improve TBT" the platform exposes.

Top scripts blocking the main thread

4 of 4 scripts
load.php[startup]
830 ms · 11 frames · worst 301 ms
https://en.wikipedia.org/wiki/Main_Page
9 ms · 1 frame · worst 9 ms
load.php[scripts:ext.echo.dm]
0 ms · 1 frame · worst 0 ms

Blocking time per script (trace)

Total Blocking Time attributed per script from the Chrome trace: every main-thread task longer than 50 ms blocks input for the remainder, and each blocking task is credited to the script whose own code ran the longest during that task.

TBT1.231 s
Blocking tasks15
TBT before LCP496.4 ms3 tasks

What kind of work blocked

mostly running javascript · 1.231 s total
Running JavaScript632.5 ms51.4%
Style & layout465.2 ms37.8%
Other browser work60.8 ms4.9%
Paint & composite45.1 ms3.7%
Parsing HTML & CSS13.0 ms1.1%
Garbage collection10.5 ms0.9%
Parsing & compiling JavaScript3.5 ms0.3%
Running JavaScript (51%): the scripts responsible are listed right below. See Slowest JS functions · Timers
Style & layout (38%): usually a large DOM, expensive CSS selectors or JavaScript forcing synchronous layout. See Forced reflows · Forced layout per script · Style invalidations (Rendering tab)

Top scripts blocking the main thread

3 of 3 scripts
load.php[startup]
700 ms · 9 tasks
Browser's own work (no script responsible)
496 ms · 4 tasks

Where the time went

All main-thread work during the full page load, not just the share that blocked input. Calculated from the Chrome trace.

Categories

3.735 s total
Running JavaScript1.484 s39.7%
Other browser work (scheduling)1.000 s26.8%
Style & layout704 ms18.8%
Parsing HTML & CSS251 ms6.7%
Paint & composite246 ms6.6%
Parsing & compiling JavaScript33 ms0.9%
Garbage collection17 ms0.5%
What do these categories mean?
Parsing HTML & CSSparseHTML
Reading the HTML and CSS and building the page structure. Grows with document size — a big server-rendered page costs more here.
Style & layoutstyleLayout
Working out which CSS rules apply and where every element goes on the page. Grows with DOM size and selector complexity.
Parsing & compiling JavaScriptscriptParseCompile
Parsing and compiling JavaScript before it can run — the cost of shipping bytes of JS, even unused ones.
Running JavaScriptscriptEvaluation
Running JavaScript: event handlers, timers, promise callbacks and script execution.
Paint & compositepaintCompositeRender
Painting pixels and assembling layers into the frames you see on screen.
Garbage collectiongarbageCollection
Reclaiming memory JavaScript no longer uses. A lot of it means allocation-heavy code.
Other browser work (scheduling)other
Chrome’s own task management: per-task overhead and thousands of sub-millisecond scheduler ticks — not page work you can attribute or optimize away. On this page 989 ms of it is this per-task bookkeeping (RunTask self time in the trace).

CPU time per script

Slowest JS functions

The functions where main-thread JavaScript time was actually spent, sampled by Chrome's JavaScript profiler. Self time is spent in the function itself; total time includes the functions it called. For loader/dispatcher functions whose total dwarfs their self time, the runs line shows the top functions and modules (up to five, ≥ 1 ms) the total was actually spent running.

Functions by self time

15 of 50 functions
FunctionWhereSelf timeTotal time
flushWrites
runs: load.php[startup] (35.2 ms)
load.php[startup]221.0 ms256.2 ms
runScript
runs: load.php[scripts:ext.centralNotice.bannerHistoryLogger] (321.2 ms)
load.php[startup]104.8 ms626.0 ms
(anonymous)load.php[scripts:ext.centralNotice.bannerHistoryLogger]71.8 ms71.8 ms
insertBeforeBrowser internal (not your code)70.8 ms70.8 ms
require
runs: load.php[scripts:ext.centralNotice.bannerHistoryLogger] (17.6 ms)
load.php[startup]42.6 ms70.7 ms
impl
runs: load.php[scripts:ext.centralNotice.bannerHistoryLogger] (6.1 ms)
load.php[startup]39.8 ms48.3 ms
setTimeoutBrowser internal (not your code)37.0 ms37.0 ms
doPropagation
runs: load.php[startup] (395.8 ms), load.php[scripts:ext.centralNotice.bannerHistoryLogger] (1.5 ms)
load.php[startup]33.6 ms430.8 ms
set
runs: load.php[startup] (6.1 ms)
load.php[startup]29.1 ms35.2 ms
t
runs: load.php[scripts:ext.centralNotice.bannerHistoryLogger] (162.3 ms)
load.php[scripts:ext.centralNotice.bannerHistoryLogger]24.1 ms153.9 ms
appendChild
runs: (anonymous) (4.7 ms)
Browser internal (not your code)21.5 ms26.1 ms
(anonymous)
runs: appendChild (1.3 ms)
load.php[scripts:ext.centralNotice.bannerHistoryLogger]20.7 ms22.0 ms
attrload.php[scripts:ext.centralNotice.bannerHistoryLogger]17.3 ms18.3 ms
querySelectorAllBrowser internal (not your code)14.5 ms14.5 ms
find
runs: querySelectorAll (13.1 ms), load.php[scripts:ext.centralNotice.bannerHistoryLogger] (10.2 ms), getElementsByClassName (1.7 ms)
load.php[scripts:ext.centralNotice.bannerHistoryLogger]13.6 ms38.6 ms

Timers

How much setTimeout/setInterval work the page runs, credited to the script that scheduled each timer. Many zero-delay timers mean work sliced into a machine-gun of tiny tasks; repeating timers are polling.

Timers set60
Times fired58
Fire time308.6 ms
Zero-delay timers55
Repeating timers0
Zero-delay slicing: load.php[scripts:ext.centralNotice.bannerHistoryLogger] split work into 54 back-to-back tasks costing 304 ms. Consider batching the work or moving it to requestIdleCallback or a worker.

Timer cost by script

3 scripts
load.php[scripts:ext.centralNotice.bannerHistoryLogger]
227 ms · set 59 times · fired 45 times
load.php[startup]
53 ms · set 1 time · fired 12 times

Forced reflows

A forced reflow happens when JavaScript reads a layout-triggering property (offsetTop, getBoundingClientRect, …) inside a handler, forcing the browser to synchronously recompute layout. The scripts below caused most of the page's reflows. Fix them in priority order.

Scripts causing reflows

1 reflow ≥ 2 ms across 1 script
load.php[startup]
70 ms · 1 reflow · worst 70 ms

Forced layout per script

Each long animation frame reports how much time each script spent forcing synchronous style and layout, i.e. JavaScript reading layout-triggering properties mid-execution. Same actionable answer as forced reflows above but measured directly by the browser instead of inferred from the trace.

Scripts forcing layout

1 of 1 script
load.php[startup]
70 ms · across 1 frame

First vs third party CPU time

Main-thread CPU time from the Chrome trace split by domain. First party is wikipedia.org.

First party1.513 s
Third party4 ms
Domains1

Non-composited animations

Animations that fell back from the compositor to the main thread, blocking each frame instead of running on the GPU.

Each chip below is a CSS property the page tried to animate that Chrome couldn't hand to the compositor. Swap it for a transform or opacity equivalent where you can.

Properties to fix

1 property · 3 animations
  • color

Want to dig deeper? Download the Chrome trace and drag-and-drop it into Performance in DevTools.