Run 1 summary

https://en.wikipedia.org/wiki/Facebook

Tested 2026-06-23 20:22:56 using Chrome 149.0.7827.53 (script).(runtime settings)

Test mobile as a logged in user

Login the user with an empty browser cache, then visit Obama and Facebook

SummaryWaterfall MetricsVideoFilmstrip CoachPageXrayCPU Screenshots

Summary

LCP2.192 s
CLS0.152
Coach86
Loading & responsiveness
TTFB
1.059 s
First Paint
2.192 s
Fully Loaded
8.234 s
Total Blocking Time
972 ms
Max Potential FID
302 ms
Page weight & requests
Total transfer size
464.1 KB
Requests
13
CPU
CPU long tasks
13
CPU last long task at
4.882 s
Visual progress
First Visual Change
2.200 s
Speed Index
3.405 s
Visual Complete 85%
4.300 s
Visual Complete 99%
10.533 s
Last Visual Change
18.300 s
Screenshot
Waterfall | Download HAR | 

Waterfall

First paintFCPLCPDOMContentLoadedDOM interactiveLoadRender-blockingRedirectError

Video

Run 1
Download video

Filmstrip

124 frames

Use --filmstrip.showAll to show all filmstrips.

0 s
1.4 sCPU Long Task duration 75 msmwStartup 1.390 s
2 sCPU Long Task duration 269 ms
2.2 sFirst Contentful Paint 2.192 sLCP <DIV> 2.192 sFirst Visual Change 2.200 s
2.3 sCPU Long Task duration 236 ms
2.4 s
2.5 s
2.6 sCPU Long Task duration 52 ms
2.7 s
2.8 sDOM Content Loaded Time 2.760 s
2.9 sCPU Long Task duration 78 ms
3 sPage Load Time 2.909 sCPU Long Task duration 79 ms
3.1 sCPU Long Task duration 93 ms
3.2 s
3.3 sCPU Long Task duration 302 ms
3.4 s
3.5 s
3.6 s
3.7 sCPU Long Task duration 116 ms
3.8 sCPU Long Task duration 230 ms
3.9 s
4 s
4.1 sCPU Long Task duration 101 ms
4.2 s
4.3 smwCentralNoticeBanner 4.231 sLayout Shift 0.15226 4.258 sVisual Complete 85% 4.300 sLargest Image 4.300 sHeading 4.300 s
4.4 sCPU Long Task duration 67 ms
4.7 s
4.8 s
4.9 sCPU Long Task duration 168 ms
5 s
5.1 s
5.2 s
5.3 s
5.4 s
5.5 s
5.6 s
5.7 s
5.8 s
5.9 s
6 s
6.1 s
6.2 s
6.3 s
6.4 s
6.5 s
6.6 s
6.7 s
6.8 s
6.9 s
8.3 sFully Loaded 8.234 s
8.7 s
8.8 s
8.9 s
9 s
9.1 s
9.2 s
9.3 s
9.4 s
9.5 s
9.6 s
9.7 s
9.8 s
9.9 s
10 s
10.1 s
10.2 s
10.3 s
10.4 s
10.5 s
10.6 sVisual Complete 95% 10.533 sVisual Complete 99% 10.533 s
10.7 s
10.8 s
11.6 s
11.7 s
11.8 s
11.9 s
12 s
12.1 s
12.2 s
12.3 s
12.4 s
12.5 s
12.6 s
12.7 s
12.8 s
12.9 s
13 s
13.1 s
13.2 s
13.3 s
13.4 s
13.5 s
13.6 s
13.7 s
13.8 s
14.7 s
14.8 s
14.9 s
15 s
15.1 s
15.2 s
15.3 s
15.4 s
15.5 s
15.6 s
15.7 s
15.8 s
15.9 s
16 s
16.1 s
16.2 s
16.3 s
16.4 s
16.5 s
16.6 s
16.7 s
16.8 s
17.7 s
17.8 s
17.9 s
18 s
18.1 s
18.2 s
18.3 sLast Visual Change 18.300 s
Performance advice | Best practice advice | Privacy advice | Page info | Technologies | 

Coach

The coach helps you find performance problems on your web page using web performance best practice rules. And gives you advice on privacy and best practices. Tested using Coach-core version 9.2.1.

Performance advice

86
1 error7 warnings3 info
warn(0)Avoid CPU Long TaskslongTasks

The page has 14 CPU long tasks with the total of 2.282 s. The total blocking time is 1.338 s and 2 long tasks before first contentful paint with total time of 344 ms. However the CPU Long Task is depending on the computer/phones actual CPU speed, so you should measure this on the same type of the device that your user is using. Use Geckoprofiler for Firefox or Chromes tracelog to debug your long tasks.

Long CPU tasks locks the thread. To the user this is commonly visible as a "locked up" page where the browser is unable to respond to user input; this is a major source of bad user experience on the web today. However the CPU Long Task is depending on the computer/phones actual CPU speed, so you should measure this on the same type of the device that your user is using. To debug you should use the Chrome timeline log and drag/drop it into devtools or use Firefox Geckoprofiler.

Offenders
  • self
  • unknown
  • self
  • unknown
  • self
  • self
  • self
  • self
  • self
  • self
  • self
  • self
  • self
  • unknown
warn(0)Serve images in modern formats (AVIF, WebP)modernImageFormats

The page ships 27 images (out of 27) in JPEG/PNG/GIF without a modern alternative. Wrap them in a <picture> with a <source type="image/avif"> or "image/webp" before the legacy <img>, or serve modern formats from your image pipeline directly. AVIF and WebP usually deliver 25–50% smaller files at the same quality.

AVIF and WebP routinely deliver 25–50% smaller files than JPEG and PNG at the same perceived quality, and every browser version still under support understands at least one of them. Ship modern formats either through a <picture> element with <source type="image/avif"> / "image/webp" entries in front of the legacy <img>, or directly from a content-negotiating image pipeline that returns AVIF / WebP when the client accepts it. https://web.dev/articles/serve-images-webp

Offenders
warn(30)Avoid extra requests by setting cache headerscacheHeaders

The page has 7 requests that are missing a cache time. Configure a cache time so the browser doesn't need to download them every time. It will save 107.6 kB the next access.

The easiest way to make your page fast is to avoid doing requests to the server. Setting a cache header on your server response will tell the browser that it doesn't need to download the asset again during the configured cache time! Always try to set a cache time if the content doesn't change for every request.

Offenders
error(50)Have a fast first contentful paintfirstContentfulPaint

First contentful paint can be improved (2.192 s). It is in the Google Web Vitals needs improvement range, slower than 1.8 seconds.

The First Contentful Paint (FCP) metric measures the time from when the page starts loading to when any part of the page content is rendered on the screen. For this metric, "content" refers to text, images (including background images), <svg> elements, or non-white <canvas> elements.

warn(60)Don't scale images in the browseravoidScalingImages

The page has 4 images that are scaled more than 100 pixels. It would be better if those images are sent so the browser don't need to scale them.

It's easy to scale images in the browser and make sure they look good in different devices, however that is bad for performance! Scaling images in the browser takes extra CPU time and will hurt performance on mobile. And the user will download extra kilobytes (sometimes megabytes) of data that could be avoided. Don't do that, make sure you create multiple version of the same image server-side and serve the appropriate one.

Offenders
infoAdd decoding="async" to non-critical imagesdecodingAsync

The page has 6 images (out of 31) without a decoding hint. Add decoding="async" to non-critical images so the browser can decode them off the main thread.

Setting decoding="async" on an <img> tells the browser it can decode the image off the main thread, which keeps the page responsive to user interactions while images are being processed. The default ("auto") leaves the choice to the browser. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#decoding

Offenders
infoMake each CSS response smalloptimalCssSize

https://en.wikipedia.org/w/load.php?lang=en&modules=ext.chart.styles%7Cext.cite.parsoid.styles%7Cext.cite.styles%7Cext.echo.styles.alert%2Cbadge%7Cext.personalDashboard.menuIcon%7Cext.relatedArticles.styles%7Cext.wikimediaBadges%7Cext.wikimediamessages.styles%7Cmediawiki.codex.messagebox.styles%7Cmediawiki.hlist%7Cmediawiki.page.gallery.styles%7Cmediawiki.skinning.content.parsoid%7Cmediawiki.skins.legacy%7Cmobile.init.styles%7Coojs-ui.styles.icons-alerts%7Cskins.minerva.amc.styles%7Cskins.minerva.codex.styles%7Cskins.minerva.content.styles.images%7Cskins.minerva.icons%2Cstyles%7Cskins.minerva.loggedin.styles%7Cskins.minerva.overflow.icons%7Cskins.minerva.personalMenu.icons%7Cwikibase.client.init&only=styles&skin=minerva size is 30.3 kB (30293) and that is bigger than the limit of 25 kB. Try to keep each CSS response under 25 kB.

Render-blocking CSS holds up the first paint until it has fully downloaded, parsed and applied, so smaller CSS files mean a faster start. Split your CSS into a small critical bundle inlined or eagerly loaded, with the rest lazy-loaded.

Offenders
URLTransferContent
https://en.wikipedia.org/w/load.php...ia.org/w/load.php29.6 KB242.1 KB
warn(90)Don't use private headers on static contentprivateAssets

The page has 2 requests with private headers. The main page has a private header. It could be right in some cases where the user can be logged in and served specific content. But if your asset is static it should never be private. Make sure that the assets really should be private and only used by one user. Otherwise, make it cacheable for everyone.

If you set private headers on content, that means that the content are specific for that user. Static content should be able to be cached and used by everyone. Avoid setting the cache header to private.

Offenders
warn(92)Lazy-load below-the-fold imageslazyLoadingImages

The page has 2 below-the-fold images without loading="lazy". Add loading="lazy" so the browser defers downloading and decoding them until the user scrolls them into view.

Adding loading="lazy" to an <img> tells the browser not to download or decode it until it is close to the viewport. For images that the user may never see (deep in the page, behind a tab, in a footer carousel), this saves bandwidth and main-thread time during initial render. The LCP image and any image in the initial viewport should NOT be lazy-loaded — that delays the first paint. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#loading

Offenders
warn(95)Inline CSS for faster first renderinlineCss

The page has both inline CSS and CSS requests even though it uses a HTTP/2-ish connection. If you have many users on slow connections, it can be better to only inline the CSS. Run your own tests and check the waterfall graph to see what happens.

In the early days of the Internet, inlining CSS was one of the ugliest things you can do. That has changed if you want your page to start rendering fast for your user. Always inline the critical CSS when you use HTTP/1 and HTTP/2 (avoid doing CSS requests that block rendering) and lazy load and cache the rest of the CSS. It is a little more complicated when using HTTP/2. Does your server support HTTP push? Then maybe that can help. Do you have a lot of users on a slow connection and are serving large chunks of HTML? Then it could be better to use the inline technique, becasue some servers always prioritize HTML content over CSS so the user needs to download the HTML first, before the CSS is downloaded.

infoLong cache headers is goodcacheHeadersLong

The page has 4 requests that have a shorter cache time than one year (but still a cache time).

Setting a cache header is good. Setting a long cache header (a year) is even better because the asset will stay in the browser cache across visits. For content-hashed URLs (e.g. app.4af2.css) you can safely use Cache-Control: max-age=31536000, immutable. For unversioned URLs that may change, use a revalidating strategy instead.

Offenders

Best practice advice

73
1 error4 info
infoGive every image a textual alternativeimageAltText

The page has 12 images without an alt attribute. Add alt="..." with a description, or alt="" if the image is purely decorative.

Every <img> needs an alt attribute. Use alt="meaningful description" for content images so assistive technologies can announce them, or alt="" (or role="presentation" / aria-hidden="true") for purely decorative images so they are skipped. A missing alt attribute leaves screen reader users with no information at all. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#alt

Offenders
infoMeta descriptionmetaDescription

The page is missing a meta description.

Use a page description to make the page more relevant to search engines.

error(50)Cumulative Layout ShiftcumulativeLayoutShift

You have a cumulative layout shift score (0.1523) that needs improvements. It is in the Google Web Vitals needs improvement range, shift higher than 0.1. You should manually check the filmstrip or video and check if it will affect the user.

Cumulative Layout Shift measures the sum total of all individual layout shift scores for unexpected layout shift that occur. The metric is measuring visual stability by quantify how often users experience unexpected layout shifts. It is one of Google Web Vitals.

infoAvoid unnecessary headersunnecessaryHeaders

There are 5 responses that sets both a max-age and expires header. There are 13 responses that sets a server header.

Do not send headers that you don't need. We look for p3p, cache-control and max-age, pragma, server and x-frame-options headers. Have a look at Andrew Betts - Headers for Hackers talk as a guide https://www.youtube.com/watch?v=k92ZbrY815c or read https://www.fastly.com/blog/headers-we-dont-want.

Offenders
infoDo not send too long headerslongHeaders

https://en.wikipedia.org/wiki/Facebook has a header content-security-policy that is 4166 characters long.

Do not send response headers that are too long.

Offenders

Privacy advice

80
4 warnings2 info
infoSet a Cross-Origin-Embedder-Policy header so cross-origin subresources opt in to being embedded.crossOriginEmbedderPolicyHeader

Set a Cross-Origin-Embedder-Policy header (typically require-corp or credentialless) on the document response to control cross-origin embedding.

Cross-Origin-Embedder-Policy (COEP) makes the page refuse to load cross-origin subresources unless they explicitly opt in via CORP or CORS. Together with Cross-Origin-Opener-Policy it puts the page in a cross-origin isolated context, which mitigates cross-window side-channel attacks (Spectre) and unlocks high-resolution timers and SharedArrayBuffer. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Embedder-Policy

Offenders
warn(0)Set a Cross-Origin-Opener-Policy header to isolate the page from cross-origin windows.crossOriginOpenerPolicyHeader

Set a Cross-Origin-Opener-Policy header (typically same-origin) on the document response to isolate the page from cross-origin windows.

Cross-Origin-Opener-Policy (COOP) lets a page sever its window-group ties to cross-origin documents that opened it or that it opens. Together with Cross-Origin-Embedder-Policy it puts the page in a cross-origin isolated context, which mitigates cross-window side-channel attacks (Spectre) and unlocks high-resolution timers and SharedArrayBuffer. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Opener-Policy

Offenders
infoSet a Cross-Origin-Resource-Policy header to limit who may embed the page.crossOriginResourcePolicyHeader

Set a Cross-Origin-Resource-Policy header (same-origin, same-site or cross-origin) on the document response to limit who may embed it.

Cross-Origin-Resource-Policy (CORP) is a per-response opt-in that tells the browser which origins are allowed to embed the resource. It blocks cross-origin or cross-site no-cors embedding (img, script, iframe, etc.) and is one of the building blocks of cross-origin isolation. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Resource-Policy

Offenders
warn(0)Set a Permissions-Policy header to control which browser features the page can use.permissionsPolicyHeader

Set a Permissions-Policy header to control which browser features the page can use.

The Permissions-Policy response header (the successor to Feature-Policy) lets a site explicitly opt in or out of powerful browser features such as camera, microphone, geolocation, payment and clipboard. Setting a strict policy reduces the attack surface and limits what embedded third parties can do. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Permissions-Policy

Offenders
warn(0)Set a referrer-policy header to make sure you do not leak user information.referrerPolicyHeader

Set a referrer-policy header to make sure you do not leak user information.

Referrer Policy is a new header that allows a site to control how much information the browser includes with navigations away from a document and should be set by all sites. https://scotthelme.co.uk/a-new-security-header-referrer-policy/.

Offenders
warn(30)Use a strict Content-Security-Policy header to mitigate cross-site scripting (XSS) attacks.contentSecurityPolicyHeader

The policy allows 'unsafe-inline', which lets the browser execute inline scripts and styles directly from the page. Move to nonces or hashes plus 'strict-dynamic' so that inline injection cannot run. The policy allows 'unsafe-eval', which lets the page call eval() and Function(). Almost no application needs this; remove it.

A Content-Security-Policy response header tells the browser which sources of script, style, and other content are allowed. The most effective form is a strict CSP using nonces or hashes together with strict-dynamic; the worst is a missing header, with unsafe-inline and unsafe-eval close behind. https://web.dev/articles/strict-csp

Page info

Page info

TitleFacebook - Wikipedia
GeneratorMediaWiki 1.47.0-wmf.7
Width361
Height4612
DOM elements12622
Avg DOM depth15
Max DOM depth20
Iframes0
Script tags7
Local storage1.5 MB
Session storage0 b
Network Information API4g

Resource hints

2 hints
dns-prefetch
  • https://meta.wikimedia.org/
preconnect
  • https://upload.wikimedia.org/

Technologies used to build the page

Data collected using Coach-core version 9.2.1. With updated code from Webappanalyzer 2026-05-04. Use --browsertime.firefox.includeResponseBodies html or --browsertime.chrome.includeResponseBodies html to help Wappalyzer find more information about technologies used.

Detected technologies

3 technologies
  • MediaWikiConfidence100
    Wikis
  • PHPConfidence100
    Programming languages
  • HSTSConfidence100
    Security
Visual Metrics | Google Web Vitals | Largest Contentful Paint | Cumulative Layout Shift | Browser metrics | Long Aninimation Frames | Visual Elements | Metrics from CDP | Server timings | 

Visual Metrics

Visual milestones
Visual progress
Visual progress at 0 s0.0s
Visual progress at 3.7 s3.7s
Visual progress at 5.6 s5.6s
Visual progress at 9 s9.0s
Visual progress at 10.7 s10.7s
Visual progress at 13.2 s13.2s
Visual progress at 15.7 s15.7s
Visual progress at 18.3 s18.3s
FCP2.19s
LCP2.19s
VC854.30s
Long tasks
0.0s3.7s7.3s11.0s14.6s18.3s

Google Web Vitals

1.059 sTTFB
Needs improvement
2.192 sFCP
Needs improvement
0.15CLS
Needs improvement
972 msTBT
Poor

Largest Contentful Paint

When the page main content is rendered, collected via the Largest Contentful Paint API. Read more about Largest Contentful Paint.

2.192 sLCP render time

Phase breakdown

  • TTFB1.059 s
  • Resource load delay0 ms
  • Resource load duration0 ms
  • Element render delay1.133 s

Element

Element type
<div>
Size (w × h)
52592
Load time
0 ms
Recalculate-style elements before LCP
499 (165.532 ms)

DOM path

body > div#mw-mf-viewport > div#mw-mf-page-center > main#content > div:eq(0) > div#siteNotice > div:eq(1) > div
LCP

The LCP element is highlighted in the screenshot. If nothing is highlighted the element was removed before the screenshot or the LCP API couldn't find it.

Cumulative Layout Shift

How much the page's content shifts as it loads, collected via the Cumulative Layout Shift API.

0.152cumulative layout shift score

Elements that shifted

Sorted by individual shift score (higher = bigger shift). The top entries usually account for most of the page's CLS.

  • #10.152<div class="cdx-message--warning mw-emailconfirmbanner cdx-message cdx-message--block" data-tk-initialized="1"></div>,<div class="pre-content heading-holder"></div>,<div id="bodyContent" class="content"></div>,<ul id="p-views" class="page-actions-menu__list minerva-icon-only-menu"></ul>,<span class="cdx-message__icon"></span>
    body > div#mw-mf-viewport > div#mw-mf-page-center > main#content > div:eq(0) > div#siteNotice > div:eq(1),body > div#mw-mf-viewport > div#mw-mf-page-center > main#content > div:eq(1),body > div#mw-mf-viewport > div#mw-mf-page-center > main#content > div#bodyContent,body > div#mw-mf-viewport > div#mw-mf-page-center > main#content > div:eq(1) > nav > ul#p-views,body > div#mw-mf-viewport > div#mw-mf-page-center > main#content > div:eq(0) > div#siteNotice > div:eq(1) > span
Layout shift

Elements that shifted by more than 0.01 are highlighted in the screenshot. If an element shifted outside the viewport, it won't appear here — check the video or filmstrip to see the shift.

Browser Metrics

Navigation Timing
First Contentful Paint info
Elements that needed recalculate style before FCP499
Time spent in recalculate style before FCP165.532 ms
Extra timings
TTFB1.059 s
User Timing marks
mwStartup1.390 s
mwCentralNoticeBanner4.231 s

Long Animation Frames

A long animation frame (LOAF) is a frame that took ≥ 50 ms from input to the next paint. The breakdown shows where that time went. Read more about the Long Animation Frames API.

Showing the top 10 longest animation frames.

Long animation frame #1
1.469 s
  • Blocking447.1 ms
  • Work803.7 ms
  • Render218.2 ms
  • Pre-layout0 ms
  • Style & layout218.2 ms

Scripts that ran during this frame

Invoker
https://en.wikipedia.org/wiki/Facebook
Invoker type
classic-script
Window attribution
self
Invoker
https://en.wikipedia.org/w/load.php?lang=en&modules=startup&only=scripts&raw=1&skin=minerva
Invoker type
classic-script
Window attribution
self
Long animation frame #2
636.3 ms
  • Blocking261.6 ms
  • Work365.7 ms
  • Render9 ms
  • Pre-layout0 ms
  • Style & layout9 ms

Scripts that ran during this frame

Invoker
TimerHandler:setTimeout
Invoker type
user-callback
Window attribution
self
Source char position
46910
Invoker
TimerHandler:setTimeout
Invoker type
user-callback
Window attribution
self
Source char position
46910
Invoker
TimerHandler:setTimeout
Invoker type
user-callback
Window attribution
self
Source char position
46910
Invoker
TimerHandler:setTimeout
Invoker type
user-callback
Window attribution
self
Source char position
46910
Long animation frame #3
558.6 ms
  • Blocking212.8 ms
  • Work320 ms
  • Render25.8 ms
  • Pre-layout0 ms
  • Style & layout25.8 ms

Scripts that ran during this frame

Invoker
https://en.wikipedia.org/wiki/Facebook
Invoker type
classic-script
Window attribution
self
Long animation frame #4
434.2 ms
  • Blocking185.8 ms
  • Work27.8 ms
  • Render220.6 ms
  • Pre-layout203 ms
  • Style & layout17.6 ms

Scripts that ran during this frame

Invoker
IdleRequestCallback
Invoker type
user-callback
Source function
doPropagation
Window attribution
self
Source char position
4314
Forced style and layout
53.7 ms
Invoker
FrameRequestCallback
Invoker type
user-callback
Source function
flushCssBuffer
Window attribution
self
Source char position
3240
Long animation frame #5
286.4 ms
  • Blocking118.2 ms
  • Work168.2 ms
  • Render0 ms
  • Pre-layout0 ms
  • Style & layout0 ms

Scripts that ran during this frame

Invoker
IdleRequestCallback
Invoker type
user-callback
Source function
flushWrites
Window attribution
self
Source char position
19340
Long animation frame #6
278.2 ms
  • Blocking114.1 ms
  • Work164.1 ms
  • Render0 ms
  • Pre-layout0 ms
  • Style & layout0 ms

No script attribution available for this frame.

Long animation frame #7
279 ms
  • Blocking113.8 ms
  • Work80.5 ms
  • Render84.7 ms
  • Pre-layout60 ms
  • Style & layout24.7 ms

Scripts that ran during this frame

Invoker
IdleRequestCallback
Invoker type
user-callback
Source function
doPropagation
Window attribution
self
Source char position
4314
Invoker
FrameRequestCallback
Invoker type
user-callback
Source function
flushCssBuffer
Window attribution
self
Source char position
3240
Long animation frame #8
292.9 ms
  • Blocking98.7 ms
  • Work85.4 ms
  • Render108.8 ms
  • Pre-layout91.3 ms
  • Style & layout17.5 ms

Scripts that ran during this frame

Invoker
IdleRequestCallback
Invoker type
user-callback
Source function
doPropagation
Window attribution
self
Source char position
4314
Invoker
TimerHandler:setTimeout
Invoker type
user-callback
Window attribution
self
Source char position
46910
Invoker
https://en.wikipedia.org/w/load.php?lang=en&modules=oojs-ui-core&skin=minerva&version=6zffg
Invoker type
classic-script
Window attribution
self
Invoker
TimerHandler:setTimeout
Invoker type
user-callback
Window attribution
self
Source char position
46910
Invoker
FrameRequestCallback
Invoker type
user-callback
Source function
flushCssBuffer
Window attribution
self
Source char position
3240
Long animation frame #9
175.7 ms
  • Blocking54.8 ms
  • Work117 ms
  • Render3.9 ms
  • Pre-layout0.1 ms
  • Style & layout3.8 ms

Scripts that ran during this frame

Forced style and layout
23.1 ms
Invoker
TimerHandler:setTimeout
Invoker type
user-callback
Window attribution
self
Source char position
46910
Long animation frame #10
169.2 ms
  • Blocking29 ms
  • Work140 ms
  • Render0.2 ms
  • Pre-layout0 ms
  • Style & layout0.2 ms

Scripts that ran during this frame

Invoker
IdleRequestCallback
Invoker type
user-callback
Source function
doPropagation
Window attribution
self
Source char position
4314

Server timings

2 entries
NameDurationDescription
cache0 mspass
host0 mscp3070

Custom metrics collected through JavaScript

There are no custom configured scripts.

Extra metrics collected using scripting

There are no custom extra metrics from scripting.

CDP Performance33
AudioHandlers0
AudioWorkletProcessors0
Documents43
Frames40
JSEventListeners1501
LayoutObjects1130
MediaKeySessions0
MediaKeys0
Nodes55082
Resources164
ContextLifecycleStateObservers125
V8PerContextDatas3
WorkerGlobalScopes0
UACSSResources3
RTCPeerConnections0
ResourceFetchers43
AdSubframes0
DetachedScriptStates0
ArrayBufferContents1
LayoutCount18
RecalcStyleCount26
LayoutDuration74
RecalcStyleDuration420
DevToolsCommandDuration791
ScriptDuration1456
V8CompileDuration6
TaskDuration4427
TaskOtherDuration1680
ThreadTime19
ProcessTime111
JSHeapUsedSize23309676
JSHeapTotalSize27348992
FirstMeaningfulPaint2192
Visual Elements3
LargestImage500px-QW2026_Branding-12.png
Display time4.300 s
Position (x, y)304, 75
Size (w × h)65 × 70
HTML snippet
<img src="https://upload.wikimedia.org/wikipedia/commons/thumb/d/d2/QW2026_Branding-12.png/500px-QW2026_Branding-12.png" alt="Banner logo" width="65px" height="70px">
LargestImage preview
Heading
Display time4.300 s
Position (x, y)16, 392
Size (w × h)328 × 37
HTML snippet
<h1 id="firstHeading" class="firstHeading mw-first-heading"></h1>
LargestContentfulPaint
Display time4.300 s
Position (x, y)41, 177
Size (w × h)306 × 182
HTML snippet
<div class="cdx-message__content"></div>
Summary | Largest responses | Per content type | Per domain | Expires & last-modified | Console | After onLoad | Render-blocking | 

PageXray

How the page is built.

HTTP versionHTTP/2.0
Total requests13
Total domains3
Transfer size464.1 KB
Content size2.5 MB
Missing compression0
Cookies20 third-party

Response codes

200
1076.9%
202
17.7%
304
215.4%

Requests and sizes per content type

6 types
ContentHeader SizeTransfer SizeContent SizeRequests
html0 b283.1 KB2.0 MB1
css0 b29.6 KB242.1 KB1
javascript0 b47.4 KB159.3 KB3
image0 b102.0 KB182.2 KB6
svg0 b1.1 KB370 B1
plain0 b867 B0 b1
Total0 b464.1 KB2.5 MB13

Data per domain

3 domains
DomainTotal download timeTransfer SizeContent SizeRequests
en.wikipedia.org2.789 s359.0 KB2.3 MB6
upload.wikimedia.org941 ms102.0 KB182.2 KB6
meta.wikimedia.org103 ms3.1 KB7.2 KB1

Expires & last-modified statistics

typeminmedianmax
Expires0 seconds0 seconds4 weeks
Last modified2 minutes23 hours2 years

Console log

2 messages

The page logs the following messages to the console.

LevelMessage
INFOhttps://en.wikipedia.org/w/load.php?lang=en&modules=mobile.init&skin=minerva&version=147wv 0:14087 "Hello friend! 🍦\n\nWikipedia is built by developers like you 👨‍💻 (yes it's open source)\n\nStart your journey 🛤️ here @ https://developer.wikimedia.org\n\n💪 Or work with us @ https://wikimediafoundation.org/about/jobs/"
WARNINGhttps://en.wikipedia.org/w/load.php?lang=en&modules=startup&only=scripts&raw=1&skin=minerva 11:149 "This page is using the deprecated ResourceLoader module \"moment\".\n[1.44] Use mediawiki.DateFormatter or native Intl function instead. See https://phabricator.wikimedia.org/T146798"

Requests loaded after onLoad event

5 requests

Includes requests done after load event end.

ContentTransfer SizeRequests
html0 b0
css0 b0
javascript6.9 KB2
image3.2 KB2
font0 b0
favicon0 b0
plain867 B1
Total11.0 KB5

Requests loaded after onContentLoad

5 requests

Includes requests done after DOM content loaded.

ContentTransfer SizeRequests
html0 b0
css0 b0
javascript6.9 KB2
image3.2 KB2
font0 b0
favicon0 b0
plain867 B1
Total11.0 KB5

Render blocking requests

4 assets

Render blocking information directly from Chrome.

BlockingIn body parser blockingPotentially blocking
100
Long tasks | Per script blocking | Where time went | Forced reflows | Forced layout/script | Per script | Animations | 

CPU

https://en.wikipedia.org/wiki/Facebook is responsible for 43% of blocking time
660 ms of 1522 ms total — defer it, replace it with a lighter alternative, or move its work off the main thread to recover most of your TBT.

Download the Chrome trace and drag-and-drop it into Performance in DevTools.

Long tasks

Tasks ≥ 50 ms blocking the main thread, collected via the Long Task API.

TBT972 ms
Max FID302 ms
Total long tasks13
Total time1.866 s
Last task at4.882 s
Before FP344 ms2 tasks
Before FCP344 ms2 tasks
Before LCP344 ms2 tasks
After load1.156 s8 tasks

Blocking time per script

How much each script blocked the main thread, derived from the Long Animation Frame API. The script that started each long frame is credited with the frame's blocking time — the closest answer to "which script should I fix to improve TBT" the platform exposes.

Top scripts blocking the main thread

3 of 3 scripts

Where the time went

Calculated from the Chrome trace.

Categories

3.988 s total
scriptEvaluation1.477 s37.0%
other1.142 s28.6%
parseHTML661 ms16.6%
styleLayout495 ms12.4%
paintCompositeRender122 ms3.1%
garbageCollection77 ms1.9%
scriptParseCompile14 ms0.4%

Forced reflows

A forced reflow happens when JavaScript reads a layout-triggering property (offsetTop, getBoundingClientRect, …) inside a handler, forcing the browser to synchronously recompute layout. The scripts below caused most of the page's reflows — fix them in priority order.

Scripts causing reflows

4 reflows ≥ 2 ms across 2 scripts

Forced layout per script

Each long animation frame reports how much time each script spent forcing synchronous style and layout — i.e. JavaScript reading layout-triggering properties mid-execution. Same actionable answer as forced reflows above but measured directly by the browser instead of inferred from the trace.

CPU time per script

Non-composited animations

Animations that fell back from the compositor to the main thread, blocking each frame instead of running on the GPU. Each chip below is a CSS property the page tried to animate that Chrome couldn't hand to the compositor — swap it for a transform or opacity equivalent where you can.

Properties to fix

1 property · 3 animations
  • color
afterPageCompleteCheck.jpg | layoutShift.jpg | largestContentfulPaint.jpg | 

Screenshots